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authoruruk2014-03-03 23:12:37 +0100
committeruruk2014-03-03 23:12:51 +0100
commit437703962a4a91bf88762d03ead29df04ba7af35 (patch)
treea01e06c078628ee237fcb9b257a51b15e12d5e39 /engines/avalanche/mainmenu.cpp
parentf0111e92dc039e1555ee2d77053960bf95487ea0 (diff)
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AVALANCHE: Add MainMenu's skeleton.
Diffstat (limited to 'engines/avalanche/mainmenu.cpp')
-rw-r--r--engines/avalanche/mainmenu.cpp80
1 files changed, 80 insertions, 0 deletions
diff --git a/engines/avalanche/mainmenu.cpp b/engines/avalanche/mainmenu.cpp
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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+/*
+* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
+* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
+*/
+
+#include "avalanche/avalanche.h"
+#include "avalanche/mainmenu.h"
+
+namespace Avalanche {
+
+MainMenu::MainMenu(AvalancheEngine *vm) {
+ _vm = vm;
+
+ registrant = Common::String("");
+}
+
+void MainMenu::run() {
+ icons();
+ loadMenu();
+ loadRegiInfo();
+
+ option(1, "Play the game.");
+ option(2, "Read the background.");
+ option(3, "Preview... perhaps...");
+ option(4, "View the documentation.");
+ option(5, "Registration info.");
+ option(6, "Exit back to DOS.");
+ centre(275, registrant);
+ centre(303, "Make your choice, or wait for the demo.");
+
+ wait();
+}
+
+void MainMenu::icons() {
+ warning("STUB: MainMenu::icons()");
+}
+
+void MainMenu::loadMenu() {
+ warning("STUB: MainMenu::loadMenu()");
+}
+
+void MainMenu::loadRegiInfo() {
+ warning("STUB: MainMenu::loadRegiInfo()");
+}
+
+void MainMenu::option(byte which, Common::String what) {
+ warning("STUB: MainMenu::option()");
+}
+
+void MainMenu::centre(int16 y, Common::String text) {
+ warning("STUB: MainMenu::centre()");
+}
+
+void MainMenu::wait() {
+ warning("STUB: MainMenu::wait()");
+}
+
+} // End of namespace Avalanche