diff options
author | Thanasis Antoniou | 2019-04-20 17:32:47 +0300 |
---|---|---|
committer | Thanasis Antoniou | 2019-04-20 17:33:39 +0300 |
commit | a663930dd062edd8bfc217fb19a5cbce37705ece (patch) | |
tree | 6d3b81f51280a1c6b59e1570aac3f976b874175a /engines/bladerunner/script/scene/ct04.cpp | |
parent | 63b8ddb50e03a535c4f61a2424914a3c09579197 (diff) | |
download | scummvm-rg350-a663930dd062edd8bfc217fb19a5cbce37705ece.tar.gz scummvm-rg350-a663930dd062edd8bfc217fb19a5cbce37705ece.tar.bz2 scummvm-rg350-a663930dd062edd8bfc217fb19a5cbce37705ece.zip |
BLADERUNNER: Named constants for animationIds P01
Part one of using named constants for model animations
Diffstat (limited to 'engines/bladerunner/script/scene/ct04.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ct04.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/script/scene/ct04.cpp b/engines/bladerunner/script/scene/ct04.cpp index 43e2db04e7..79347d2c9c 100644 --- a/engines/bladerunner/script/scene/ct04.cpp +++ b/engines/bladerunner/script/scene/ct04.cpp @@ -145,7 +145,7 @@ bool SceneScriptCT04::ClickedOn3DObject(const char *objectName, bool a2) { void SceneScriptCT04::dialogueWithHomeless() { Dialogue_Menu_Clear_List(); if (Global_Variable_Query(kVariableChinyen) > 10 - || Query_Difficulty_Level() == 0 + || Query_Difficulty_Level() == kGameDifficultyEasy ) { DM_Add_To_List_Never_Repeat_Once_Selected(410, 8, 4, -1); // YES } @@ -160,7 +160,7 @@ void SceneScriptCT04::dialogueWithHomeless() { Actor_Says(kActorTransient, 10, 14); Actor_Says(kActorTransient, 20, 14); Actor_Modify_Friendliness_To_Other(kActorTransient, kActorMcCoy, 5); - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Decrement(kVariableChinyen, 10); } break; |