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author | uruk | 2013-09-08 00:02:20 +0200 |
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committer | uruk | 2013-09-08 00:02:20 +0200 |
commit | 93013b5c76a0417b5f314f5da1a238b7357bb43f (patch) | |
tree | 12c829991baf0b06d99bb67579cc778bde619af9 /engines/avalanche/sequence2.cpp | |
parent | e5d014d29d9be2dbe2905b5a11aeffed1516622e (diff) | |
download | scummvm-rg350-93013b5c76a0417b5f314f5da1a238b7357bb43f.tar.gz scummvm-rg350-93013b5c76a0417b5f314f5da1a238b7357bb43f.tar.bz2 scummvm-rg350-93013b5c76a0417b5f314f5da1a238b7357bb43f.zip |
AVALANCHE: Do renaming in Sequence.
Diffstat (limited to 'engines/avalanche/sequence2.cpp')
-rw-r--r-- | engines/avalanche/sequence2.cpp | 52 |
1 files changed, 24 insertions, 28 deletions
diff --git a/engines/avalanche/sequence2.cpp b/engines/avalanche/sequence2.cpp index f2d4241e8a..66a95195eb 100644 --- a/engines/avalanche/sequence2.cpp +++ b/engines/avalanche/sequence2.cpp @@ -43,70 +43,66 @@ Sequence::Sequence(AvalancheEngine *vm) { _vm = vm; } -void Sequence::first_show(byte what) { +void Sequence::firstShow(byte what) { // First, we need to blank out the entire array. - for (uint i = 0; i < sizeof(seq); i++) - seq[i] = 0; - - // Then it's just the same as then_show. - then_show(what); + for (uint i = 0; i < sizeof(_seq); i++) + _seq[i] = 0; + // Then it's just the same as thenShow. + thenShow(what); } -void Sequence::then_show(byte what) { - for (int16 fv = 0; fv < seq_length; fv++) { - if (seq[fv] == 0) { - seq[fv] = what; +void Sequence::thenShow(byte what) { + for (int16 i = 0; i < kSeqLength; i++) { + if (_seq[i] == 0) { + _seq[i] = what; return; } } } -void Sequence::then_flip(byte where, byte ped) { - then_show(now_flip); +void Sequence::thenFlip(byte where, byte ped) { + thenShow(kNowFlip); _vm->_gyro->_dna._flipToWhere = where; _vm->_gyro->_dna._flipToPed = ped; } -void Sequence::start_to_close() { +void Sequence::startToClose() { _vm->_timeout->lose_timer(_vm->_timeout->reason_sequencer); _vm->_timeout->set_up_timer(7, _vm->_timeout->procsequence, _vm->_timeout->reason_sequencer); } -void Sequence::start_to_open() { +void Sequence::startToOpen() { _vm->_gyro->_dna._userMovesAvvy = false; // They can't move. _vm->_animation->stopWalking(); // And they're not moving now. - start_to_close(); // Apart from that, it's the same thing. + startToClose(); // Apart from that, it's the same thing. } - - -// This PROC is called by Timeout when it's time to do another frame. -void Sequence::shove_left() { - memcpy(seq, seq+1, seq_length - 1); // Shift everything to the left. +void Sequence::shoveLeft() { + memcpy(_seq, _seq+1, kSeqLength - 1); // Shift everything to the left. } -void Sequence::call_sequencer() { - switch (seq[0]) { +void Sequence::callSequencer() { + switch (_seq[0]) { case 0: return; // No more routines. break; case 177: // Flip room. _vm->_gyro->_dna._userMovesAvvy = true; _vm->_animation->fliproom(_vm->_gyro->_dna._flipToWhere, _vm->_gyro->_dna._flipToPed); - if (seq[0] == 177) - shove_left(); + if (_seq[0] == 177) + shoveLeft(); break; } - if ((seq[0] >= 1) && (seq[0] <= 176)) { + if ((_seq[0] >= 1) && (_seq[0] <= 176)) { // Show a frame. - _vm->_celer->drawBackgroundSprite(-1, -1, seq[0]); - shove_left(); + _vm->_celer->drawBackgroundSprite(-1, -1, _seq[0]); + shoveLeft(); } - start_to_close(); // Make sure this PROC gets called again. + startToClose(); // Make sure this PROC gets called again. } } // End of namespace Avalanche. |