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authorPeter Kohaut2018-03-07 19:12:03 +0100
committerPeter Kohaut2018-03-07 19:21:04 +0100
commitc85201caf5524f3c0106c52fba4bd7a2ebfd1dc1 (patch)
tree1814c245b9811c69bbf045a2e375f3910902b23b /engines/bladerunner/script/ai/_template.cpp
parent1c576ac30c507b83ffc91d2dd1d1cb7bc7b8949d (diff)
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BLADERUNNER: Added Howie Lee actor
added some constants added loop debugger command
Diffstat (limited to 'engines/bladerunner/script/ai/_template.cpp')
-rw-r--r--engines/bladerunner/script/ai/_template.cpp14
1 files changed, 13 insertions, 1 deletions
diff --git a/engines/bladerunner/script/ai/_template.cpp b/engines/bladerunner/script/ai/_template.cpp
index cff8e62050..ceebd22594 100644
--- a/engines/bladerunner/script/ai/_template.cpp
+++ b/engines/bladerunner/script/ai/_template.cpp
@@ -39,30 +39,39 @@ bool AIScriptTemplate::Update() {
}
void AIScriptTemplate::TimerExpired(int timer) {
+ //return false;
}
void AIScriptTemplate::CompletedMovementTrack() {
+ //return false;
}
void AIScriptTemplate::ReceivedClue(int clueId, int fromActorId) {
+ //return false;
}
void AIScriptTemplate::ClickedByPlayer() {
+ //return false;
}
void AIScriptTemplate::EnteredScene(int sceneId) {
+ // return false;
}
void AIScriptTemplate::OtherAgentEnteredThisScene(int otherActorId) {
+ // return false;
}
void AIScriptTemplate::OtherAgentExitedThisScene(int otherActorId) {
+ // return false;
}
void AIScriptTemplate::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) {
+ // return false;
}
void AIScriptTemplate::ShotAtAndMissed() {
+ // return false;
}
bool AIScriptTemplate::ShotAtAndHit() {
@@ -70,6 +79,7 @@ bool AIScriptTemplate::ShotAtAndHit() {
}
void AIScriptTemplate::Retired(int byActorId) {
+ // return false;
}
int AIScriptTemplate::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
@@ -108,6 +118,8 @@ bool AIScriptTemplate::ReachedMovementTrackWaypoint(int waypointId) {
return true;
}
-void AIScriptTemplate::FledCombat() {}
+void AIScriptTemplate::FledCombat() {
+ // return false;
+}
} // End of namespace BladeRunner