diff options
author | Thanasis Antoniou | 2019-05-15 22:52:00 +0300 |
---|---|---|
committer | Thanasis Antoniou | 2019-05-15 22:53:45 +0300 |
commit | 297ebb73e0e922c635397086cdca46cd8d00c74b (patch) | |
tree | 9e1ecf9b6c66085cb4cf8fc7c4ba55061035ebee /engines/bladerunner/bladerunner.h | |
parent | 2d992a44309cfbe033d6a02c32db4183bf7ac978 (diff) | |
download | scummvm-rg350-297ebb73e0e922c635397086cdca46cd8d00c74b.tar.gz scummvm-rg350-297ebb73e0e922c635397086cdca46cd8d00c74b.tar.bz2 scummvm-rg350-297ebb73e0e922c635397086cdca46cd8d00c74b.zip |
BLADERUNNER: Warning if loading restored cut content save in original mode
And vice versa. The game won't exit, it will continue loading but adjust the mode accordingly
Also added a incremental version number for the save games (as a global variable), for possible future use
Diffstat (limited to 'engines/bladerunner/bladerunner.h')
-rw-r--r-- | engines/bladerunner/bladerunner.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/bladerunner/bladerunner.h b/engines/bladerunner/bladerunner.h index 267001a4fd..33ab032bb8 100644 --- a/engines/bladerunner/bladerunner.h +++ b/engines/bladerunner/bladerunner.h @@ -110,6 +110,11 @@ public: static const int kArchiveCount = 12; // +2 to original value (10) to accommodate for SUBTITLES.MIX and one extra resource file, to allow for capability of loading all VQAx.MIX and the MODE.MIX file (debug purposes) static const int kActorCount = 100; static const int kActorVoiceOver = kActorCount - 1; + // Incremental number to keep track of significant revisions of the ScummVM bladerunner engine + // that could potentially introduce incompatibilities with old save files or require special actions to restore compatibility + // This is stored in game global variable "kVariableGameVersion" + // Original (classic) save game files will have version number of 0 + static const int kBladeRunnerScummVMVersion = 1; // 1: alpha testing (since May 15, 2019) bool _gameIsRunning; bool _windowIsActive; |