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author | Thanasis Antoniou | 2019-04-27 19:57:55 +0300 |
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committer | Thanasis Antoniou | 2019-04-28 00:21:16 +0300 |
commit | 083bfd16873f738bce64da472d95f42e2cc97cb1 (patch) | |
tree | 446b30d9ee095f3ad533e65646b0ec47e547120c /engines/bladerunner/script/scene/dr05.cpp | |
parent | 2858873db92ea96c8c69bfbd1f3dc9ec703ab871 (diff) | |
download | scummvm-rg350-083bfd16873f738bce64da472d95f42e2cc97cb1.tar.gz scummvm-rg350-083bfd16873f738bce64da472d95f42e2cc97cb1.tar.bz2 scummvm-rg350-083bfd16873f738bce64da472d95f42e2cc97cb1.zip |
BLADERUNNER: BB01, DR01, NR01 reduce freq of intro scene
They'll play the first time, but have 33% probability to play on subsequent visits
Diffstat (limited to 'engines/bladerunner/script/scene/dr05.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/dr05.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/script/scene/dr05.cpp b/engines/bladerunner/script/scene/dr05.cpp index b433a00618..f2ee2608a5 100644 --- a/engines/bladerunner/script/scene/dr05.cpp +++ b/engines/bladerunner/script/scene/dr05.cpp @@ -25,7 +25,7 @@ namespace BladeRunner { enum kDR05Loops { - kDR05LoopMain = 0, + kDR05LoopMainLoop = 0, kDR05LoopMainDestroyed = 2 }; @@ -44,7 +44,7 @@ void SceneScriptDR05::InitializeScene() { if (Game_Flag_Query(kFlagDR05BombExploded)) { Scene_Loop_Set_Default(kDR05LoopMainDestroyed); } else { - Scene_Loop_Set_Default(kDR05LoopMain); + Scene_Loop_Set_Default(kDR05LoopMainLoop); } } |