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author | uruk | 2013-06-21 14:08:10 +0200 |
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committer | uruk | 2013-06-21 14:08:10 +0200 |
commit | aeff42074ade0ab29e8130a6b92ffe73f94070b7 (patch) | |
tree | 5b1375688b87a8bab54047d121bb3bfc1fc88c6c /engines/avalanche/spread.cpp | |
parent | 1ce5e3bc3ff9082e057475bb5cfbc15a212f43eb (diff) | |
download | scummvm-rg350-aeff42074ade0ab29e8130a6b92ffe73f94070b7.tar.gz scummvm-rg350-aeff42074ade0ab29e8130a6b92ffe73f94070b7.tar.bz2 scummvm-rg350-aeff42074ade0ab29e8130a6b92ffe73f94070b7.zip |
AVALANCHE: Reorganise source files.
Diffstat (limited to 'engines/avalanche/spread.cpp')
-rw-r--r-- | engines/avalanche/spread.cpp | 389 |
1 files changed, 0 insertions, 389 deletions
diff --git a/engines/avalanche/spread.cpp b/engines/avalanche/spread.cpp deleted file mode 100644 index 17a494cf41..0000000000 --- a/engines/avalanche/spread.cpp +++ /dev/null @@ -1,389 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -#include "graph.h" -/*#include "Crt.h"*/ - -namespace Avalanche { - -struct adxtype { - varying_string<12> name; /* name of character */ - byte num; /* number of pictures */ - byte xl, yl; /* x & y lengths of pictures */ - byte seq; /* how many in one stride */ - word size; /* the size of one picture */ - byte fgc, bgc; /* foreground & background bubble colours */ -}; - -varying_string<3> sn; -adxtype a; -matrix<1, 24, 0, 1, pointer> pic; /* the pictures themselves */ -word bigsize; - -const array<0, 15, varying_string<6> > col = { - { - "Black", "Blue", "Green", "Cyan", "Red", "Pink", "Brown", "Grey+", - "Grey-", "Blue+", "Green+", "Cyan+", "Red+", "Pink+", "Yellow", "White" - } -}; -const string prompt = string('\32') + '\257'; - -void load() { - untyped_file f; - byte gd, gm, sort, n; - pointer p, q; - assign(f, string("v:sprite") + sn + ".avd"); - reset(f, 1); - seek(f, 59); - blockread(f, a, sizeof(a)); - blockread(f, bigsize, 2); - setactivepage(3); - for (sort = 0; sort <= 1; sort ++) { - mark(q); - getmem(p, bigsize); - blockread(f, p, bigsize); - putimage(0, 0, p, 0); - release(q); - n = 1; - for (gm = 0; gm <= (a.num / a.seq) - 1; gm ++) /* directions */ - for (gd = 0; gd <= a.seq - 1; gd ++) { /* steps */ - getmem(pic[n][sort], a.size); /* grab the memory */ - getimage((gm / 2) * (a.xl * 6) + gd * a.xl, (gm % 2)*a.yl, - (gm / 2) * (a.xl * 6) + gd * a.xl + a.xl - 1, (gm % 2)*a.yl + a.yl - 1, - pic[n][sort]); /* grab the pic */ - n += 1; - } - } - close(f); - setactivepage(0); -} - -void save() { - untyped_file f; - byte gd, gm, sort, n; - pointer p, q; - string x; - integer txl, tyl; - { - txl = a.seq * a.xl * 2; - tyl = a.yl * 2; - } - - assign(f, string("v:sprite") + sn + ".avd"); - x = string("Sprite file for Avvy - Trippancy IV. Subject to copyright.") + '\32'; - rewrite(f, 1); - blockwrite(f, x[1], 59); - - blockwrite(f, a, sizeof(a)); - blockwrite(f, bigsize, 2); - setactivepage(3); - for (sort = 0; sort <= 1; sort ++) { - mark(q); - getmem(p, bigsize); - n = 1; - for (gm = 0; gm <= (a.num / a.seq) - 1; gm ++) /* directions */ - for (gd = 0; gd <= a.seq - 1; gd ++) { /* steps */ - putimage((gm / 2) * (a.xl * 6) + gd * a.xl, (gm % 2)*a.yl, - pic[n][sort], 0); /* drop the pic */ - n += 1; - } - getimage(0, 0, txl, tyl, p); - blockwrite(f, p, bigsize); - release(q); - } - close(f); - setactivepage(0); -} - -void setup() { - integer gd, gm; - output << "SPREAD (c) 1992, Thomas Thurman." << NL; - output << NL; - output << "Enter number of SPRITE*.AVD file to edit:"; - input >> sn >> NL; - gd = 3; - gm = 0; - initgraph(gd, gm, "c:\\bp\\bgi"); - load(); -} - -string strf(longint x) { - string q; - string strf_result; - str(x, q); - strf_result = q; - return strf_result; -} - -void likethis() { - { - setfillstyle(1, a.bgc); - setcolor(a.fgc); - settextstyle(0, 0, 1); - bar(0, 190, 100, 200); - outtextxy(12, 191, "Like this!"); - } -} - -void values() { - byte fv; - settextstyle(2, 0, 9); - setcolor(14); - outtextxy(277, 0, string("Spread: editing ") + sn); - setcolor(15); - for (fv = 0; fv <= 3; fv ++) putimage(77 + (a.xl + 10)*fv, 17, pic[a.seq * fv + 1][1], 0); - settextstyle(2, 0, 7); - outtextxy(0, 30, "Views:"); - { - outtextxy(0, 50, string("N: Name: ") + a.name); - outtextxy(0, 70, string("No. of pictures: ") + strf(a.num) + " (" + strf(a.num / a.seq) + " ways)"); - outtextxy(0, 90, string("XY: Size: ") + strf(a.xl) + 'x' + strf(a.yl)); - outtextxy(0, 110, string("S: Stride size: ") + strf(a.seq)); - outtextxy(0, 130, string("Imagesize (bytes): ") + strf(a.size)); - outtextxy(0, 150, string("B: Bubble background: ") + col[a.bgc]); - outtextxy(0, 170, string("F: Bubble foreground: ") + col[a.fgc]); - likethis(); - } - setcolor(lightgreen); - settextstyle(0, 0, 1); - outtextxy(400, 50, "A) Animate"); - outtextxy(400, 60, "E) Edit pictures"); - outtextxy(400, 70, "alt-f2) Save"); - outtextxy(400, 80, "ctrl-f3) Load"); - outtextxy(400, 90, "or any key to the left..."); -} - -byte ccol() { - byte fv; - byte ccol_result; - restorecrtmode(); - output << "Choose a colour- one of these..." << NL; - for (fv = 0; fv <= 15; fv ++) { - textattr = 14; - output << fv << ") "; - textattr = fv; - output << string('\376') + '\40'; - textattr = 14; - output << col[fv] << NL; - } - textattr = 14; - do { - output << prompt; - input >> fv >> NL; - } while (!(fv < 16)); - ccol_result = fv; - setgraphmode(0); - return ccol_result; -} - -string cstr(string oc) { - string x; - string cstr_result; - restorecrtmode(); - output << string("Old choice is: <") + oc + '>' << NL; - output << NL; - output << "(Anything after a semi-colon will not be displayed by the game, e.g. Avvy;Monk" << NL; - output << " will be displayed as Avvy.)" << NL; - output << NL; - output << string("New choice, Enter for no change, Space+Enter for a blank?") + prompt; - input >> x >> NL; - if (x == "") cstr_result = oc; - else if (x == ' ') cstr_result = ""; - else cstr_result = x; - setgraphmode(0); - return cstr_result; -} - -longint cnum(longint on) { - string x; - longint q; - integer e; - longint cnum_result; - restorecrtmode(); - do { - output << "Old value is: " << on << '.' << NL; - output << string("New choice, or Enter for no change?") + prompt; - input >> x >> NL; - if (x == "") { - e = 0; /* must be OK here */ q = on; - } else val(x, q, e); - if (e != 0) output << x << " isn't a number, silly!" << NL; - } while (!(e == 0)); - setgraphmode(0); - cnum_result = q; - return cnum_result; -} - -void animate() { - byte facing, step, slow, fv; - cleardevice(); - settextstyle(0, 0, 2); - setcolor(12); - outtextxy(0, 0, "Animate"); - settextstyle(0, 0, 1); - setcolor(15); - outtextxy(0, 20, "Enter = Turn, + = Faster, - = Slower, Esc = stop this."); - facing = 0; - step = 1; - slow = 100; - do { - for (fv = 0; fv <= 1; fv ++) - putimage(200 * fv + 177, 77, pic[facing * a.seq + step][fv], 4 - fv * 4); - if (keypressed()) - switch (upcase(readkey())) { - case '\15': { - facing += 1; - if (facing * a.seq >= a.num) facing = 0; - } - break; - case '\33': { - cleardevice(); - return; - } - break; - case '+': - if (slow > 0) slow -= 5; - break; - case '-': - if (slow < 255) slow += 5; - break; - default: - output << '\7'; - } - step += 1; - if (step > a.seq) step = 1; - delay(slow); - } while (!false); -} - -byte tabpel(integer x, integer y) { - byte tabpel_result; - if (getpixel(400 + x, 17 + y) == 15) tabpel_result = 17; - else tabpel_result = getpixel(500 + x, 17 + y); - return tabpel_result; -} - -void bigpixel(integer x, integer y, byte size, byte col) { - if (col == 17) setfillstyle(9, 8); - else setfillstyle(1, col); - bar(x * size, y * size, x * size + size - 2, y * size + size - 2); -} - -void blowup(byte n) { - byte fv, x, y, xyl; - { - for (fv = 0; fv <= 1; fv ++) putimage(400 + fv * 100, 17, pic[n][fv], 0); - xyl = 200 / a.yl; - for (x = 0; x <= a.xl; x ++) - for (y = 0; y <= a.yl; y ++) - bigpixel(x, y, xyl, tabpel(x, y)); - } -} - -void edit(); - -static void putnum(byte x, byte p) { - varying_string<2> z; - str(x, z); - outtextxy(x * 53 + 17, 87, z); - putimage(x * 53, 100, pic[p][1], 0); -} - - -static void title() { - cleardevice(); - setcolor(11); - settextstyle(0, 0, 2); - outtextxy(0, 0, "Edit- which one?"); - settextstyle(0, 0, 1); - setcolor(15); -} - -void edit() { - byte fv, ra, rb; - { - title(); - for (fv = 1; fv <= (a.num / a.seq); fv ++) putnum(fv, fv * a.seq); - do { - ra = ord(readkey()) - 48; - } while (!(ra < (a.num / a.seq))); - ra -= 1; - title(); - for (fv = 1; fv <= a.seq; fv ++) putnum(fv, ra * a.seq + fv); - do { - rb = ord(readkey()) - 48; - } while (!(rb < a.seq)); - cleardevice(); - blowup(ra * a.seq + rb); - input >> NL; - cleardevice(); - } -} - -void pickone() { - char r; - r = upcase(readkey()); - switch (r) { - case 'N': - a.name = cstr(a.name); - break; - case 'S': - a.seq = cnum(a.seq); - break; - case 'F': - a.fgc = ccol(); - break; - case 'B': - a.bgc = ccol(); - break; - case 'A': - animate(); - break; - case 'E': - edit(); - break; - case '\0': - switch (readkey()) { - case 'i': - save(); - break; /* alt-f2 */ - } - break; - } -} - -int main(int argc, const char *argv[]) { - pio_initialize(argc, argv); - setup(); - do { - values(); - pickone(); - } while (!false); - return EXIT_SUCCESS; -} - -} // End of namespace Avalanche.
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