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-rw-r--r--engines/bladerunner/bladerunner.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/bladerunner/bladerunner.h b/engines/bladerunner/bladerunner.h
index 267001a4fd..33ab032bb8 100644
--- a/engines/bladerunner/bladerunner.h
+++ b/engines/bladerunner/bladerunner.h
@@ -110,6 +110,11 @@ public:
static const int kArchiveCount = 12; // +2 to original value (10) to accommodate for SUBTITLES.MIX and one extra resource file, to allow for capability of loading all VQAx.MIX and the MODE.MIX file (debug purposes)
static const int kActorCount = 100;
static const int kActorVoiceOver = kActorCount - 1;
+ // Incremental number to keep track of significant revisions of the ScummVM bladerunner engine
+ // that could potentially introduce incompatibilities with old save files or require special actions to restore compatibility
+ // This is stored in game global variable "kVariableGameVersion"
+ // Original (classic) save game files will have version number of 0
+ static const int kBladeRunnerScummVMVersion = 1; // 1: alpha testing (since May 15, 2019)
bool _gameIsRunning;
bool _windowIsActive;