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author | Thanasis Antoniou | 2019-04-05 21:33:47 +0300 |
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committer | Thanasis Antoniou | 2019-04-05 21:35:55 +0300 |
commit | a0beaa6f4e925292f3ffaa8045e580cd579d3ed0 (patch) | |
tree | 8debb2e8a7d8d7a58295d939ea8cd8bfe2b3e8e5 /engines/bladerunner/script/scene/dr03.cpp | |
parent | 62660da0bc8bdbaa464f8b25ee993f6dfb90aa85 (diff) | |
download | scummvm-rg350-a0beaa6f4e925292f3ffaa8045e580cd579d3ed0.tar.gz scummvm-rg350-a0beaa6f4e925292f3ffaa8045e580cd579d3ed0.tar.bz2 scummvm-rg350-a0beaa6f4e925292f3ffaa8045e580cd579d3ed0.zip |
BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
Diffstat (limited to 'engines/bladerunner/script/scene/dr03.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/dr03.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/script/scene/dr03.cpp b/engines/bladerunner/script/scene/dr03.cpp index 008cf45840..4c6ad5b27f 100644 --- a/engines/bladerunner/script/scene/dr03.cpp +++ b/engines/bladerunner/script/scene/dr03.cpp @@ -172,9 +172,9 @@ void SceneScriptDR03::SceneFrameAdvanced(int frame) { || frame == 49 ) { if (Random_Query(0, 1)) { - Sound_Play(97, Random_Query(20, 33), 80, 80, 50); + Sound_Play(kSfxNEON7, Random_Query(20, 33), 80, 80, 50); } else { - Sound_Play(59, Random_Query(5, 6), 80, 80, 50); + Sound_Play(kSfxNEON5, Random_Query(5, 6), 80, 80, 50); } } } |