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author | urukgit | 2013-11-22 18:03:01 +0100 |
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committer | urukgit | 2013-11-22 18:03:08 +0100 |
commit | 66109101f8c57a927c3ec9a2b8982a0f5309e25d (patch) | |
tree | 69a9347ea0c34f8f4cb5053b983e66bdc319f555 /engines/avalanche/module.mk | |
parent | 70e471acd7edb03c32a9c33038558887d7e1e99d (diff) | |
download | scummvm-rg350-66109101f8c57a927c3ec9a2b8982a0f5309e25d.tar.gz scummvm-rg350-66109101f8c57a927c3ec9a2b8982a0f5309e25d.tar.bz2 scummvm-rg350-66109101f8c57a927c3ec9a2b8982a0f5309e25d.zip |
AVALANCHE: Add skeleton code for the minigame called Nim.
Diffstat (limited to 'engines/avalanche/module.mk')
-rw-r--r-- | engines/avalanche/module.mk | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/avalanche/module.mk b/engines/avalanche/module.mk index 9c1205df02..0f66bb8213 100644 --- a/engines/avalanche/module.mk +++ b/engines/avalanche/module.mk @@ -15,7 +15,8 @@ MODULE_OBJS = \ dialogs.o \ sequence.o \ sound.o \ - timer.o + timer.o \ + nim.o # This module can be built as a plugin ifeq ($(ENABLE_AVALANCHE), DYNAMIC_PLUGIN) |