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author | Eugene Sandulenko | 2015-11-18 01:11:05 +0100 |
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committer | Eugene Sandulenko | 2015-11-18 01:11:05 +0100 |
commit | 2a6cbd05f876fcab110238104a8917ff00409ff4 (patch) | |
tree | 6e6eabef9e9f3b22f9b3eb48377553c22ef31156 /engines/bbvs/bbvs.cpp | |
parent | a373dab5dc9531b6fda47edf4b63b69c1e74d4c1 (diff) | |
download | scummvm-rg350-2a6cbd05f876fcab110238104a8917ff00409ff4.tar.gz scummvm-rg350-2a6cbd05f876fcab110238104a8917ff00409ff4.tar.bz2 scummvm-rg350-2a6cbd05f876fcab110238104a8917ff00409ff4.zip |
BBVS: Since we're using GUI for menus, switch iGUI to the relevant language
Diffstat (limited to 'engines/bbvs/bbvs.cpp')
-rw-r--r-- | engines/bbvs/bbvs.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/bbvs/bbvs.cpp b/engines/bbvs/bbvs.cpp index 11e4b6cea7..1d668f9c34 100644 --- a/engines/bbvs/bbvs.cpp +++ b/engines/bbvs/bbvs.cpp @@ -39,6 +39,8 @@ #include "common/error.h" #include "common/fs.h" #include "common/timer.h" +#include "common/translation.h" +#include "engines/advancedDetector.h" #include "engines/util.h" #include "graphics/cursorman.h" #include "graphics/font.h" @@ -116,9 +118,15 @@ BbvsEngine::BbvsEngine(OSystem *syst, const ADGameDescription *gd) : Engine::syncSoundSettings(); + _oldGUILanguage = TransMan.getCurrentLanguage(); + + if (gd->flags & GF_GUILANGSWITCH) + TransMan.setLanguage(getLanguageLocale(gd->language)); } BbvsEngine::~BbvsEngine() { + if (TransMan.getCurrentLanguage() != _oldGUILanguage) + TransMan.setLanguage(_oldGUILanguage); delete _random; |