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| author | Thanasis Antoniou | 2019-04-20 17:32:47 +0300 |
|---|---|---|
| committer | Thanasis Antoniou | 2019-04-20 17:33:39 +0300 |
| commit | a663930dd062edd8bfc217fb19a5cbce37705ece (patch) | |
| tree | 6d3b81f51280a1c6b59e1570aac3f976b874175a /engines/bladerunner/script/scene/bb06.cpp | |
| parent | 63b8ddb50e03a535c4f61a2424914a3c09579197 (diff) | |
| download | scummvm-rg350-a663930dd062edd8bfc217fb19a5cbce37705ece.tar.gz scummvm-rg350-a663930dd062edd8bfc217fb19a5cbce37705ece.tar.bz2 scummvm-rg350-a663930dd062edd8bfc217fb19a5cbce37705ece.zip | |
BLADERUNNER: Named constants for animationIds P01
Part one of using named constants for model animations
Diffstat (limited to 'engines/bladerunner/script/scene/bb06.cpp')
| -rw-r--r-- | engines/bladerunner/script/scene/bb06.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/script/scene/bb06.cpp b/engines/bladerunner/script/scene/bb06.cpp index baa94ae4e4..d27ea18d22 100644 --- a/engines/bladerunner/script/scene/bb06.cpp +++ b/engines/bladerunner/script/scene/bb06.cpp @@ -85,7 +85,7 @@ void SceneScriptBB06::SceneLoaded() { #if BLADERUNNER_ORIGINAL_BUGS // Sebastian's Doll Fix // This Item_Add_To_World call is only ok for the transition from BB51 to BB06, // otherwise the doll item is not placed in the current set - Item_Add_To_World(kItemBB06ControlBox, 931, kSetBB06_BB07, -127.0f, 68.42f, 57.0f, 0, 8, 8, true, true, false, true); + Item_Add_To_World(kItemBB06ControlBox, kModelAnimationBadge, kSetBB06_BB07, -127.0f, 68.42f, 57.0f, 0, 8, 8, true, true, false, true); #else if (!Game_Flag_Query(kFlagBB06AndroidDestroyed)) { Combat_Target_Object("BOX31"); // |
