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author | Marisa-Chan | 2014-06-13 21:43:04 +0700 |
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committer | Marisa-Chan | 2014-06-13 21:43:04 +0700 |
commit | 45589950c0fb1a449351e6a00ef10d42290d8bae (patch) | |
tree | 44e4eedcb7e69d5fc386155b000ed038af07251d /engines/bbvs/graphics.cpp | |
parent | 48360645dcd5f8fddb135b6e31ae5cae4be8d77f (diff) | |
parent | 5c005ad3a3f1df0bc968c85c1cf0fc48e36ab0b2 (diff) | |
download | scummvm-rg350-45589950c0fb1a449351e6a00ef10d42290d8bae.tar.gz scummvm-rg350-45589950c0fb1a449351e6a00ef10d42290d8bae.tar.bz2 scummvm-rg350-45589950c0fb1a449351e6a00ef10d42290d8bae.zip |
Merge remote-tracking branch 'upstream/master' into zvision
Conflicts:
engines/zvision/animation/rlf_animation.cpp
engines/zvision/animation_control.h
engines/zvision/core/console.cpp
engines/zvision/core/events.cpp
engines/zvision/cursors/cursor.cpp
engines/zvision/cursors/cursor_manager.cpp
engines/zvision/cursors/cursor_manager.h
engines/zvision/fonts/truetype_font.cpp
engines/zvision/graphics/render_manager.cpp
engines/zvision/graphics/render_manager.h
engines/zvision/inventory/inventory_manager.h
engines/zvision/inventory_manager.h
engines/zvision/meta_animation.h
engines/zvision/module.mk
engines/zvision/scripting/actions.cpp
engines/zvision/scripting/control.h
engines/zvision/scripting/controls/animation_control.cpp
engines/zvision/scripting/controls/animation_control.h
engines/zvision/scripting/controls/input_control.cpp
engines/zvision/scripting/controls/lever_control.cpp
engines/zvision/scripting/controls/timer_node.cpp
engines/zvision/scripting/controls/timer_node.h
engines/zvision/scripting/puzzle.h
engines/zvision/scripting/scr_file_handling.cpp
engines/zvision/scripting/script_manager.cpp
engines/zvision/scripting/script_manager.h
engines/zvision/sidefx.cpp
engines/zvision/sound/zork_raw.cpp
engines/zvision/sound/zork_raw.h
engines/zvision/video/video.cpp
engines/zvision/video/zork_avi_decoder.h
engines/zvision/zvision.cpp
engines/zvision/zvision.h
Diffstat (limited to 'engines/bbvs/graphics.cpp')
-rw-r--r-- | engines/bbvs/graphics.cpp | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/engines/bbvs/graphics.cpp b/engines/bbvs/graphics.cpp new file mode 100644 index 0000000000..810d910abf --- /dev/null +++ b/engines/bbvs/graphics.cpp @@ -0,0 +1,141 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "bbvs/graphics.h" + +namespace Bbvs { + +void DrawList::add(int index, int x, int y, int priority) { + debug(5, "DrawList::add() %d (%d, %d) %d", index, x, y, priority); + DrawListEntry drawListEntry; + drawListEntry.index = index; + drawListEntry.x = x; + drawListEntry.y = y; + drawListEntry.priority = priority; + // Insert the sprite at the correct position + uint insertIndex = 0; + while (insertIndex < size() && (*this)[insertIndex].priority <= priority) + ++insertIndex; + insert_at(insertIndex, drawListEntry); +} + +Screen::Screen(OSystem *system) : _system(system) { + _surface = new Graphics::Surface(); + _surface->create(320, 240, Graphics::PixelFormat::createFormatCLUT8()); +} + +Screen::~Screen() { + _surface->free(); + delete _surface; +} + +void Screen::setPalette(Palette &palette) { + byte pal[768]; + memset(pal, 0, 768); + memcpy(&pal[palette.start * 3], palette.data, palette.count * 3); + _system->getPaletteManager()->setPalette(pal, 0, 256); +} + +void Screen::copyToScreen() { + _system->copyRectToScreen((const byte*)_surface->getBasePtr(0, 0), _surface->pitch, 0, 0, 320, 240); + _system->updateScreen(); +} + +void Screen::clear() { + _surface->fillRect(Common::Rect(0, 0, 320, 240), 0); +} + +void Screen::drawDrawList(DrawList &drawList, SpriteModule *spriteModule) { + for (uint i = 0; i < drawList.size(); ++i) { + debug(1, "index: %d; x: %d; y: %d; priority: %d", drawList[i].index, drawList[i].x, drawList[i].y, drawList[i].priority); + Sprite sprite = spriteModule->getSprite(drawList[i].index); + drawSprite(sprite, drawList[i].x, drawList[i].y); + } +} + +void Screen::drawSprite(Sprite &sprite, int x, int y) { + debug(5, "Screen::drawSprite()"); + + int destX, destY, width, height, skipX = 0, skipY = 0; + + destX = sprite.xOffs + x; + destY = sprite.yOffs + y; + + if (destX >= _surface->w || destY >= _surface->h) + return; + + height = sprite.height; + if (destY < 0) { + height += destY; + if (height <= 0) + return; + skipY = -destY; + destY = 0; + } + if (destY + height > _surface->h) + height = _surface->h - destY; + + width = sprite.width; + if (destX < 0) { + width += destX; + if (width <= 0) + return; + skipX = -destX; + destX = 0; + } + if (destX + width >= _surface->w) + width = _surface->w - destX; + + debug(0, "drawSprite() (%d, %d, %d, %d); skipX: %d; skipY: %d; %d", destX, destY, width, height, skipX, skipY, sprite.type); + + if (sprite.type == 1) { + for (int yc = 0; yc < height; ++yc) { + byte *source = sprite.getRow(skipY + yc); + byte *dest = (byte*)_surface->getBasePtr(destX, destY + yc); + int currWidth = -skipX; + while (currWidth < width) { + int8 op = *source++; + if (op < 0) { + currWidth += (-op); + } else { + while (op >= 0 && currWidth < width) { + if (currWidth >= 0) + dest[currWidth] = *source; + ++source; + ++currWidth; + --op; + } + } + } + } + } else { + for (int yc = 0; yc < height; ++yc) { + byte *source = sprite.getRow(skipY + yc) + skipX; + byte *dest = (byte*)_surface->getBasePtr(destX, destY + yc); + memcpy(dest, source, width); + } + } + + debug(5, "Screen::drawSprite() OK"); +} + +} // End of namespace Bbvs |