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author | Peter Kohaut | 2018-02-18 22:44:28 +0100 |
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committer | Peter Kohaut | 2018-02-18 22:44:28 +0100 |
commit | 383d6f036d399593f5dd6b16b70f9bc8c8025b13 (patch) | |
tree | a2977b631390eb26a6c193c78f47e80f78307758 /engines/bladerunner/item.cpp | |
parent | 7090841ccc43c64d5a1d9058071ebccaf6b52fc2 (diff) | |
download | scummvm-rg350-383d6f036d399593f5dd6b16b70f9bc8c8025b13.tar.gz scummvm-rg350-383d6f036d399593f5dd6b16b70f9bc8c8025b13.tar.bz2 scummvm-rg350-383d6f036d399593f5dd6b16b70f9bc8c8025b13.zip |
BLADERUNNER: Fixed compilation warnings
Diffstat (limited to 'engines/bladerunner/item.cpp')
-rw-r--r-- | engines/bladerunner/item.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/item.cpp b/engines/bladerunner/item.cpp index 1d2de92703..af7b2ef4c2 100644 --- a/engines/bladerunner/item.cpp +++ b/engines/bladerunner/item.cpp @@ -134,7 +134,7 @@ void Item::setXYZ(Vector3 position) { _depth = screenPosition.z * 25.5f; } -void Item::setup(int itemId, int setId, int animationId, Vector3 position, int facing, int height, int width, bool isTarget, bool isVisible, bool isPoliceMazeEnemy) { +void Item::setup(int itemId, int setId, int animationId, Vector3 position, int facing, int height, int width, bool isTargetFlag, bool isVisible, bool isPoliceMazeEnemy) { _itemId = itemId; _setId = setId; _animationId = animationId; @@ -142,7 +142,7 @@ void Item::setup(int itemId, int setId, int animationId, Vector3 position, int f _angle = facing * (M_PI / 512.0f); _width = width; _height = height; - _isTarget = isTarget; + _isTarget = isTargetFlag; _isVisible = isVisible; _isPoliceMazeEnemy = isPoliceMazeEnemy; setXYZ(position); |