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authorThanasis Antoniou2019-03-04 14:22:51 +0200
committerThanasis Antoniou2019-03-04 14:22:51 +0200
commitdc74061311e9581d834fae5bbdf9eeb218248068 (patch)
tree3519f20b82f5e63b8b1e7aaa4c7c13af72388ce0 /engines/bladerunner/script/ai
parentada69479186db2714cdb6e170328350e0a3c8176 (diff)
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BLADERUNNER: Add Zuben's death rattle
Other actors are missing their death rattle's (original bug). Will be fixed at later patch on case by case basis.
Diffstat (limited to 'engines/bladerunner/script/ai')
-rw-r--r--engines/bladerunner/script/ai/zuben.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/bladerunner/script/ai/zuben.cpp b/engines/bladerunner/script/ai/zuben.cpp
index 4428b909fd..8c960315e5 100644
--- a/engines/bladerunner/script/ai/zuben.cpp
+++ b/engines/bladerunner/script/ai/zuben.cpp
@@ -1162,6 +1162,7 @@ bool AIScriptZuben::ChangeAnimationMode(int mode) {
break;
case kAnimationModeDie:
Actor_Set_Targetable(kActorZuben, false);
+ Sound_Play_Speech_Line(kActorZuben, 9020, 75, 0, 99); // add Zuben's death rattle here
switch (_animationState) {
case 2:
case 4: