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authorThanasis Antoniou2019-04-27 19:57:55 +0300
committerThanasis Antoniou2019-04-28 00:21:16 +0300
commit083bfd16873f738bce64da472d95f42e2cc97cb1 (patch)
tree446b30d9ee095f3ad533e65646b0ec47e547120c /engines/bladerunner/script/scene/ct04.cpp
parent2858873db92ea96c8c69bfbd1f3dc9ec703ab871 (diff)
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BLADERUNNER: BB01, DR01, NR01 reduce freq of intro scene
They'll play the first time, but have 33% probability to play on subsequent visits
Diffstat (limited to 'engines/bladerunner/script/scene/ct04.cpp')
-rw-r--r--engines/bladerunner/script/scene/ct04.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/bladerunner/script/scene/ct04.cpp b/engines/bladerunner/script/scene/ct04.cpp
index d86a992b76..94c585da0b 100644
--- a/engines/bladerunner/script/scene/ct04.cpp
+++ b/engines/bladerunner/script/scene/ct04.cpp
@@ -24,18 +24,18 @@
namespace BladeRunner {
-enum kCT03Loops {
- kCT03LoopInshoot = 0,
- kCT03LoopMain = 1
+enum kCT04Loops {
+ kCT04LoopInshot = 0,
+ kCT04LoopMainLoop = 1
};
void SceneScriptCT04::InitializeScene() {
if (Game_Flag_Query(kFlagCT03toCT04)) {
- Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kCT03LoopInshoot, false);
- Scene_Loop_Set_Default(kCT03LoopMain);
+ Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kCT04LoopInshot, false);
+ Scene_Loop_Set_Default(kCT04LoopMainLoop);
Setup_Scene_Information(-150.0f, -621.3f, 357.0f, 533);
} else {
- Scene_Loop_Set_Default(kCT03LoopMain);
+ Scene_Loop_Set_Default(kCT04LoopMainLoop);
Setup_Scene_Information(-82.86f, -621.3f, 769.03f, 1020);
}