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author | Thanasis Antoniou | 2019-04-20 17:32:47 +0300 |
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committer | Thanasis Antoniou | 2019-04-20 17:33:39 +0300 |
commit | a663930dd062edd8bfc217fb19a5cbce37705ece (patch) | |
tree | 6d3b81f51280a1c6b59e1570aac3f976b874175a | |
parent | 63b8ddb50e03a535c4f61a2424914a3c09579197 (diff) | |
download | scummvm-rg350-a663930dd062edd8bfc217fb19a5cbce37705ece.tar.gz scummvm-rg350-a663930dd062edd8bfc217fb19a5cbce37705ece.tar.bz2 scummvm-rg350-a663930dd062edd8bfc217fb19a5cbce37705ece.zip |
BLADERUNNER: Named constants for animationIds P01
Part one of using named constants for model animations
49 files changed, 340 insertions, 257 deletions
diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h index ba3e156111..d121757009 100644 --- a/engines/bladerunner/game_constants.h +++ b/engines/bladerunner/game_constants.h @@ -157,8 +157,8 @@ enum Clues { kClueAttemptedFileAccess = 51, kClueCrystalsCase = 52, kClueKingstonKitchenBox1 = 53, - kClueTyrellSalesPamphlet1 = 54, - kClueTyrellSalesPamphlet2 = 55, + kClueTyrellSalesPamphletEntertainModel = 54, + kClueTyrellSalesPamphletLolita = 55, kCluePeruvianLadyInterview = 56, kClueHasanInterview = 57, kClueBobInterview1 = 58, @@ -208,8 +208,8 @@ enum Clues { kClueStolenCheese = 102, kClueGordoInterview3 = 103, kClueGordoConfession = 104, - kClueGordosLighter1 = 105, - kClueGordosLighter2 = 106, + kClueGordosLighterReplicant = 105, + kClueGordosLighterHuman = 106, kClueDektoraInterview4 = 107, kClueHollowayInterview = 108, kClueBakersBadge = 109, @@ -1648,8 +1648,8 @@ enum GameItems { // 86 is never used // 87 is never used kItemRadiationGoogles = 88, - kItemGordosLighter1 = 89, - kItemGordosLighter2 = 90, + kItemGordosLighterReplicant = 89, + kItemGordosLighterHuman = 90, kItemBriefcase = 91, // 92 is never used // 93 is never used @@ -1665,7 +1665,7 @@ enum GameItems { kItemDeadDogA = 103, kItemDeadDogB = 104, kItemDeadDogC = 105, - kItemScrorpions = 106, + kItemScorpions = 106, kItemCamera = 107, kItemKitchenBox = 108, kItemChair = 109, @@ -1684,6 +1684,85 @@ enum GameItems { kItemChain = 122 }; +enum GameModelAnimations { + kModelAnimationBulletBobsTrackingGun = 440, + kModelAnimationMaleTargetEmptyHandsActive = 441, + kModelAnimationMaleTargetEmptyHandsDead = 442, // 441+1 + kModelAnimationMaleTargetWithGunActive = 443, + kModelAnimationMaleTargetWithGunDead = 444, // 443+1 + kModelAnimationMaleTargetWithShotgunActive = 445, + kModelAnimationMaleTargetWithShotgunDead = 446, // 445+1 + kModelAnimationFemaleTargetWithBabyActive = 447, + kModelAnimationFemaleTargetWithBabyDead = 448, // 447+1 + kModelAnimationFemaleTargetWithGunActive = 449, + kModelAnimationFemaleTargetWithGunDead = 450, // 449+1 + + kModelAnimationBadge = 931, + kModelAnimationBomb = 932, + kModelAnimationCandy = 933, + kModelAnimationCandyWrapper = 934, + kModelAnimationDektorasCard = 935, + kModelAnimationCheese = 936, + kModelAnimationChopstickWrapper = 937, + kModelAnimationChromeDebris = 938, + kModelAnimationDragonflyBelt = 939, + kModelAnimationDragonflyEarring = 940, + kModelAnimationDNADataDisc = 941, + kModelAnimationDogCollar = 942, + kModelAnimationRagDoll = 943, + kModelAnimationEnvelope = 944, + kModelAnimationFlaskOfAbsinthe = 945, + kModelAnimationFolderInKIA = 946, + kModelAnimationGoldfish = 947, + kModelAnimationFolder = 948, +// kModelAnimationLetter = 949, // unused? + kModelAnimationGarterSnake = 950, + kModelAnimationLichenDogWrapper = 951, + kModelAnimationLicensePlate = 952, + kModelAnimationGordosLighterReplicant = 953, + kModelAnimationGordosLighterHuman = 954, + kModelAnimationKingstonKitchenBox = 955, + kModelAnimationMaggieBracelet = 956, + kModelAnimationGrigoriansNote = 957, + kModelAnimationOriginalRequisitionForm = 958, + kModelAnimationOriginalShippingForm = 959, + kModelAnimationPowerSource = 960, + kModelAnimationCollectionReceipt = 961, + kModelAnimationRequisitionForm = 962, + kModelAnimationRadiationGoggles = 963, + kModelAnimationReferenceLetter = 964, + kModelAnimationWeaponsOrderForm = 965, + kModelAnimationShellCasings = 966, + kModelAnimationSlug = 967, +// kModelAnimation = 968, // unused - a knife? + kModelAnimationStrangeScale = 969, + kModelAnimationHysteriaToken = 970, + kModelAnimationToyDog = 971, + kModelAnimationTyrellSalesPamphlet = 972, + kModelAnimationTyrellSalesPamphletKIA = 973, + kModelAnimationDetonatorWire = 974, + kModelAnimationVideoDisc = 975, + kModelAnimationCageOfScorpions = 976, + kModelAnimationIzoCamera = 977, + kModelAnimationDeadDogA = 978, + kModelAnimationDeadDogB = 979, + kModelAnimationDeadDogC = 980, + kModelAnimationMarcusDead = 981, + kModelAnimationYukonHotelChair = 982, + kModelAnimationWeaponsCrate = 983, + kModelAnimationPhoto = 984, + kModelAnimationCrystalsCigarette = 985, + kModelAnimationSpinnerKeys = 986, + kModelAnimationBriefcase = 987, + kModelAnimationDNAEvidenceOnePart = 988, +// kModelAnimation = 989, // unused? + kModelAnimationDNAEvidenceTwoParts = 990, + kModelAnimationDNAEvidenceThreeParts = 991, +// kModelAnimation = 992, // unused? + kModelAnimationDNAEvidenceComplete = 993 +// kModelAnimation = 994-996 +}; + enum Elevators { kElevatorMA = 1, kElevatorPS = 2 @@ -2963,6 +3042,11 @@ enum SFXSounds { kSfxSHUTDOWN = 596 }; +enum GameDifficultyLevel { + kGameDifficultyEasy = 0, + kGameDifficultyMedium = 1, + kGameDifficultyHard = 2 +}; } // End of namespace BladeRunner #endif diff --git a/engines/bladerunner/script/ai/dektora.cpp b/engines/bladerunner/script/ai/dektora.cpp index 1e6422873c..690c1e9916 100644 --- a/engines/bladerunner/script/ai/dektora.cpp +++ b/engines/bladerunner/script/ai/dektora.cpp @@ -57,7 +57,7 @@ bool AIScriptDektora::Update() { && Player_Query_Current_Scene() != kSceneAR02 ) { if (Game_Flag_Query(kFlagAR02Entered)) { - Item_Remove_From_World(kItemScrorpions); + Item_Remove_From_World(kItemScorpions); } Game_Flag_Set(kFlagAR02DektoraBoughtScorpions); } diff --git a/engines/bladerunner/script/ai/generic_walker_a.cpp b/engines/bladerunner/script/ai/generic_walker_a.cpp index b764f77d83..ddf566573b 100644 --- a/engines/bladerunner/script/ai/generic_walker_a.cpp +++ b/engines/bladerunner/script/ai/generic_walker_a.cpp @@ -94,7 +94,7 @@ void AIScriptGenericWalkerA::ReceivedClue(int clueId, int fromActorId) { void AIScriptGenericWalkerA::ClickedByPlayer() { Actor_Face_Actor(kActorMcCoy, kActorGenwalkerA, true); if (Actor_Query_Goal_Number(kActorGenwalkerA) == 200) { - Actor_Says(kActorMcCoy, 5290, 18); + Actor_Says(kActorMcCoy, 5290, 18); // kActorGenwalkerA here is actually the tracking gun in Bullet Bob's } else { switch (Random_Query(1, 10)) { case 1: @@ -256,9 +256,9 @@ bool AIScriptGenericWalkerA::UpdateAnimation(int *animation, int *frame) { } break; case kGenericWalkerAStatesGun: - *animation = 440; + *animation = kModelAnimationBulletBobsTrackingGun; ++_animationFrame; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(440)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationBulletBobsTrackingGun)) { _animationFrame = 0; } break; diff --git a/engines/bladerunner/script/ai/gordo.cpp b/engines/bladerunner/script/ai/gordo.cpp index 974629b4d0..a6b478a4b0 100644 --- a/engines/bladerunner/script/ai/gordo.cpp +++ b/engines/bladerunner/script/ai/gordo.cpp @@ -280,7 +280,7 @@ void AIScriptGordo::Retired(int byActorId) { Actor_Voice_Over(1410, kActorVoiceOver); Actor_Voice_Over(1430, kActorVoiceOver); Actor_Voice_Over(1440, kActorVoiceOver); - if (Query_Difficulty_Level() > 0) { + if (Query_Difficulty_Level() > kGameDifficultyEasy) { Global_Variable_Increment(kVariableChinyen, 200); } Player_Gains_Control(); @@ -1130,9 +1130,9 @@ bool AIScriptGordo::UpdateAnimation(int *animation, int *frame) { if (Game_Flag_Query(kFlagNR02GordoLeaveLighter)) { Game_Flag_Reset(kFlagNR02GordoLeaveLighter); if (Game_Flag_Query(kFlagGordoIsReplicant)) { - Item_Add_To_World(kItemGordosLighter1, 953, kSetNR02, 148.94f, 22.19f, 476.1f, 0, 6, 6, false, true, false, false); + Item_Add_To_World(kItemGordosLighterReplicant, kModelAnimationGordosLighterReplicant, kSetNR02, 148.94f, 22.19f, 476.1f, 0, 6, 6, false, true, false, false); } else { - Item_Add_To_World(kItemGordosLighter2, 954, kSetNR02, 148.94f, 22.19f, 476.1f, 0, 6, 6, false, true, false, false); + Item_Add_To_World(kItemGordosLighterHuman, kModelAnimationGordosLighterHuman, kSetNR02, 148.94f, 22.19f, 476.1f, 0, 6, 6, false, true, false, false); } Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR02GoToPodium); } diff --git a/engines/bladerunner/script/ai/insect_dealer.cpp b/engines/bladerunner/script/ai/insect_dealer.cpp index 129a8e3535..245aebbafe 100644 --- a/engines/bladerunner/script/ai/insect_dealer.cpp +++ b/engines/bladerunner/script/ai/insect_dealer.cpp @@ -113,7 +113,7 @@ bool AIScriptInsectDealer::GoalChanged(int currentGoalNumber, int newGoalNumber) if (!Game_Flag_Query(kFlagAR02DektoraBoughtScorpions)) { Game_Flag_Set(kFlagAR02DektoraBoughtScorpions); - Item_Remove_From_World(kItemScrorpions); + Item_Remove_From_World(kItemScorpions); } } diff --git a/engines/bladerunner/script/ai/izo.cpp b/engines/bladerunner/script/ai/izo.cpp index 0e0bb54934..d0fa07bfe0 100644 --- a/engines/bladerunner/script/ai/izo.cpp +++ b/engines/bladerunner/script/ai/izo.cpp @@ -738,7 +738,7 @@ bool AIScriptIzo::UpdateAnimation(int *animation, int *frame) { _animationFrame = 0; _animationState = 0; Game_Flag_Set(kFlagUnused407); - Item_Add_To_World(kItemCamera, 977, kSetHC01_HC02_HC03_HC04, 597.46f, 0.14f, 49.92f, 0, 12, 12, false, true, false, false); + Item_Add_To_World(kItemCamera, kModelAnimationIzoCamera, kSetHC01_HC02_HC03_HC04, 597.46f, 0.14f, 49.92f, 0, 12, 12, false, true, false, false); Actor_Set_Goal_Number(kActorIzo, kGoalIzoRunToUG02); } break; diff --git a/engines/bladerunner/script/ai/lucy.cpp b/engines/bladerunner/script/ai/lucy.cpp index 52b2b80934..e4b92ab4a9 100644 --- a/engines/bladerunner/script/ai/lucy.cpp +++ b/engines/bladerunner/script/ai/lucy.cpp @@ -280,7 +280,7 @@ void AIScriptLucy::Retired(int byActorId) { Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 25, 300, false); } - if (Query_Difficulty_Level() != 0 + if (Query_Difficulty_Level() != kGameDifficultyEasy && byActorId == kActorMcCoy && Game_Flag_Query(kFlagLucyIsReplicant) ) { diff --git a/engines/bladerunner/script/ai/marcus.cpp b/engines/bladerunner/script/ai/marcus.cpp index 1c8eb15a8d..5e1e5d81ba 100644 --- a/engines/bladerunner/script/ai/marcus.cpp +++ b/engines/bladerunner/script/ai/marcus.cpp @@ -91,7 +91,7 @@ bool AIScriptMarcus::GoalChanged(int currentGoalNumber, int newGoalNumber) { } bool AIScriptMarcus::UpdateAnimation(int *animation, int *frame) { - *animation = 981; + *animation = kModelAnimationMarcusDead; *frame = 0; return true; diff --git a/engines/bladerunner/script/ai/mccoy.cpp b/engines/bladerunner/script/ai/mccoy.cpp index 2d99d4b1b8..cafca8a1a7 100644 --- a/engines/bladerunner/script/ai/mccoy.cpp +++ b/engines/bladerunner/script/ai/mccoy.cpp @@ -139,7 +139,7 @@ void AIScriptMcCoy::ReceivedClue(int clueId, int fromActorId) { case kClueKingstonKitchenBox1: case kClueKingstonKitchenBox2: - if (Query_Difficulty_Level() == 0) { + if (Query_Difficulty_Level() == kGameDifficultyEasy) { Spinner_Set_Selectable_Destination_Flag(kSpinnerDestinationAnimoidRow, true); } break; @@ -1217,7 +1217,7 @@ bool AIScriptMcCoy::UpdateAnimation(int *animation, int *frame) { _animationLoopLength = 0; _animationState = 0; Player_Gains_Control(); - Item_Add_To_World(kItemChair, 982, kSetCT08_CT51_UG12, -110.0, 0.0, -192.0, 0, 48, 32, false, true, false, false); + Item_Add_To_World(kItemChair, kModelAnimationYukonHotelChair, kSetCT08_CT51_UG12, -110.0, 0.0, -192.0, 0, 48, 32, false, true, false, false); } break; diff --git a/engines/bladerunner/script/init_script.cpp b/engines/bladerunner/script/init_script.cpp index 8143ab4571..19a456914d 100644 --- a/engines/bladerunner/script/init_script.cpp +++ b/engines/bladerunner/script/init_script.cpp @@ -2441,8 +2441,8 @@ void InitScript::Init_CDB() { CDB_Set_Crime(kClueVictimInformation, kCrimeEisendullerMurder); CDB_Set_Crime(kClueAttemptedFileAccess, kCrimeEisendullerMurder); CDB_Set_Crime(kClueKingstonKitchenBox1, kCrimeEisendullerMurder); - CDB_Set_Crime(kClueTyrellSalesPamphlet1, kCrimeEisendullerMurder); - CDB_Set_Crime(kClueTyrellSalesPamphlet2, kCrimeEisendullerMurder); + CDB_Set_Crime(kClueTyrellSalesPamphletEntertainModel, kCrimeEisendullerMurder); + CDB_Set_Crime(kClueTyrellSalesPamphletLolita, kCrimeEisendullerMurder); CDB_Set_Crime(kClueDogCollar1, kCrimeEisendullerMurder); CDB_Set_Crime(kClueRachaelInterview, kCrimeEisendullerMurder); CDB_Set_Crime(kClueTyrellInterview, kCrimeEisendullerMurder); @@ -2541,8 +2541,8 @@ void InitScript::Init_CDB() { CDB_Set_Clue_Asset_Type(kClueAttemptedFileAccess, kClueTypeAudioRecording); CDB_Set_Clue_Asset_Type(kClueCrystalsCase, kClueTypeAudioRecording); CDB_Set_Clue_Asset_Type(kClueKingstonKitchenBox1, kClueTypeObject); - CDB_Set_Clue_Asset_Type(kClueTyrellSalesPamphlet1, kClueTypeObject); - CDB_Set_Clue_Asset_Type(kClueTyrellSalesPamphlet2, kClueTypeObject); + CDB_Set_Clue_Asset_Type(kClueTyrellSalesPamphletEntertainModel, kClueTypeObject); + CDB_Set_Clue_Asset_Type(kClueTyrellSalesPamphletLolita, kClueTypeObject); CDB_Set_Clue_Asset_Type(kCluePeruvianLadyInterview, kClueTypeAudioRecording); CDB_Set_Clue_Asset_Type(kClueHasanInterview, kClueTypeAudioRecording); CDB_Set_Clue_Asset_Type(kClueBobInterview1, kClueTypeAudioRecording); @@ -2585,8 +2585,8 @@ void InitScript::Init_CDB() { CDB_Set_Clue_Asset_Type(kClueStolenCheese, kClueTypeAudioRecording); CDB_Set_Clue_Asset_Type(kClueGordoInterview3, kClueTypeAudioRecording); CDB_Set_Clue_Asset_Type(kClueGordoConfession, kClueTypeAudioRecording); - CDB_Set_Clue_Asset_Type(kClueGordosLighter1, kClueTypeObject); - CDB_Set_Clue_Asset_Type(kClueGordosLighter2, kClueTypeObject); + CDB_Set_Clue_Asset_Type(kClueGordosLighterReplicant, kClueTypeObject); + CDB_Set_Clue_Asset_Type(kClueGordosLighterHuman, kClueTypeObject); CDB_Set_Clue_Asset_Type(kClueDektoraInterview4, kClueTypeAudioRecording); CDB_Set_Clue_Asset_Type(kClueHollowayInterview, kClueTypeAudioRecording); CDB_Set_Clue_Asset_Type(kClueBakersBadge, kClueTypeObject); diff --git a/engines/bladerunner/script/kia_script.cpp b/engines/bladerunner/script/kia_script.cpp index 40a695e648..b6632c731d 100644 --- a/engines/bladerunner/script/kia_script.cpp +++ b/engines/bladerunner/script/kia_script.cpp @@ -61,17 +61,17 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorVoiceOver, 1990); break; case kClueShellCasings: - KIA_Play_Slice_Model(966); + KIA_Play_Slice_Model(kModelAnimationShellCasings); KIA_Play_Actor_Dialogue(kActorVoiceOver, 1960); break; case kClueCandy: - KIA_Play_Slice_Model(933); + KIA_Play_Slice_Model(kModelAnimationCandy); break; case kClueToyDog: - KIA_Play_Slice_Model(971); + KIA_Play_Slice_Model(kModelAnimationToyDog); break; case kClueChopstickWrapper: - KIA_Play_Slice_Model(937); + KIA_Play_Slice_Model(kModelAnimationChopstickWrapper); KIA_Play_Actor_Dialogue(kActorVoiceOver, 2010); break; case kClueSushiMenu: @@ -91,7 +91,7 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorKlein, 90); break; case kClueRuncitersVideo: - KIA_Play_Slice_Model(975); + KIA_Play_Slice_Model(kModelAnimationVideoDisc); break; case kClueLucy: KIA_Play_Photograph(5); @@ -101,7 +101,7 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorVoiceOver, 4050); break; case kClueReferenceLetter: - KIA_Play_Slice_Model(964); + KIA_Play_Slice_Model(kModelAnimationReferenceLetter); KIA_Play_Actor_Dialogue(kActorRunciter, 280); KIA_Play_Actor_Dialogue(kActorRunciter, 290); break; @@ -150,7 +150,7 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorVoiceOver, 1890); break; case kClueChromeDebris: - KIA_Play_Slice_Model(938); + KIA_Play_Slice_Model(kModelAnimationChromeDebris); break; case kClueRuncitersViewA: KIA_Play_Photograph(11); @@ -165,7 +165,7 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Photograph(9); break; case kClueBriefcase: - KIA_Play_Slice_Model(987); + KIA_Play_Slice_Model(kModelAnimationBriefcase); KIA_Play_Actor_Dialogue(kActorMcCoy, 5870); KIA_Play_Actor_Dialogue(kActorGuzza, 810); KIA_Play_Actor_Dialogue(kActorGuzza, 820); @@ -176,7 +176,7 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorGaff, 30); break; case kClueLicensePlate: - KIA_Play_Slice_Model(952); + KIA_Play_Slice_Model(kModelAnimationLicensePlate); break; case kClueLabPaintTransfer: KIA_Play_Actor_Dialogue(kActorKlein, 170); @@ -199,13 +199,13 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorGuzza, 70); break; case kClueDragonflyEarring: - KIA_Play_Slice_Model(940); + KIA_Play_Slice_Model(kModelAnimationDragonflyEarring); KIA_Play_Actor_Dialogue(kActorVoiceOver, 2140); KIA_Play_Actor_Dialogue(kActorVoiceOver, 2150); KIA_Play_Actor_Dialogue(kActorVoiceOver, 2160); break; case kClueTyrellSecurity: - KIA_Play_Slice_Model(975); + KIA_Play_Slice_Model(kModelAnimationVideoDisc); break; case kClueTyrellGuardInterview: KIA_Play_Actor_Dialogue(kActorMcCoy, 5140); @@ -219,7 +219,7 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorVoiceOver, 2160); break; case kClueDetonatorWire: - KIA_Play_Slice_Model(974); + KIA_Play_Slice_Model(kModelAnimationDetonatorWire); KIA_Play_Actor_Dialogue(kActorVoiceOver, 2320); if (Game_Flag_Query(kFlagSadikIsReplicant)) { KIA_Play_Actor_Dialogue(kActorVoiceOver, 2330); @@ -246,20 +246,20 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorSteele, 2280); break; case kClueKingstonKitchenBox1: - KIA_Play_Slice_Model(955); - if (Query_Difficulty_Level() == 0) { + KIA_Play_Slice_Model(kModelAnimationKingstonKitchenBox); + if (Query_Difficulty_Level() == kGameDifficultyEasy) { KIA_Play_Actor_Dialogue(kActorVoiceOver, 4140); } else { KIA_Play_Actor_Dialogue(kActorVoiceOver, 4150); } break; - case kClueTyrellSalesPamphlet1: - KIA_Play_Slice_Model(973); + case kClueTyrellSalesPamphletEntertainModel: + KIA_Play_Slice_Model(kModelAnimationTyrellSalesPamphletKIA); KIA_Play_Actor_Dialogue(kActorVoiceOver, 4280); KIA_Play_Actor_Dialogue(kActorVoiceOver, 4290); break; - case kClueTyrellSalesPamphlet2: - KIA_Play_Slice_Model(973); + case kClueTyrellSalesPamphletLolita: + KIA_Play_Slice_Model(kModelAnimationTyrellSalesPamphletKIA); KIA_Play_Actor_Dialogue(kActorVoiceOver, 4280); KIA_Play_Actor_Dialogue(kActorVoiceOver, 4300); break; @@ -304,7 +304,7 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorIzo, 790); break; case kClueRadiationGoggles: - KIA_Play_Slice_Model(963); + KIA_Play_Slice_Model(kModelAnimationRadiationGoggles); break; case kClueGogglesReplicantIssue: KIA_Play_Actor_Dialogue(kActorBulletBob, 560); @@ -316,7 +316,7 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorFishDealer, 130); break; case kClueDogCollar1: - KIA_Play_Slice_Model(942); + KIA_Play_Slice_Model(kModelAnimationDogCollar); KIA_Play_Actor_Dialogue(kActorVoiceOver, 4160); break; case kClueWeaponsCache: @@ -372,10 +372,10 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorVoiceOver, 4400); break; case kClueMaggieBracelet: - KIA_Play_Slice_Model(956); + KIA_Play_Slice_Model(kModelAnimationMaggieBracelet); break; case kClueEnvelope: - KIA_Play_Slice_Model(944); + KIA_Play_Slice_Model(kModelAnimationEnvelope); KIA_Play_Actor_Dialogue(kActorVoiceOver, 850); KIA_Play_Actor_Dialogue(kActorVoiceOver, 860); KIA_Play_Actor_Dialogue(kActorVoiceOver, 870); @@ -396,10 +396,10 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorInsectDealer, 340); break; case kClueWeaponsOrderForm: - KIA_Play_Slice_Model(965); + KIA_Play_Slice_Model(kModelAnimationWeaponsOrderForm); break; case kClueShippingForm: - KIA_Play_Slice_Model(965); + KIA_Play_Slice_Model(kModelAnimationWeaponsOrderForm); break; case kClueGuzzasCash: KIA_Play_Actor_Dialogue(kActorGuzza, 520); @@ -408,29 +408,29 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorGuzza, 550); break; case kClueHysteriaToken: - KIA_Play_Slice_Model(970); + KIA_Play_Slice_Model(kModelAnimationHysteriaToken); break; case kClueRagDoll: - KIA_Play_Slice_Model(943); + KIA_Play_Slice_Model(kModelAnimationRagDoll); break; case kClueMoonbus1: KIA_Play_Photograph(34); break; case kClueCheese: - KIA_Play_Slice_Model(936); + KIA_Play_Slice_Model(kModelAnimationCheese); break; case kClueDektorasDressingRoom: KIA_Play_Photograph(16); break; case kClueEarlyQsClub: - KIA_Play_Slice_Model(975); + KIA_Play_Slice_Model(kModelAnimationVideoDisc); break; case kClueDragonflyCollection: KIA_Play_Actor_Dialogue(kActorInsectDealer, 290); KIA_Play_Actor_Dialogue(kActorInsectDealer, 300); break; case kClueDragonflyBelt: - KIA_Play_Slice_Model(939); + KIA_Play_Slice_Model(kModelAnimationDragonflyBelt); KIA_Play_Actor_Dialogue(kActorVoiceOver, 4050); break; case kClueEarlyQInterview: @@ -438,7 +438,7 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorEarlyQ, 150); break; case kClueStrangeScale1: - KIA_Play_Slice_Model(969); + KIA_Play_Slice_Model(kModelAnimationStrangeScale); break; case kClueDektoraInterview1: KIA_Play_Actor_Dialogue(kActorDektora, 650); @@ -456,13 +456,13 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorDektora, 550); break; case kClueDektorasCard: - KIA_Play_Slice_Model(935); + KIA_Play_Slice_Model(kModelAnimationDektorasCard); break; case kClueGrigoriansNote: - KIA_Play_Slice_Model(957); + KIA_Play_Slice_Model(kModelAnimationGrigoriansNote); break; case kClueCollectionReceipt: - KIA_Play_Slice_Model(961); + KIA_Play_Slice_Model(kModelAnimationCollectionReceipt); break; case kClueSpecialIngredient: KIA_Play_Actor_Dialogue(kActorMurray, 210); @@ -485,12 +485,12 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorGordo, 540); KIA_Play_Actor_Dialogue(kActorGordo, 550); break; - case kClueGordosLighter1: - KIA_Play_Slice_Model(953); + case kClueGordosLighterReplicant: + KIA_Play_Slice_Model(kModelAnimationGordosLighterReplicant); KIA_Play_Actor_Dialogue(kActorVoiceOver, 350); break; - case kClueGordosLighter2: - KIA_Play_Slice_Model(954); + case kClueGordosLighterHuman: + KIA_Play_Slice_Model(kModelAnimationGordosLighterHuman); break; case kClueDektoraInterview4: KIA_Play_Actor_Dialogue(kActorMcCoy, 3860); @@ -505,10 +505,10 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorHolloway, 10); break; case kClueBakersBadge: - KIA_Play_Slice_Model(931); + KIA_Play_Slice_Model(kModelAnimationBadge); break; case kClueHoldensBadge: - KIA_Play_Slice_Model(931); + KIA_Play_Slice_Model(kModelAnimationBadge); KIA_Play_Actor_Dialogue(kActorVoiceOver, 4420); break; case kClueCarIdentified: @@ -538,10 +538,10 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorCrazylegs, 850); break; case kClueLichenDogWrapper: - KIA_Play_Slice_Model(951); + KIA_Play_Slice_Model(kModelAnimationLichenDogWrapper); break; case kClueRequisitionForm: - KIA_Play_Slice_Model(962); + KIA_Play_Slice_Model(kModelAnimationRequisitionForm); KIA_Play_Actor_Dialogue(kActorVoiceOver, 3930); KIA_Play_Actor_Dialogue(kActorVoiceOver, 3940); break; @@ -585,7 +585,7 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorVoiceOver, 2730); break; case kClueFolder: - KIA_Play_Slice_Model(946); + KIA_Play_Slice_Model(kModelAnimationFolder); KIA_Play_Actor_Dialogue(kActorVoiceOver, 2740); KIA_Play_Actor_Dialogue(kActorVoiceOver, 2750); KIA_Play_Actor_Dialogue(kActorVoiceOver, 2760); @@ -595,16 +595,16 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorVoiceOver, 3320); break; case kClueOriginalShippingForm: - KIA_Play_Slice_Model(959); + KIA_Play_Slice_Model(kModelAnimationOriginalShippingForm); break; case kClueOriginalRequisitionForm: - KIA_Play_Slice_Model(958); + KIA_Play_Slice_Model(kModelAnimationOriginalRequisitionForm); break; case kClueCandyWrapper: - KIA_Play_Slice_Model(934); + KIA_Play_Slice_Model(kModelAnimationCandyWrapper); break; case kClueFlaskOfAbsinthe: - KIA_Play_Slice_Model(945); + KIA_Play_Slice_Model(kModelAnimationFlaskOfAbsinthe); break; case kClueLutherLanceInterview: KIA_Play_Actor_Dialogue(kActorLuther, 240); @@ -647,10 +647,10 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Actor_Dialogue(kActorSteele, 760); break; case kCluePowerSource: - KIA_Play_Slice_Model(960); + KIA_Play_Slice_Model(kModelAnimationPowerSource); break; case kClueBomb: - KIA_Play_Slice_Model(932); + KIA_Play_Slice_Model(kModelAnimationBomb); break; case kClueDNATyrell: case kClueDNASebastian: @@ -661,24 +661,24 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { { int dnaEvidences = Global_Variable_Query(kVariableDNAEvidence); if (dnaEvidences == 1) { - KIA_Play_Slice_Model(988); + KIA_Play_Slice_Model(kModelAnimationDNAEvidenceOnePart); } else if (dnaEvidences == 2) { - KIA_Play_Slice_Model(990); + KIA_Play_Slice_Model(kModelAnimationDNAEvidenceTwoParts); } else if (dnaEvidences == 3) { - KIA_Play_Slice_Model(991); + KIA_Play_Slice_Model(kModelAnimationDNAEvidenceThreeParts); } else if (dnaEvidences >= 4) { - KIA_Play_Slice_Model(993); + KIA_Play_Slice_Model(kModelAnimationDNAEvidenceComplete); } } break; case kClueGarterSnake: - KIA_Play_Slice_Model(950); + KIA_Play_Slice_Model(kModelAnimationGarterSnake); break; case kClueSlug: - KIA_Play_Slice_Model(967); + KIA_Play_Slice_Model(kModelAnimationSlug); break; case kClueGoldfish: - KIA_Play_Slice_Model(947); + KIA_Play_Slice_Model(kModelAnimationGoldfish); break; case kClueZubenTalksAboutLucy1: KIA_Play_Actor_Dialogue(kActorZuben, 230); @@ -866,7 +866,7 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { KIA_Play_Photograph(27); break; case kClueChinaBarSecurityDisc: - KIA_Play_Slice_Model(975); + KIA_Play_Slice_Model(kModelAnimationVideoDisc); break; case kClueScorpionbox: KIA_Play_Photograph(0); @@ -886,21 +886,21 @@ void KIAScript::SCRIPT_KIA_DLL_Play_Clue_Asset_Script(int notUsed, int clueId) { break; case kClueKingstonKitchenBox2: KIA_Play_Photograph(29); - if (Query_Difficulty_Level() == 0) { + if (Query_Difficulty_Level() == kGameDifficultyEasy) { KIA_Play_Actor_Dialogue(kActorVoiceOver, 4140); } else { KIA_Play_Actor_Dialogue(kActorVoiceOver, 4150); } break; case kClueCrystalsCigarette: - KIA_Play_Slice_Model(985); + KIA_Play_Slice_Model(kModelAnimationCrystalsCigarette); KIA_Play_Actor_Dialogue(kActorVoiceOver, 1770); KIA_Play_Actor_Dialogue(kActorVoiceOver, 1150); KIA_Play_Actor_Dialogue(kActorVoiceOver, 1180); KIA_Play_Actor_Dialogue(kActorVoiceOver, 1190); break; case kClueSpinnerKeys: - KIA_Play_Slice_Model(986); + KIA_Play_Slice_Model(kModelAnimationSpinnerKeys); break; case kClueExpertBomber: KIA_Play_Actor_Dialogue(kActorVoiceOver, 730); diff --git a/engines/bladerunner/script/scene/ar02.cpp b/engines/bladerunner/script/scene/ar02.cpp index 1a2eecb586..adb8835286 100644 --- a/engines/bladerunner/script/scene/ar02.cpp +++ b/engines/bladerunner/script/scene/ar02.cpp @@ -80,13 +80,13 @@ void SceneScriptAR02::InitializeScene() { void SceneScriptAR02::SceneLoaded() { Obstacle_Object("DF_BOOTH", true); if (!Game_Flag_Query(kFlagAR02DektoraBoughtScorpions)) { - Item_Add_To_World(kItemScrorpions, 976, kSetAR01_AR02, -442.84f, 36.77f, -1144.51f, 360, 36, 36, false, true, false, true); + Item_Add_To_World(kItemScorpions, kModelAnimationCageOfScorpions, kSetAR01_AR02, -442.84f, 36.77f, -1144.51f, 360, 36, 36, false, true, false, true); } if ( Global_Variable_Query(kVariableChapter) == 4 && !Game_Flag_Query(kFlagAR02DektoraBoughtScorpions) ) { Game_Flag_Set(kFlagNotUsed0); - Item_Remove_From_World(kItemScrorpions); + Item_Remove_From_World(kItemScorpions); } } @@ -180,7 +180,7 @@ bool SceneScriptAR02::ClickedOnActor(int actorId) { } bool SceneScriptAR02::ClickedOnItem(int itemId, bool a2) { - if (itemId == kItemScrorpions) { + if (itemId == kItemScorpions) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -386.96f, 0.0f, -1078.45f, 12, true, false, 0)) { Actor_Face_Actor(kActorMcCoy, kActorInsectDealer, true); if (!Game_Flag_Query(kFlagAR02ScorpionsChecked)) { @@ -323,7 +323,7 @@ void SceneScriptAR02::dialogueWithInsectDealer2() { Dialogue_Menu_Clear_List(); if (Global_Variable_Query(kVariableChinyen) >= 15 - || Query_Difficulty_Level() == 0 + || Query_Difficulty_Level() == kGameDifficultyEasy ) { DM_Add_To_List_Never_Repeat_Once_Selected(530, 7, 5, 3); // BUY } @@ -335,7 +335,7 @@ void SceneScriptAR02::dialogueWithInsectDealer2() { if (answerValue == 530) { // BUY Actor_Says(kActorMcCoy, 120, 12); - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Decrement(kVariableChinyen, 15); } Actor_Clue_Acquire(kActorMcCoy, kClueMaggieBracelet, true, kActorInsectDealer); diff --git a/engines/bladerunner/script/scene/bb06.cpp b/engines/bladerunner/script/scene/bb06.cpp index baa94ae4e4..d27ea18d22 100644 --- a/engines/bladerunner/script/scene/bb06.cpp +++ b/engines/bladerunner/script/scene/bb06.cpp @@ -85,7 +85,7 @@ void SceneScriptBB06::SceneLoaded() { #if BLADERUNNER_ORIGINAL_BUGS // Sebastian's Doll Fix // This Item_Add_To_World call is only ok for the transition from BB51 to BB06, // otherwise the doll item is not placed in the current set - Item_Add_To_World(kItemBB06ControlBox, 931, kSetBB06_BB07, -127.0f, 68.42f, 57.0f, 0, 8, 8, true, true, false, true); + Item_Add_To_World(kItemBB06ControlBox, kModelAnimationBadge, kSetBB06_BB07, -127.0f, 68.42f, 57.0f, 0, 8, 8, true, true, false, true); #else if (!Game_Flag_Query(kFlagBB06AndroidDestroyed)) { Combat_Target_Object("BOX31"); // diff --git a/engines/bladerunner/script/scene/bb07.cpp b/engines/bladerunner/script/scene/bb07.cpp index ba2f659956..c7364d8822 100644 --- a/engines/bladerunner/script/scene/bb07.cpp +++ b/engines/bladerunner/script/scene/bb07.cpp @@ -76,7 +76,7 @@ bool SceneScriptBB07::ClickedOn3DObject(const char *objectName, bool a2) { && !Game_Flag_Query(kFlagBB07PrinterChecked) ) { Actor_Voice_Over(130, kActorVoiceOver); - Item_Pickup_Spin_Effect(941, 439, 242); + Item_Pickup_Spin_Effect(kModelAnimationDNADataDisc, 439, 242); Actor_Voice_Over(140, kActorVoiceOver); Game_Flag_Set(kFlagBB07PrinterChecked); Actor_Clue_Acquire(kActorMcCoy, kClueDNASebastian, true, -1); @@ -99,9 +99,9 @@ bool SceneScriptBB07::ClickedOnActor(int actorId) { } bool SceneScriptBB07::ClickedOnItem(int itemId, bool a2) { - if (itemId == 83) { // this item is never added to this set/scene - if (!Loop_Actor_Walk_To_Item(kActorMcCoy, 83, 36, true, false)) { - Actor_Face_Item(kActorMcCoy, 83, true); + if (itemId == kItemDNATyrell) { // this item is never added to this set/scene - a bug? + if (!Loop_Actor_Walk_To_Item(kActorMcCoy, kItemDNATyrell, 36, true, false)) { + Actor_Face_Item(kActorMcCoy, kItemDNATyrell, true); if (Game_Flag_Query(kFlagBB07ElectricityOn)) { Actor_Voice_Over(150, kActorVoiceOver); Actor_Voice_Over(160, kActorVoiceOver); diff --git a/engines/bladerunner/script/scene/ct01.cpp b/engines/bladerunner/script/scene/ct01.cpp index 9cfe78bc15..0e1b53b08b 100644 --- a/engines/bladerunner/script/scene/ct01.cpp +++ b/engines/bladerunner/script/scene/ct01.cpp @@ -586,7 +586,7 @@ void SceneScriptCT01::dialogueWithHowieLee() { Actor_Says(kActorMcCoy, 290, 13); if (Actor_Query_Friendliness_To_Other(kActorHowieLee, kActorMcCoy) > 49 && (Global_Variable_Query(kVariableChinyen) > 10 - || Query_Difficulty_Level() == 0 + || Query_Difficulty_Level() == kGameDifficultyEasy ) ) { Actor_Says(kActorHowieLee, 50, kAnimationModeTalk); @@ -594,7 +594,7 @@ void SceneScriptCT01::dialogueWithHowieLee() { Actor_Face_Actor(kActorHowieLee, kActorMcCoy, true); Actor_Says(kActorHowieLee, 70, 16); Actor_Says(kActorMcCoy, 325, 13); - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Decrement(kVariableChinyen, 10); } Game_Flag_Set(kFlagCT01BoughtHowieLeeFood); diff --git a/engines/bladerunner/script/scene/ct04.cpp b/engines/bladerunner/script/scene/ct04.cpp index 43e2db04e7..79347d2c9c 100644 --- a/engines/bladerunner/script/scene/ct04.cpp +++ b/engines/bladerunner/script/scene/ct04.cpp @@ -145,7 +145,7 @@ bool SceneScriptCT04::ClickedOn3DObject(const char *objectName, bool a2) { void SceneScriptCT04::dialogueWithHomeless() { Dialogue_Menu_Clear_List(); if (Global_Variable_Query(kVariableChinyen) > 10 - || Query_Difficulty_Level() == 0 + || Query_Difficulty_Level() == kGameDifficultyEasy ) { DM_Add_To_List_Never_Repeat_Once_Selected(410, 8, 4, -1); // YES } @@ -160,7 +160,7 @@ void SceneScriptCT04::dialogueWithHomeless() { Actor_Says(kActorTransient, 10, 14); Actor_Says(kActorTransient, 20, 14); Actor_Modify_Friendliness_To_Other(kActorTransient, kActorMcCoy, 5); - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Decrement(kVariableChinyen, 10); } break; diff --git a/engines/bladerunner/script/scene/ct06.cpp b/engines/bladerunner/script/scene/ct06.cpp index cf39f33ed1..00fc3bb37e 100644 --- a/engines/bladerunner/script/scene/ct06.cpp +++ b/engines/bladerunner/script/scene/ct06.cpp @@ -92,7 +92,7 @@ bool SceneScriptCT06::ClickedOnActor(int actorId) { Actor_Face_Actor(kActorMcCoy, kActorZuben, true); if (!Game_Flag_Query(kFlagCT06ZubenPhoto)) { Actor_Clue_Acquire(kActorMcCoy, kClueZuben, true, -1); - Item_Pickup_Spin_Effect(984, 340, 369); + Item_Pickup_Spin_Effect(kModelAnimationPhoto, 340, 369); Actor_Voice_Over(350, kActorVoiceOver); Actor_Voice_Over(360, kActorVoiceOver); Actor_Voice_Over(370, kActorVoiceOver); diff --git a/engines/bladerunner/script/scene/ct08.cpp b/engines/bladerunner/script/scene/ct08.cpp index e584fb228d..63763157b4 100644 --- a/engines/bladerunner/script/scene/ct08.cpp +++ b/engines/bladerunner/script/scene/ct08.cpp @@ -81,10 +81,10 @@ void SceneScriptCT08::SceneLoaded() { Obstacle_Object("ASHTRAY", true); Unobstacle_Object("BLANKET03", true); if (!Actor_Clue_Query(kActorMcCoy, kClueRagDoll)) { - Item_Add_To_World(kItemRagDoll, 943, kSetCT08_CT51_UG12, 44.0f, 0.0f, -95.0f, 540, 12, 12, false, true, false, true); + Item_Add_To_World(kItemRagDoll, kModelAnimationRagDoll, kSetCT08_CT51_UG12, 44.0f, 0.0f, -95.0f, 540, 12, 12, false, true, false, true); } if (!Actor_Clue_Query(kActorMcCoy, kClueCheese)) { - Item_Add_To_World(kItemCheese, 936, kSetCT08_CT51_UG12, -102.0f, 2.0f, 41.0f, 432, 6, 6, false, true, false, true); + Item_Add_To_World(kItemCheese, kModelAnimationCheese, kSetCT08_CT51_UG12, -102.0f, 2.0f, 41.0f, 432, 6, 6, false, true, false, true); } } diff --git a/engines/bladerunner/script/scene/ct10.cpp b/engines/bladerunner/script/scene/ct10.cpp index 298f01c77a..49ed5470cf 100644 --- a/engines/bladerunner/script/scene/ct10.cpp +++ b/engines/bladerunner/script/scene/ct10.cpp @@ -73,7 +73,7 @@ void SceneScriptCT10::checkCabinet() { if (Actor_Clue_Query(kActorMcCoy, kClueHoldensBadge)) { Actor_Voice_Over(3700, kActorVoiceOver); } else { - Item_Pickup_Spin_Effect(931, 435, 258); + Item_Pickup_Spin_Effect(kModelAnimationBadge, 435, 258); Actor_Clue_Acquire(kActorMcCoy, kClueHoldensBadge, true, -1); } Player_Gains_Control(); diff --git a/engines/bladerunner/script/scene/ct11.cpp b/engines/bladerunner/script/scene/ct11.cpp index 1c48fce07e..bd8e6e8ca4 100644 --- a/engines/bladerunner/script/scene/ct11.cpp +++ b/engines/bladerunner/script/scene/ct11.cpp @@ -62,7 +62,7 @@ void SceneScriptCT11::SceneLoaded() { Unobstacle_Object("BOX SOUTH 1", true); if (Global_Variable_Query(kVariableChapter) < 4) { if (!Game_Flag_Query(kFlagCT11DogWrapperTaken)) { - Item_Add_To_World(kItemDogWrapper, 951, 33, 640.21f, 30.0f, 470.0f, 512, 12, 12, false, true, false, true); + Item_Add_To_World(kItemDogWrapper, kModelAnimationLichenDogWrapper, 33, 640.21f, 30.0f, 470.0f, 512, 12, 12, false, true, false, true); Scene_2D_Region_Add(0, 505, 316, 513, 321); Game_Flag_Set(kFlagCT11DogWrapperAvailable); } diff --git a/engines/bladerunner/script/scene/ct51.cpp b/engines/bladerunner/script/scene/ct51.cpp index 231f7bc175..d299595abc 100644 --- a/engines/bladerunner/script/scene/ct51.cpp +++ b/engines/bladerunner/script/scene/ct51.cpp @@ -45,10 +45,10 @@ void SceneScriptCT51::SceneLoaded() { Unobstacle_Object("BLANKET03", true); Clickable_Object("BED02"); if (!Actor_Clue_Query(kActorMcCoy, kClueRagDoll)) { - Item_Add_To_World(kItemRagDoll, 943, kSetCT08_CT51_UG12, 44.0f, 0.0f, -95.0f, 540, 24, 24, false, true, false, true); + Item_Add_To_World(kItemRagDoll, kModelAnimationRagDoll, kSetCT08_CT51_UG12, 44.0f, 0.0f, -95.0f, 540, 24, 24, false, true, false, true); } if (!Actor_Clue_Query(kActorMcCoy, kClueMoonbus1)) { - Item_Add_To_World(kItemMoonbusPhoto, 984, kSetCT08_CT51_UG12, 44.0f, 0.0f, -22.0f, 0, 12, 12, false, true, false, true); + Item_Add_To_World(kItemMoonbusPhoto, kModelAnimationPhoto, kSetCT08_CT51_UG12, 44.0f, 0.0f, -22.0f, 0, 12, 12, false, true, false, true); } } @@ -84,7 +84,7 @@ bool SceneScriptCT51::ClickedOnItem(int itemId, bool a2) { if (itemId == kItemMoonbusPhoto) { Actor_Clue_Acquire(kActorMcCoy, kClueMoonbus1, true, -1); - Item_Pickup_Spin_Effect(984, 490, 307); + Item_Pickup_Spin_Effect(kModelAnimationPhoto, 490, 307); Item_Remove_From_World(kItemMoonbusPhoto); Actor_Says(kActorMcCoy, 8527, kAnimationModeTalk); return true; diff --git a/engines/bladerunner/script/scene/dr05.cpp b/engines/bladerunner/script/scene/dr05.cpp index b8292c4e2e..b433a00618 100644 --- a/engines/bladerunner/script/scene/dr05.cpp +++ b/engines/bladerunner/script/scene/dr05.cpp @@ -55,9 +55,9 @@ void SceneScriptDR05::SceneLoaded() { Clickable_Object("T2 DOORWAY"); if (!Game_Flag_Query(kFlagDR05BombExploded)) { - Item_Add_To_World(kItemBomb, 932, kSetDR05, -1.57f, 31.33f, 75.21f, 540, 16, 16, true, true, false, true); + Item_Add_To_World(kItemBomb, kModelAnimationBomb, kSetDR05, -1.57f, 31.33f, 75.21f, 540, 16, 16, true, true, false, true); if (Actor_Query_Goal_Number(kActorMoraji) == kGoalMorajiDefault) { - Item_Add_To_World(kItemChain, 931, kSetDR05, 37.35f, 1.59f, 46.72f, 0, 20, 20, true, true, false, true); + Item_Add_To_World(kItemChain, kModelAnimationBadge, kSetDR05, 37.35f, 1.59f, 46.72f, 0, 20, 20, true, true, false, true); // TODO a bug? reusing still animation of kModelAnimationBadge } } } diff --git a/engines/bladerunner/script/scene/dr06.cpp b/engines/bladerunner/script/scene/dr06.cpp index 26eb0e983d..8fc7503ba4 100644 --- a/engines/bladerunner/script/scene/dr06.cpp +++ b/engines/bladerunner/script/scene/dr06.cpp @@ -162,7 +162,7 @@ bool SceneScriptDR06::ClickedOn3DObject(const char *objectName, bool a2) { Actor_Voice_Over(870, kActorVoiceOver); Actor_Voice_Over(880, kActorVoiceOver); Actor_Clue_Acquire(kActorMcCoy, kClueEnvelope, true, kActorLance); - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Increment(kVariableChinyen, 200); } } diff --git a/engines/bladerunner/script/scene/hc01.cpp b/engines/bladerunner/script/scene/hc01.cpp index bca5346275..4f3f1b76ba 100644 --- a/engines/bladerunner/script/scene/hc01.cpp +++ b/engines/bladerunner/script/scene/hc01.cpp @@ -131,11 +131,11 @@ bool SceneScriptHC01::ClickedOnActor(int actorId) { bool SceneScriptHC01::ClickedOnItem(int itemId, bool a2) { if (itemId == kItemCamera) { Item_Remove_From_World(kItemCamera); - Item_Pickup_Spin_Effect(977, 361, 381); + Item_Pickup_Spin_Effect(kModelAnimationIzoCamera, 361, 381); Delay(1500); - Item_Pickup_Spin_Effect(984, 377, 397); + Item_Pickup_Spin_Effect(kModelAnimationPhoto, 377, 397); Delay(1500); - Item_Pickup_Spin_Effect(984, 330, 384); + Item_Pickup_Spin_Effect(kModelAnimationPhoto, 330, 384); if (Game_Flag_Query(kFlagAR02DektoraBoughtScorpions)) { Actor_Clue_Acquire(kActorMcCoy, kCluePhotoOfMcCoy1, true, kActorIzo); } else { @@ -210,7 +210,7 @@ void SceneScriptHC01::SceneFrameAdvanced(int frame) { if (frame == 80) { Ambient_Sounds_Play_Sound(kSfxTRPDOOR1, 40, 100, 100, 0); - Item_Add_To_World(kItemGreenPawnLock, 931, kSetHC01_HC02_HC03_HC04, 582.0f, 27.0f, -41.0f, 0, 8, 8, true, true, false, true); + Item_Add_To_World(kItemGreenPawnLock, kModelAnimationBadge, kSetHC01_HC02_HC03_HC04, 582.0f, 27.0f, -41.0f, 0, 8, 8, true, true, false, true); // TODO a bug? reusing still animation of kModelAnimationBadge } } @@ -278,7 +278,7 @@ void SceneScriptHC01::dialogueWithIzo() { Actor_Says(kActorIzo, 250, 13); Actor_Modify_Friendliness_To_Other(kActorIzo, kActorMcCoy, -1); if (Actor_Query_Friendliness_To_Other(kActorIzo, kActorMcCoy) < 47 - && Query_Difficulty_Level() == 0 + && Query_Difficulty_Level() == kGameDifficultyEasy ) { takePhotoAndRunAway(); } @@ -303,7 +303,7 @@ void SceneScriptHC01::dialogueWithIzo() { Actor_Says(kActorIzo, 220, 16); Actor_Says(kActorIzo, 230, kAnimationModeTalk); Actor_Says(kActorIzo, 240, 15); - if (Query_Difficulty_Level() < 2) { + if (Query_Difficulty_Level() < kGameDifficultyHard) { Actor_Modify_Friendliness_To_Other(kActorIzo, kActorMcCoy, -1); } } @@ -315,7 +315,7 @@ void SceneScriptHC01::dialogueWithIzo() { Actor_Says(kActorIzo, 170, kAnimationModeTalk); Actor_Says(kActorIzo, 180, kAnimationModeTalk); Actor_Says(kActorIzo, 190, 12); - if (Query_Difficulty_Level() < 2) { + if (Query_Difficulty_Level() < kGameDifficultyHard) { Actor_Modify_Friendliness_To_Other(kActorIzo, kActorMcCoy, -2); } } @@ -342,7 +342,7 @@ void SceneScriptHC01::dialogueWithIzo() { Actor_Says(kActorIzo, 300, 12); Actor_Says(kActorIzo, 310, 17); Actor_Says(kActorMcCoy, 1140, kAnimationModeTalk); - if (Query_Difficulty_Level() < 2) { + if (Query_Difficulty_Level() < kGameDifficultyHard) { Actor_Modify_Friendliness_To_Other(kActorIzo, kActorMcCoy, -2); } if (Actor_Query_Friendliness_To_Other(kActorIzo, kActorMcCoy) < 47) { diff --git a/engines/bladerunner/script/scene/hc02.cpp b/engines/bladerunner/script/scene/hc02.cpp index 413c9a78ae..bf35dd3257 100644 --- a/engines/bladerunner/script/scene/hc02.cpp +++ b/engines/bladerunner/script/scene/hc02.cpp @@ -114,7 +114,7 @@ bool SceneScriptHC02::ClickedOnActor(int actorId) { } else if ( Actor_Clue_Query(kActorMcCoy, kClueHomelessManInterview1) && !Actor_Clue_Query(kActorMcCoy, kClueFlaskOfAbsinthe) && (Global_Variable_Query(kVariableChinyen) > 20 - || Query_Difficulty_Level() == 0 + || Query_Difficulty_Level() == kGameDifficultyEasy ) ) { Actor_Clue_Acquire(kActorMcCoy, kClueFlaskOfAbsinthe, true, kActorHawkersBarkeep); @@ -129,7 +129,7 @@ bool SceneScriptHC02::ClickedOnActor(int actorId) { Actor_Change_Animation_Mode(kActorMcCoy, 23); Delay(1500); Actor_Says_With_Pause(kActorHawkersBarkeep, 50, 1.6f, 17); - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Decrement(kVariableChinyen, 20); } Actor_Says(kActorMcCoy, 1245, 13); @@ -143,9 +143,9 @@ bool SceneScriptHC02::ClickedOnActor(int actorId) { Game_Flag_Set(kFlagHC02HawkersBarkeepBraceletTalk); } if (Global_Variable_Query(kVariableChinyen) > 5 - || Query_Difficulty_Level() == 0 + || Query_Difficulty_Level() == kGameDifficultyEasy ) { - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Decrement(kVariableChinyen, 5); } Global_Variable_Increment(kVariableMcCoyDrinks, 1); diff --git a/engines/bladerunner/script/scene/hc03.cpp b/engines/bladerunner/script/scene/hc03.cpp index 426bdc12c3..06a8c3bca7 100644 --- a/engines/bladerunner/script/scene/hc03.cpp +++ b/engines/bladerunner/script/scene/hc03.cpp @@ -130,11 +130,11 @@ bool SceneScriptHC03::ClickedOnItem(int itemId, bool combatMode) { if (itemId == kItemCamera) { Item_Remove_From_World(kItemCamera); - Item_Pickup_Spin_Effect(977, 68, 435); + Item_Pickup_Spin_Effect(kModelAnimationIzoCamera, 68, 435); Delay(1500); - Item_Pickup_Spin_Effect(984, 78, 435); + Item_Pickup_Spin_Effect(kModelAnimationPhoto, 78, 435); Delay(1500); - Item_Pickup_Spin_Effect(984, 58, 435); + Item_Pickup_Spin_Effect(kModelAnimationPhoto, 58, 435); if (Game_Flag_Query(kFlagAR02DektoraBoughtScorpions)) { Actor_Clue_Acquire(kActorMcCoy, kCluePhotoOfMcCoy1, true, kActorIzo); } else { diff --git a/engines/bladerunner/script/scene/kp05.cpp b/engines/bladerunner/script/scene/kp05.cpp index d5b4895b9f..723047479d 100644 --- a/engines/bladerunner/script/scene/kp05.cpp +++ b/engines/bladerunner/script/scene/kp05.cpp @@ -59,7 +59,7 @@ void SceneScriptKP05::SceneLoaded() { if (!Actor_Clue_Query(kActorMcCoy, kCluePowerSource) && Game_Flag_Query(kFlagMcCoyIsHelpingReplicants) ) { - Item_Add_To_World(kItemPowerSource, 960, kSetKP05_KP06, -1095.0f, 0.0f, 770.0f, 256, 24, 24, false, true, false, true); + Item_Add_To_World(kItemPowerSource, kModelAnimationPowerSource, kSetKP05_KP06, -1095.0f, 0.0f, 770.0f, 256, 24, 24, false, true, false, true); } } diff --git a/engines/bladerunner/script/scene/ma04.cpp b/engines/bladerunner/script/scene/ma04.cpp index b7e869c21d..80dade2c41 100644 --- a/engines/bladerunner/script/scene/ma04.cpp +++ b/engines/bladerunner/script/scene/ma04.cpp @@ -580,7 +580,7 @@ void SceneScriptMA04::sleep() { Global_Variable_Set(kVariableChapter, 2); Chapter_Enter(2, kSetMA02_MA04, kSceneMA04); #if BLADERUNNER_ORIGINAL_BUGS - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { if (!Game_Flag_Query(kFlagZubenBountyPaid)) { Global_Variable_Increment(kVariableChinyen, 200); } @@ -589,7 +589,7 @@ void SceneScriptMA04::sleep() { // NOTE If not for the "Report Im" to Guzza, it would be simpler to have McCoy get the money as soon as he retires Zuben // so that would be in a single place in the code if (!Game_Flag_Query(kFlagZubenBountyPaid) && Game_Flag_Query(kFlagZubenRetired)) { // get retirement money at end of day 1 only if Zuben was retired. - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Increment(kVariableChinyen, 200); } Game_Flag_Set(kFlagZubenBountyPaid); // not a proper bug, but was missing from original code, so the flag would remain in non-consistent state in this case diff --git a/engines/bladerunner/script/scene/nr02.cpp b/engines/bladerunner/script/scene/nr02.cpp index ea156784d7..e643a6f816 100644 --- a/engines/bladerunner/script/scene/nr02.cpp +++ b/engines/bladerunner/script/scene/nr02.cpp @@ -115,21 +115,21 @@ bool SceneScriptNR02::ClickedOnActor(int actorId) { } bool SceneScriptNR02::ClickedOnItem(int itemId, bool a2) { - if (itemId == kItemGordosLighter1 - || itemId == kItemGordosLighter2 + if (itemId == kItemGordosLighterReplicant + || itemId == kItemGordosLighterHuman ) { if(!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 109.38f, -24.0f, 420.5f, 0, true, false, 0)) { Actor_Face_Heading(kActorMcCoy, 423, false); - if (itemId == kItemGordosLighter1) { - Item_Remove_From_World(kItemGordosLighter1); + if (itemId == kItemGordosLighterReplicant) { + Item_Remove_From_World(kItemGordosLighterReplicant); Item_Pickup_Spin_Effect(953, 214, 380); - Actor_Clue_Acquire(kActorMcCoy, kClueGordosLighter1, true, -1); + Actor_Clue_Acquire(kActorMcCoy, kClueGordosLighterReplicant, true, -1); } - if (itemId == kItemGordosLighter2) { - Item_Remove_From_World(kItemGordosLighter2); + if (itemId == kItemGordosLighterHuman) { + Item_Remove_From_World(kItemGordosLighterHuman); Item_Pickup_Spin_Effect(954, 214, 380); - Actor_Clue_Acquire(kActorMcCoy, kClueGordosLighter2, true, -1); + Actor_Clue_Acquire(kActorMcCoy, kClueGordosLighterHuman, true, -1); } } } diff --git a/engines/bladerunner/script/scene/nr04.cpp b/engines/bladerunner/script/scene/nr04.cpp index 234467ec9f..76f22f07ab 100644 --- a/engines/bladerunner/script/scene/nr04.cpp +++ b/engines/bladerunner/script/scene/nr04.cpp @@ -268,7 +268,7 @@ void SceneScriptNR04::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo case kGoalEarlyQNR04Talk3: Actor_Clue_Acquire(kActorMcCoy, kClueDektorasDressingRoom, false, kActorEarlyQ); - Item_Pickup_Spin_Effect(984, 200, 160); + Item_Pickup_Spin_Effect(kModelAnimationPhoto, 200, 160); Actor_Says(kActorEarlyQ, 200, 30); Actor_Says(kActorEarlyQ, 210, 30); Actor_Says(kActorEarlyQ, 220, 30); diff --git a/engines/bladerunner/script/scene/ps04.cpp b/engines/bladerunner/script/scene/ps04.cpp index 73675680f5..b94f1a9399 100644 --- a/engines/bladerunner/script/scene/ps04.cpp +++ b/engines/bladerunner/script/scene/ps04.cpp @@ -61,7 +61,7 @@ void SceneScriptPS04::SceneLoaded() { && !Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm) && !Game_Flag_Query(kFlagPS04WeaponsOrderForm) ) { - Item_Add_To_World(kItemWeaponsOrderForm, 958, kSetPS04, -643.5f, -318.82f, 1148.87f, 525, 16, 12, false, true, false, true); + Item_Add_To_World(kItemWeaponsOrderForm, kModelAnimationOriginalRequisitionForm, kSetPS04, -643.5f, -318.82f, 1148.87f, 525, 16, 12, false, true, false, true); Game_Flag_Set(kFlagPS04WeaponsOrderForm); } @@ -192,7 +192,7 @@ void SceneScriptPS04::dialogueWithGuzza() { Actor_Says(kActorGuzza, 550, 32); Actor_Says(kActorMcCoy, 4065, 18); Actor_Says(kActorGuzza, 560, 34); - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Increment(kVariableChinyen, 100); } } else { @@ -215,7 +215,7 @@ void SceneScriptPS04::dialogueWithGuzza() { Actor_Says(kActorGuzza, 550, 32); Actor_Says(kActorMcCoy, 4065, 18); Actor_Says(kActorGuzza, 560, 34); - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Increment(kVariableChinyen, 100); } #endif // BLADERUNNER_RESTORED_CUT_CONTENT @@ -260,13 +260,13 @@ void SceneScriptPS04::dialogueWithGuzza() { Actor_Says(kActorGuzza, 270, 32); Game_Flag_Set(kFlagPS04GuzzaTalkZubenRetired); #if BLADERUNNER_ORIGINAL_BUGS - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Increment(kVariableChinyen, 200); } Game_Flag_Set(kFlagZubenBountyPaid); #else if (!Game_Flag_Query(kFlagZubenBountyPaid)) { // get retirement money only if haven't been auto-paid at end of Day 1 (sleep trigger) - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Increment(kVariableChinyen, 200); } Game_Flag_Set(kFlagZubenBountyPaid); // not a proper bug, but was missing from original code, so the flag would remain in non-consistent state in this case diff --git a/engines/bladerunner/script/scene/ps10.cpp b/engines/bladerunner/script/scene/ps10.cpp index 19932495b0..6cb50cde29 100644 --- a/engines/bladerunner/script/scene/ps10.cpp +++ b/engines/bladerunner/script/scene/ps10.cpp @@ -452,15 +452,15 @@ void SceneScriptPS10::SceneLoaded() { // every maze target begins as NON-targetable targetStateMZ = false; #endif // BLADERUNNER_ORIGINAL_BUGS - Item_Add_To_World(kItemPS10Target1, 443, kSetPS10_PS11_PS12_PS13, -240.0f, -80.74f, 145.0f, 989, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS10Target2, 443, kSetPS10_PS11_PS12_PS13, -240.0f, -8.74f, 145.0f, 740, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS10Target3, 445, kSetPS10_PS11_PS12_PS13, -165.0f, 111.53f, -10.0f, 993, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS10Target4, 447, kSetPS10_PS11_PS12_PS13, -125.0f, 160.0f, -10.0f, 993, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS10Target5, 441, kSetPS10_PS11_PS12_PS13, -246.71f, 205.51f, -20.0f, 0, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS10Target6, 445, kSetPS10_PS11_PS12_PS13, -27.69f, -86.92f, 434.0f, 999, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS10Target7, 441, kSetPS10_PS11_PS12_PS13, -347.15f, 7.68f, -20.0f, 264, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS10Target8, 449, kSetPS10_PS11_PS12_PS13, -51.0f, 160.0f, -10.0f, 993, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS10Target9, 445, kSetPS10_PS11_PS12_PS13, 39.0f, 9.16f, -20.0f, 738, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS10Target1, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -240.0f, -80.74f, 145.0f, 989, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS10Target2, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -240.0f, -8.74f, 145.0f, 740, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS10Target3, kModelAnimationMaleTargetWithShotgunActive, kSetPS10_PS11_PS12_PS13, -165.0f, 111.53f, -10.0f, 993, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS10Target4, kModelAnimationFemaleTargetWithBabyActive, kSetPS10_PS11_PS12_PS13, -125.0f, 160.0f, -10.0f, 993, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS10Target5, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS12_PS13, -246.71f, 205.51f, -20.0f, 0, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS10Target6, kModelAnimationMaleTargetWithShotgunActive, kSetPS10_PS11_PS12_PS13, -27.69f, -86.92f, 434.0f, 999, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS10Target7, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS12_PS13, -347.15f, 7.68f, -20.0f, 264, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS10Target8, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -51.0f, 160.0f, -10.0f, 993, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS10Target9, kModelAnimationMaleTargetWithShotgunActive, kSetPS10_PS11_PS12_PS13, 39.0f, 9.16f, -20.0f, 738, 72, 36, targetStateMZ, false, false, true); } @@ -473,16 +473,16 @@ void SceneScriptPS10::SceneLoaded() { Police_Maze_Target_Track_Add(kItemPS10Target7, -347.15f, 7.68f, -20.0f, 39.0f, 9.16f, -20.0f, 90, getPoliceMazePS10TrackData7(), false); Police_Maze_Target_Track_Add(kItemPS10Target8, -51.0f, 160.0f, -10.0f, -125.0f, 160.0f, -10.0f, 35, getPoliceMazePS10TrackData8(), true); Police_Maze_Target_Track_Add(kItemPS10Target9, 39.0f, 9.16f, -20.0f, -347.15f, 7.68f, -20.0f, 90, getPoliceMazePS10TrackData9(), false); - Preload(441); - Preload(442); - Preload(443); - Preload(444); - Preload(445); - Preload(446); - Preload(447); - Preload(448); - Preload(449); - Preload(450); + Preload(kModelAnimationMaleTargetEmptyHandsActive); + Preload(kModelAnimationMaleTargetEmptyHandsDead); + Preload(kModelAnimationMaleTargetWithGunActive); + Preload(kModelAnimationMaleTargetWithGunDead); + Preload(kModelAnimationMaleTargetWithShotgunActive); + Preload(kModelAnimationMaleTargetWithShotgunDead); + Preload(kModelAnimationFemaleTargetWithBabyActive); + Preload(kModelAnimationFemaleTargetWithBabyDead); + Preload(kModelAnimationFemaleTargetWithGunActive); + Preload(kModelAnimationFemaleTargetWithGunDead); } bool SceneScriptPS10::MouseClick(int x, int y) { diff --git a/engines/bladerunner/script/scene/ps11.cpp b/engines/bladerunner/script/scene/ps11.cpp index 03c3b0906b..a56e3d076d 100644 --- a/engines/bladerunner/script/scene/ps11.cpp +++ b/engines/bladerunner/script/scene/ps11.cpp @@ -687,22 +687,22 @@ void SceneScriptPS11::SceneLoaded() { // every maze target begins as NON-targetable targetStateMZ = false; #endif // BLADERUNNER_ORIGINAL_BUGS - Item_Add_To_World(kItemPS11Target1, 449, kSetPS10_PS11_PS12_PS13, -450.0f, -7.5f, 335.0f, 50, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target2, 449, kSetPS10_PS11_PS12_PS13, -740.0f, 27.0f, -30.0f, 860, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target3, 449, kSetPS10_PS11_PS12_PS13, -740.0f, 99.0f, -30.0f, 860, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target4, 441, kSetPS10_PS11_PS12_PS13, -400.0f, -9.23f, -75.0f, 725, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target5, 443, kSetPS10_PS11_PS12_PS13, -803.72f, -72.7f, 60.22f, 340, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target6, 443, kSetPS10_PS11_PS12_PS13, -853.0f, -70.0f, 195.0f, 900, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target7, 447, kSetPS10_PS11_PS12_PS13, -740.0f, 27.0f, -30.0f, 860, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target8, 447, kSetPS10_PS11_PS12_PS13, -740.0f, 99.0f, -30.0f, 860, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target9, 445, kSetPS10_PS11_PS12_PS13, -888.0f, 155.0f, 100.0f, 310, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target10, 443, kSetPS10_PS11_PS12_PS13, -430.0f, 164.0f, 11.0f, 900, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target11, 443, kSetPS10_PS11_PS12_PS13, -430.0f, -0.86f, 11.0f, 512, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target12, 443, kSetPS10_PS11_PS12_PS13, -891.0f, 3.1f, 90.0f, 280, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target13, 447, kSetPS10_PS11_PS12_PS13, -891.0f, 3.1f, 90.0f, 280, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target14, 445, kSetPS10_PS11_PS12_PS13, -891.0f, 171.0f, 190.0f, 255, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target15, 441, kSetPS10_PS11_PS12_PS13, -888.0f, 155.0f, 30.0f, 310, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS11Target16, 445, kSetPS10_PS11_PS12_PS13, -800.0f, -9.23f, -75.0f, 346, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target1, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -450.0f, -7.5f, 335.0f, 50, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target2, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -740.0f, 27.0f, -30.0f, 860, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target3, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -740.0f, 99.0f, -30.0f, 860, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target4, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS12_PS13, -400.0f, -9.23f, -75.0f, 725, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target5, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -803.72f, -72.7f, 60.22f, 340, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target6, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -853.0f, -70.0f, 195.0f, 900, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target7, kModelAnimationFemaleTargetWithBabyActive, kSetPS10_PS11_PS12_PS13, -740.0f, 27.0f, -30.0f, 860, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target8, kModelAnimationFemaleTargetWithBabyActive, kSetPS10_PS11_PS12_PS13, -740.0f, 99.0f, -30.0f, 860, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target9, kModelAnimationMaleTargetWithShotgunActive, kSetPS10_PS11_PS12_PS13, -888.0f, 155.0f, 100.0f, 310, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target10, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -430.0f, 164.0f, 11.0f, 900, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target11, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -430.0f, -0.86f, 11.0f, 512, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target12, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -891.0f, 3.1f, 90.0f, 280, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target13, kModelAnimationFemaleTargetWithBabyActive, kSetPS10_PS11_PS12_PS13, -891.0f, 3.1f, 90.0f, 280, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target14, kModelAnimationMaleTargetWithShotgunActive, kSetPS10_PS11_PS12_PS13, -891.0f, 171.0f, 190.0f, 255, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target15, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS12_PS13, -888.0f, 155.0f, 30.0f, 310, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS11Target16, kModelAnimationMaleTargetWithShotgunActive, kSetPS10_PS11_PS12_PS13, -800.0f, -9.23f, -75.0f, 346, 72, 36, targetStateMZ, false, false, true); } Police_Maze_Target_Track_Add(kItemPS11Target1, -450.0f, -7.5f, 335.0f, -450.0f, -7.5f, 295.0f, 8, getPoliceMazePS11TrackData9(), true); diff --git a/engines/bladerunner/script/scene/ps12.cpp b/engines/bladerunner/script/scene/ps12.cpp index e31f8cf867..0d0fceeefe 100644 --- a/engines/bladerunner/script/scene/ps12.cpp +++ b/engines/bladerunner/script/scene/ps12.cpp @@ -739,23 +739,23 @@ void SceneScriptPS12::SceneLoaded() { // every maze target begins as NON-targetable targetStateMZ = false; #endif // BLADERUNNER_ORIGINAL_BUGS - Item_Add_To_World(kItemPS12Target1, 449, kSetPS10_PS11_PS12_PS13, -691.8f, -9.06f, 587.67f, 200, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target2, 445, kSetPS10_PS11_PS12_PS13, -679.6f, -45.4f, 721.05f, 67, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target3, 447, kSetPS10_PS11_PS12_PS13, -414.04f, -8.98f, 711.91f, 480, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target4, 443, kSetPS10_PS11_PS12_PS13, -440.0f, -8.97f, 1137.0f, 1010, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target5, 441, kSetPS10_PS11_PS12_PS13, -764.92f, -0.84f, 950.22f, 540, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target6, 449, kSetPS10_PS11_PS12_PS13, -696.0f, -5.7f, 1185.0f, 469, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target7, 449, kSetPS10_PS11_PS12_PS13, -635.0f, -5.7f, 1165.0f, 198, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target8, 449, kSetPS10_PS11_PS12_PS13, -620.0f, -8.63f, 1366.0f, 469, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target9, 447, kSetPS10_PS11_PS12_PS13, -584.0f, -79.4f, 775.0f, 1010, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target10, 445, kSetPS10_PS11_PS12_PS13, -578.0f, -79.4f, 810.0f, 990, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target11, 443, kSetPS10_PS11_PS12_PS13, -400.0f, -12.0f, 1110.0f, 513, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target12, 449, kSetPS10_PS11_PS12_PS13, -414.04f, -8.98f, 711.91f, 480, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target13, 447, kSetPS10_PS11_PS12_PS13, -400.0f, -12.0f, 1110.0f, 513, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target14, 449, kSetPS10_PS11_PS12_PS13, -731.0f, 93.66f, 788.0f, 109, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target15, 441, kSetPS10_PS11_PS12_PS13, -580.0f, -80.0f, 925.0f, 540, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target16, 441, kSetPS10_PS11_PS12_PS13, -731.0f, 93.66f, 788.0f, 109, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS12Target17, 443, kSetPS10_PS11_PS12_PS13, -580.0f, -80.0f, 925.0f, 540, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target1, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -691.8f, -9.06f, 587.67f, 200, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target2, kModelAnimationMaleTargetWithShotgunActive, kSetPS10_PS11_PS12_PS13, -679.6f, -45.4f, 721.05f, 67, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target3, kModelAnimationFemaleTargetWithBabyActive, kSetPS10_PS11_PS12_PS13, -414.04f, -8.98f, 711.91f, 480, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target4, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -440.0f, -8.97f, 1137.0f, 1010, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target5, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS12_PS13, -764.92f, -0.84f, 950.22f, 540, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target6, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -696.0f, -5.7f, 1185.0f, 469, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target7, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -635.0f, -5.7f, 1165.0f, 198, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target8, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -620.0f, -8.63f, 1366.0f, 469, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target9, kModelAnimationFemaleTargetWithBabyActive, kSetPS10_PS11_PS12_PS13, -584.0f, -79.4f, 775.0f, 1010, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target10, kModelAnimationMaleTargetWithShotgunActive, kSetPS10_PS11_PS12_PS13, -578.0f, -79.4f, 810.0f, 990, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target11, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -400.0f, -12.0f, 1110.0f, 513, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target12, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -414.04f, -8.98f, 711.91f, 480, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target13, kModelAnimationFemaleTargetWithBabyActive, kSetPS10_PS11_PS12_PS13, -400.0f, -12.0f, 1110.0f, 513, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target14, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -731.0f, 93.66f, 788.0f, 109, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target15, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS12_PS13, -580.0f, -80.0f, 925.0f, 540, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target16, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS12_PS13, -731.0f, 93.66f, 788.0f, 109, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS12Target17, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -580.0f, -80.0f, 925.0f, 540, 72, 36, targetStateMZ, false, false, true); } Police_Maze_Target_Track_Add(kItemPS12Target1, -691.8f, -9.06f, 587.67f, -649.11f, -9.06f, 587.71f, 6, getPoliceMazePS12TrackData29(), true); Police_Maze_Target_Track_Add(kItemPS12Target2, -679.6f, -45.4f, 721.05f, -679.6f, -1.4f, 721.05f, 6, getPoliceMazePS12TrackData30(), true); diff --git a/engines/bladerunner/script/scene/ps13.cpp b/engines/bladerunner/script/scene/ps13.cpp index e88e3e9047..ef1d45f883 100644 --- a/engines/bladerunner/script/scene/ps13.cpp +++ b/engines/bladerunner/script/scene/ps13.cpp @@ -645,21 +645,21 @@ void SceneScriptPS13::SceneLoaded() { // every maze target begins as NON-targetable targetStateMZ = false; #endif // BLADERUNNER_ORIGINAL_BUGS - Item_Add_To_World(kItemPS13Target1, 443, kSetPS10_PS11_PS12_PS13, -372.0f, -9.0f, 1509.0f, 960, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS13Target2, 443, kSetPS10_PS11_PS12_PS13, 291.61f, -0.66f, 1610.3f, 823, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS13Target3, 447, kSetPS10_PS11_PS12_PS13, -25.0f, 102.0f, 1625.0f, 823, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS13Target4, 449, kSetPS10_PS11_PS12_PS13, -45.51f, -8.8f, 1676.0f, 922, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS13Target5, 447, kSetPS10_PS11_PS12_PS13, 291.61f, -0.66f, 1610.3f, 823, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS13Target6, 443, kSetPS10_PS11_PS12_PS13, -24.0f, 102.0f, 1625.0f, 823, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS13Target7, 449, kSetPS10_PS11_PS12_PS13, 180.0f, -72.7f, 1605.0f, 305, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS13Target8, 443, kSetPS10_PS11_PS12_PS13, 127.79f, 14.56f, 1703.03f, 356, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS13Target9, 443, kSetPS10_PS11_PS12_PS13, 136.37f, -6.84f, 1425.43f, 512, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS13Target10, 441, kSetPS10_PS11_PS12_PS13, 77.83f, -79.8f, 1520.5f, 327, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS13Target11, 441, kSetPS10_PS11_PS12_PS13, 77.83f, -7.8f, 1520.5f, 327, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS13Target12, 443, kSetPS10_PS11_PS12_PS13, -88.0f, -8.8f, 1520.5f, 327, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS13Target13, 447, kSetPS10_PS11_PS12_PS13, -45.51f, -8.8f, 1676.0f, 922, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS13Target14, 445, kSetPS10_PS11_PS12_PS13, -300.0f, -79.75f, 1543.0f, 465, 72, 36, targetStateMZ, false, false, true); - Item_Add_To_World(kItemPS13Target15, 449, kSetPS10_PS11_PS12_PS13, -325.0f, -7.75f, 1543.0f, 465, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target1, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -372.0f, -9.0f, 1509.0f, 960, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target2, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, 291.61f, -0.66f, 1610.3f, 823, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target3, kModelAnimationFemaleTargetWithBabyActive, kSetPS10_PS11_PS12_PS13, -25.0f, 102.0f, 1625.0f, 823, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target4, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -45.51f, -8.8f, 1676.0f, 922, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target5, kModelAnimationFemaleTargetWithBabyActive, kSetPS10_PS11_PS12_PS13, 291.61f, -0.66f, 1610.3f, 823, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target6, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -24.0f, 102.0f, 1625.0f, 823, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target7, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, 180.0f, -72.7f, 1605.0f, 305, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target8, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, 127.79f, 14.56f, 1703.03f, 356, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target9, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, 136.37f, -6.84f, 1425.43f, 512, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target10, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS12_PS13, 77.83f, -79.8f, 1520.5f, 327, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target11, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS12_PS13, 77.83f, -7.8f, 1520.5f, 327, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target12, kModelAnimationMaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -88.0f, -8.8f, 1520.5f, 327, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target13, kModelAnimationFemaleTargetWithBabyActive, kSetPS10_PS11_PS12_PS13, -45.51f, -8.8f, 1676.0f, 922, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target14, kModelAnimationMaleTargetWithShotgunActive, kSetPS10_PS11_PS12_PS13, -300.0f, -79.75f, 1543.0f, 465, 72, 36, targetStateMZ, false, false, true); + Item_Add_To_World(kItemPS13Target15, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12_PS13, -325.0f, -7.75f, 1543.0f, 465, 72, 36, targetStateMZ, false, false, true); } Police_Maze_Target_Track_Add(kItemPS13Target1, -372.0f, -9.0f, 1509.0f, -345.0f, -9.0f, 1509.0f, 6, getPoliceMazePS13TrackData46(), true); diff --git a/engines/bladerunner/script/scene/ps15.cpp b/engines/bladerunner/script/scene/ps15.cpp index 464133535d..cb7a7511d0 100644 --- a/engines/bladerunner/script/scene/ps15.cpp +++ b/engines/bladerunner/script/scene/ps15.cpp @@ -43,7 +43,7 @@ void SceneScriptPS15::InitializeScene() { void SceneScriptPS15::SceneLoaded() { Obstacle_Object("E.ARCH", true); if (Global_Variable_Query(kVariableChapter) == 2) { - Item_Add_To_World(kItemWeaponsCrate, 983, 101, -208.0f, -113.43f, 30.28f, 750, 16, 12, false, true, false, true); + Item_Add_To_World(kItemWeaponsCrate, kModelAnimationWeaponsCrate, 101, -208.0f, -113.43f, 30.28f, 750, 16, 12, false, true, false, true); } } diff --git a/engines/bladerunner/script/scene/rc01.cpp b/engines/bladerunner/script/scene/rc01.cpp index a0074ebccc..2170ce2b44 100644 --- a/engines/bladerunner/script/scene/rc01.cpp +++ b/engines/bladerunner/script/scene/rc01.cpp @@ -197,7 +197,7 @@ void SceneScriptRC01::SceneLoaded() { } if (!Game_Flag_Query(kFlagRC01ChromeDebrisTaken)) { - Item_Add_To_World(kItemChromeDebris, 938, kSetRC01, -148.60f, -0.30f, 225.15f, 256, 24, 24, false, true, false, true); + Item_Add_To_World(kItemChromeDebris, kModelAnimationChromeDebris, kSetRC01, -148.60f, -0.30f, 225.15f, 256, 24, 24, false, true, false, true); } if (!Game_Flag_Query(kFlagIntroPlayed)) { diff --git a/engines/bladerunner/script/scene/rc02.cpp b/engines/bladerunner/script/scene/rc02.cpp index 46c644407b..8f9529f0b2 100644 --- a/engines/bladerunner/script/scene/rc02.cpp +++ b/engines/bladerunner/script/scene/rc02.cpp @@ -85,9 +85,9 @@ void SceneScriptRC02::SceneLoaded() { Unclickable_Object("SCRTY CA03"); } if (!Game_Flag_Query(kFlagRC02ShellCasingsTaken)) { - Item_Add_To_World(kItemShellCasingA, 966, kSetRC02_RC51, -52.88f, -1238.89f, 108467.74f, 256, 6, 6, false, true, false, true); - Item_Add_To_World(kItemShellCasingB, 966, kSetRC02_RC51, -37.16f, -1238.89f, 108456.59f, 512, 6, 6, false, true, false, true); - Item_Add_To_World(kItemShellCasingC, 966, kSetRC02_RC51, -62.86f, -1238.89f, 108437.52f, 625, 6, 6, false, true, false, true); + Item_Add_To_World(kItemShellCasingA, kModelAnimationShellCasings, kSetRC02_RC51, -52.88f, -1238.89f, 108467.74f, 256, 6, 6, false, true, false, true); + Item_Add_To_World(kItemShellCasingB, kModelAnimationShellCasings, kSetRC02_RC51, -37.16f, -1238.89f, 108456.59f, 512, 6, 6, false, true, false, true); + Item_Add_To_World(kItemShellCasingC, kModelAnimationShellCasings, kSetRC02_RC51, -62.86f, -1238.89f, 108437.52f, 625, 6, 6, false, true, false, true); } } diff --git a/engines/bladerunner/script/scene/rc04.cpp b/engines/bladerunner/script/scene/rc04.cpp index 66563a1235..d2bfb4ff53 100644 --- a/engines/bladerunner/script/scene/rc04.cpp +++ b/engines/bladerunner/script/scene/rc04.cpp @@ -238,7 +238,7 @@ void SceneScriptRC04::dialogueWithBulletBob() { Actor_Says(kActorBulletBob, 880, 34); Actor_Clue_Acquire(kActorBulletBob, kClueHoldensBadge, true, kActorMcCoy); Actor_Modify_Friendliness_To_Other(kActorBulletBob, kActorMcCoy, 8); - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Increment(kVariableChinyen, 60); } break; @@ -259,10 +259,10 @@ void SceneScriptRC04::dialogueWithBulletBob() { } Actor_Says(kActorBulletBob, 2120, 31); if (Global_Variable_Query(kVariableChinyen) > 40 - || Query_Difficulty_Level() == 0 + || Query_Difficulty_Level() == kGameDifficultyEasy ) { Actor_Says(kActorMcCoy, 4940, 13); - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Decrement(kVariableChinyen, 40); } Item_Pickup_Spin_Effect(995, 405, 192); @@ -363,14 +363,14 @@ bool SceneScriptRC04::ClickedOnActor(int actorId) { Delay(1000); Actor_Says(kActorBulletBob, 2010, 35); if (Global_Variable_Query(kVariableChinyen) > 50 - || Query_Difficulty_Level() == 0 + || Query_Difficulty_Level() == kGameDifficultyEasy ) { Actor_Says(kActorMcCoy, 8975, 16); - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Decrement(kVariableChinyen, 50); } Delay(3000); - Item_Pickup_Spin_Effect(941, 405, 192); + Item_Pickup_Spin_Effect(kModelAnimationDNADataDisc, 405, 192); Actor_Says(kActorBulletBob, 2030, 30); Game_Flag_Set(kFlagKIAPrivacyAddon); } else { diff --git a/engines/bladerunner/script/scene/rc51.cpp b/engines/bladerunner/script/scene/rc51.cpp index f8e30f0de0..369cf5d987 100644 --- a/engines/bladerunner/script/scene/rc51.cpp +++ b/engines/bladerunner/script/scene/rc51.cpp @@ -48,13 +48,13 @@ void SceneScriptRC51::SceneLoaded() { Unclickable_Object("GRL_DSKLEG"); Unclickable_Object("CURTAIN"); if (!Game_Flag_Query(kFlagRC51ChopstickWrapperTaken)) { - Item_Add_To_World(kItemChopstickWrapper, 937, kSetRC02_RC51, 47.56f, -1238.89f, 108048.61f, 0, 6, 18, false, true, false, true); + Item_Add_To_World(kItemChopstickWrapper, kModelAnimationChopstickWrapper, kSetRC02_RC51, 47.56f, -1238.89f, 108048.61f, 0, 6, 18, false, true, false, true); } if (!Game_Flag_Query(kFlagRC51CandyTaken)) { - Item_Add_To_World(kItemCandy, 933, kSetRC02_RC51, 67.28f, -1193.38f, 108011.27f, 0, 6, 6, false, true, false, true); + Item_Add_To_World(kItemCandy, kModelAnimationCandy, kSetRC02_RC51, 67.28f, -1193.38f, 108011.27f, 0, 6, 6, false, true, false, true); } if (!Game_Flag_Query(kFlagRC51ToyDogTaken)) { - Item_Add_To_World(kItemToyDog, 971, kSetRC02_RC51, -69.65f, -1238.89f, 107995.24f, 256, 18, 18, false, true, false, true); + Item_Add_To_World(kItemToyDog, kModelAnimationToyDog, kSetRC02_RC51, -69.65f, -1238.89f, 107995.24f, 256, 18, 18, false, true, false, true); } } @@ -93,7 +93,7 @@ bool SceneScriptRC51::ClickedOnItem(int itemId, bool a2) { Actor_Face_Item(kActorMcCoy, kItemCandy, true); Actor_Clue_Acquire(kActorMcCoy, kClueCandy, true, -1); Item_Remove_From_World(kItemCandy); - Item_Pickup_Spin_Effect(933, 445, 230); + Item_Pickup_Spin_Effect(kModelAnimationCandy, 445, 230); Actor_Says(kActorMcCoy, 8735, 3); Actor_Says(kActorMcCoy, 8529, 3); Game_Flag_Set(kFlagRC51CandyTaken); diff --git a/engines/bladerunner/script/scene/tb05.cpp b/engines/bladerunner/script/scene/tb05.cpp index 2e67fa3d4b..4051501d25 100644 --- a/engines/bladerunner/script/scene/tb05.cpp +++ b/engines/bladerunner/script/scene/tb05.cpp @@ -52,15 +52,15 @@ void SceneScriptTB05::SceneLoaded() { Clickable_Object("MONITOR05"); Unclickable_Object("SMUDGE_GLASS01"); if (!Actor_Clue_Query(kActorMcCoy, kClueDragonflyEarring)) { - Item_Add_To_World(kItemDragonflyEarring, 940, kSetTB05, 76.16f, 147.36f, -235.15f, 0, 6, 6, false, true, false, true); + Item_Add_To_World(kItemDragonflyEarring, kModelAnimationDragonflyEarring, kSetTB05, 76.16f, 147.36f, -235.15f, 0, 6, 6, false, true, false, true); } - if (!Actor_Clue_Query(kActorMcCoy, kClueTyrellSalesPamphlet1) - && !Actor_Clue_Query(kActorMcCoy, kClueTyrellSalesPamphlet2) + if (!Actor_Clue_Query(kActorMcCoy, kClueTyrellSalesPamphletEntertainModel) + && !Actor_Clue_Query(kActorMcCoy, kClueTyrellSalesPamphletLolita) && (Game_Flag_Query(kFlagGordoIsReplicant) || Game_Flag_Query(kFlagLucyIsReplicant) ) ) { - Item_Add_To_World(kItemTyrellSalesPamphlet, 972, kSetTB05, 129.01f, 147.12f, -162.98f, 0, 8, 8, false, true, false, true); + Item_Add_To_World(kItemTyrellSalesPamphlet, kModelAnimationTyrellSalesPamphlet, kSetTB05, 129.01f, 147.12f, -162.98f, 0, 8, 8, false, true, false, true); } } @@ -93,7 +93,7 @@ bool SceneScriptTB05::ClickedOn3DObject(const char *objectName, bool a2) { ) { Actor_Clue_Acquire(kActorMcCoy, kClueDNAMarcus, true, -1); Actor_Voice_Over(2230, kActorVoiceOver); - Item_Pickup_Spin_Effect(941, 352, 333); + Item_Pickup_Spin_Effect(kModelAnimationDNADataDisc, 352, 333); Actor_Voice_Over(2240, kActorVoiceOver); Actor_Voice_Over(2250, kActorVoiceOver); Actor_Voice_Over(2260, kActorVoiceOver); @@ -114,7 +114,7 @@ bool SceneScriptTB05::ClickedOn3DObject(const char *objectName, bool a2) { ) { Actor_Clue_Acquire(kActorMcCoy, kClueDNAMarcus, true, -1); Actor_Voice_Over(2230, kActorVoiceOver); - Item_Pickup_Spin_Effect(941, 352, 333); + Item_Pickup_Spin_Effect(kModelAnimationDNADataDisc, 352, 333); Actor_Voice_Over(2240, kActorVoiceOver); Actor_Voice_Over(2250, kActorVoiceOver); Actor_Voice_Over(2260, kActorVoiceOver); @@ -158,14 +158,14 @@ bool SceneScriptTB05::ClickedOnItem(int itemId, bool a2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 107.89f, 147.12f, -156.26f, 0, true, false, 0)) { Actor_Face_Heading(kActorMcCoy, 126, false); Item_Remove_From_World(kItemTyrellSalesPamphlet); - Item_Pickup_Spin_Effect(972, 449, 431); + Item_Pickup_Spin_Effect(kModelAnimationTyrellSalesPamphlet, 449, 431); Actor_Voice_Over(4280, kActorVoiceOver); if (Game_Flag_Query(kFlagGordoIsReplicant)) { Actor_Voice_Over(4290, kActorVoiceOver); - Actor_Clue_Acquire(kActorMcCoy, kClueTyrellSalesPamphlet1, true, -1); + Actor_Clue_Acquire(kActorMcCoy, kClueTyrellSalesPamphletEntertainModel, true, -1); } else { Actor_Voice_Over(4300, kActorVoiceOver); - Actor_Clue_Acquire(kActorMcCoy, kClueTyrellSalesPamphlet2, true, -1); + Actor_Clue_Acquire(kActorMcCoy, kClueTyrellSalesPamphletLolita, true, -1); } } } diff --git a/engines/bladerunner/script/scene/tb06.cpp b/engines/bladerunner/script/scene/tb06.cpp index b9ac39c5e1..0f24e87bc9 100644 --- a/engines/bladerunner/script/scene/tb06.cpp +++ b/engines/bladerunner/script/scene/tb06.cpp @@ -50,17 +50,17 @@ void SceneScriptTB06::SceneLoaded() { if (!Game_Flag_Query(kFlagTB06DogCollarTaken) && Actor_Query_Goal_Number(kActorPhotographer) != 199 ) { - Item_Add_To_World(kItemDogCollar, 942, kSetTB06, 36.54f, 149.48f, -565.67f, 0, 6, 6, false, true, false, true); + Item_Add_To_World(kItemDogCollar, kModelAnimationDogCollar, kSetTB06, 36.54f, 149.48f, -565.67f, 0, 6, 6, false, true, false, true); } if (!Game_Flag_Query(kFlagTB06KitchenBoxTaken)) { - Item_Add_To_World(kItemKitchenBox, 955, kSetTB06, 18.0f, 149.65f, -599.0f, 0, 6, 6, false, true, false, true); + Item_Add_To_World(kItemKitchenBox, kModelAnimationKingstonKitchenBox, kSetTB06, 18.0f, 149.65f, -599.0f, 0, 6, 6, false, true, false, true); } if (Actor_Query_Goal_Number(kActorPhotographer) != 199) { - Item_Add_To_World(kItemDeadDogA, 978, kSetTB06, -46.82f, 149.6f, -666.88f, 0, 12, 12, false, true, false, true); - Item_Add_To_World(kItemDeadDogB, 979, kSetTB06, -30.27f, 149.6f, -610.7f, 0, 15, 45, false, true, false, true); - Item_Add_To_World(kItemDeadDogC, 980, kSetTB06, 9.87f, 149.6f, -683.5f, 0, 12, 12, false, true, false, true); + Item_Add_To_World(kItemDeadDogA, kModelAnimationDeadDogA, kSetTB06, -46.82f, 149.6f, -666.88f, 0, 12, 12, false, true, false, true); + Item_Add_To_World(kItemDeadDogB, kModelAnimationDeadDogB, kSetTB06, -30.27f, 149.6f, -610.7f, 0, 15, 45, false, true, false, true); + Item_Add_To_World(kItemDeadDogC, kModelAnimationDeadDogC, kSetTB06, 9.87f, 149.6f, -683.5f, 0, 12, 12, false, true, false, true); } } diff --git a/engines/bladerunner/script/scene/tb07.cpp b/engines/bladerunner/script/scene/tb07.cpp index e3fc30d77c..0faa58d3ed 100644 --- a/engines/bladerunner/script/scene/tb07.cpp +++ b/engines/bladerunner/script/scene/tb07.cpp @@ -49,7 +49,7 @@ void SceneScriptTB07::InitializeScene() { if ( Global_Variable_Query(kVariableChapter) == 4 && !Actor_Clue_Query(kActorMcCoy, kClueDNATyrell) ) { - Item_Add_To_World(kItemDNATyrell, 941, kSetTB07, 9.7f, 48.7f, -174.22f, 0, 12, 12, false, true, false, true); + Item_Add_To_World(kItemDNATyrell, kModelAnimationDNADataDisc, kSetTB07, 9.7f, 48.7f, -174.22f, 0, 12, 12, false, true, false, true); } if (Game_Flag_Query(kFlagTB07ShadeDown)) { Scene_Loop_Set_Default(kTB07LoopMainShadeDown); @@ -79,7 +79,7 @@ bool SceneScriptTB07::ClickedOnItem(int itemId, bool a2) { if (!Loop_Actor_Walk_To_Item(kActorMcCoy, itemId, 36, true, false)) { Actor_Face_Item(kActorMcCoy, itemId, true); if (itemId == kItemDNATyrell) { - Item_Pickup_Spin_Effect(941, 331, 296); + Item_Pickup_Spin_Effect(kModelAnimationDNADataDisc, 331, 296); Actor_Clue_Acquire(kActorMcCoy, kClueDNATyrell, false, -1); } Item_Remove_From_World(itemId); diff --git a/engines/bladerunner/script/scene/ug02.cpp b/engines/bladerunner/script/scene/ug02.cpp index 266eb4b847..67d2d92612 100644 --- a/engines/bladerunner/script/scene/ug02.cpp +++ b/engines/bladerunner/script/scene/ug02.cpp @@ -73,7 +73,7 @@ void SceneScriptUG02::SceneLoaded() { if (!Game_Flag_Query(kFlagUG02RagiationGooglesTaken) && Game_Flag_Query(kFlagIzoIsReplicant) ) { - Item_Add_To_World(kItemRadiationGoogles, 963, kSetUG02, -300.37f, 120.16f, -81.31f, 0, 8, 8, false, true, false, true); + Item_Add_To_World(kItemRadiationGoogles, kModelAnimationRadiationGoggles, kSetUG02, -300.37f, 120.16f, -81.31f, 0, 8, 8, false, true, false, true); } } diff --git a/engines/bladerunner/script/scene/ug13.cpp b/engines/bladerunner/script/scene/ug13.cpp index 7d10a9845b..89f2e4b06c 100644 --- a/engines/bladerunner/script/scene/ug13.cpp +++ b/engines/bladerunner/script/scene/ug13.cpp @@ -92,7 +92,7 @@ void SceneScriptUG13::SceneLoaded() { || Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm) ) ) { - Item_Add_To_World(kItemWeaponsOrderForm, 958, 85, -209.01f, 70.76f, -351.79f, 0, 16, 12, false, true, false, true); + Item_Add_To_World(kItemWeaponsOrderForm, kModelAnimationOriginalRequisitionForm, 85, -209.01f, 70.76f, -351.79f, 0, 16, 12, false, true, false, true); } } diff --git a/engines/bladerunner/script/scene/ug16.cpp b/engines/bladerunner/script/scene/ug16.cpp index a00aae36df..cfa141a7ff 100644 --- a/engines/bladerunner/script/scene/ug16.cpp +++ b/engines/bladerunner/script/scene/ug16.cpp @@ -90,7 +90,7 @@ bool SceneScriptUG16::ClickedOn3DObject(const char *objectName, bool a2) { Actor_Change_Animation_Mode(kActorMcCoy, 38); Sound_Play(kSfxDRAWER1, 100, 0, 0, 50); Delay(1000); - Item_Pickup_Spin_Effect(948, 460, 287); + Item_Pickup_Spin_Effect(kModelAnimationFolder, 460, 287); Actor_Voice_Over(2740, kActorVoiceOver); Actor_Voice_Over(2750, kActorVoiceOver); Actor_Voice_Over(2760, kActorVoiceOver); @@ -120,7 +120,7 @@ bool SceneScriptUG16::ClickedOn3DObject(const char *objectName, bool a2) { Delay(2000); Actor_Says(kActorMcCoy, 5725, 14); Delay(1000); - Item_Pickup_Spin_Effect(941, 418, 305); + Item_Pickup_Spin_Effect(kModelAnimationDNADataDisc, 418, 305); Actor_Clue_Acquire(kActorMcCoy, kClueDNALutherLance, true, -1); return true; } @@ -386,7 +386,7 @@ void SceneScriptUG16::dialogueWithLuther() { Actor_Says(kActorLance, 420, 17); Actor_Says(kActorMcCoy, 5835, 13); Delay(1000); - Item_Pickup_Spin_Effect(948, 239, 454); + Item_Pickup_Spin_Effect(kModelAnimationFolder, 239, 454); Actor_Voice_Over(2740, kActorVoiceOver); Actor_Voice_Over(2750, kActorVoiceOver); Actor_Voice_Over(2760, kActorVoiceOver); diff --git a/engines/bladerunner/script/scene/ug18.cpp b/engines/bladerunner/script/scene/ug18.cpp index 3b9d7c0d89..3fc49e80da 100644 --- a/engines/bladerunner/script/scene/ug18.cpp +++ b/engines/bladerunner/script/scene/ug18.cpp @@ -90,7 +90,7 @@ void SceneScriptUG18::SceneLoaded() { && !Game_Flag_Query(kFlagUG18GuzzaScene) && Global_Variable_Query(kVariableChapter) == 4 ) { - Item_Add_To_World(kItemBriefcase, 987, kSetUG18, -55.21f, 0.0f, -302.17f, 0, 12, 12, false, true, false, true); + Item_Add_To_World(kItemBriefcase, kModelAnimationBriefcase, kSetUG18, -55.21f, 0.0f, -302.17f, 0, 12, 12, false, true, false, true); } } diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp index b082983ea5..f67f480361 100644 --- a/engines/bladerunner/script/script.cpp +++ b/engines/bladerunner/script/script.cpp @@ -770,15 +770,6 @@ void ScriptBase::Item_Remove_From_World(int itemId) { _vm->_items->remove(itemId); } -// Show text as subtitles mainly for debugging purposes -// eg. display debug data on screen as subtitles -void ScriptBase::Set_Subtitle_Text_On_Screen(Common::String displayText) { - debugC(kDebugScript, "Set_Subtitle_Text_On_Screen(%s)", displayText.c_str()); - _vm->_subtitles->setGameSubsText(displayText, true); - _vm->_subtitles->show(); -} - - void ScriptBase::Item_Spin_In_World(int itemId) { debugC(kDebugScript, "Item_Spin_In_World(%d)", itemId); _vm->_items->spinInWorld(itemId); @@ -809,6 +800,14 @@ bool ScriptBase::Item_Query_Visible(int itemId) { return _vm->_items->isVisible(itemId); } +// Show text as subtitles mainly for debugging purposes +// eg. display debug data on screen as subtitles +void ScriptBase::Set_Subtitle_Text_On_Screen(Common::String displayText) { + debugC(kDebugScript, "Set_Subtitle_Text_On_Screen(%s)", displayText.c_str()); + _vm->_subtitles->setGameSubsText(displayText, true); + _vm->_subtitles->show(); +} + int ScriptBase::Animation_Open() { //This is not implemented in game return -1; diff --git a/engines/bladerunner/script/script.h b/engines/bladerunner/script/script.h index 340752ac4c..fbd366f13a 100644 --- a/engines/bladerunner/script/script.h +++ b/engines/bladerunner/script/script.h @@ -123,12 +123,12 @@ protected: void Actor_Set_Immunity_To_Obstacles(int actorId, bool isImmune); void Item_Add_To_World(int itemId, int animationId, int setId, float x, float y, float z, signed int facing, int height, int width, bool isTargetable, bool isObstacle, bool isPoliceMazeEnemy, bool updateOnly); void Item_Remove_From_World(int itemId); - void Set_Subtitle_Text_On_Screen(Common::String displayText); void Item_Spin_In_World(int itemId); void Item_Flag_As_Target(int itemId); void Item_Flag_As_Non_Target(int itemId); - void Item_Pickup_Spin_Effect(int a1, int a2, int a3); + void Item_Pickup_Spin_Effect(int animationId, int x, int y); bool Item_Query_Visible(int itemId); + void Set_Subtitle_Text_On_Screen(Common::String displayText); int Animation_Open(); int Animation_Close(); int Animation_Start(); |