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authorPeter Kohaut2017-09-10 20:19:02 +0200
committerPeter Kohaut2017-09-10 20:55:30 +0200
commitf79d8cc1fe852e6172519efc51c75449dfc7c8f1 (patch)
tree4e02ac28680977b4a1a8868e2f1e58b302bf93a9 /engines/bladerunner/script/ai.h
parente0aa906804942c04db6b3febed159846b7bcfb51 (diff)
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BLADERUNNER: Added music support & added Maggie
added async walking named some of the game flags & variables renamed aesc to screen effects
Diffstat (limited to 'engines/bladerunner/script/ai.h')
-rw-r--r--engines/bladerunner/script/ai.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/engines/bladerunner/script/ai.h b/engines/bladerunner/script/ai.h
index c3fec411e9..9f2caa094b 100644
--- a/engines/bladerunner/script/ai.h
+++ b/engines/bladerunner/script/ai.h
@@ -152,6 +152,21 @@ DECLARE_SCRIPT(Leon)
float sub_446700(int actorId, float x, float y, float z);
END_SCRIPT
+DECLARE_SCRIPT(Maggie)
+ int var_45F3F0_animation_state;
+ int var_45F3F4_animation_frame;
+ int var_462B30;
+ int var_462B34;
+ int var_45F3F8;
+ int var_45F3FC;
+ int var_45F400;
+ int var_45F404;
+ int var_45F408;
+
+ int sub_44B260();
+ float sub_44B200(int actorId, float x, float y, float z);
+END_SCRIPT
+
#undef DECLARE_SCRIPT
#undef END_SCRIPT
@@ -171,6 +186,7 @@ public:
void TimerExpired(int actor, int timer);
void CompletedMovementTrack(int actor);
void ReceivedClue(int actor, int clueId, int fromActorId);
+ void ClickedByPlayer(int actor);
void EnteredScene(int actor, int setId);
void OtherAgentEnteredThisScene(int actor, int otherActorId);
void OtherAgentExitedThisScene(int actor, int otherActorId);