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authorPeter Kohaut2019-01-13 20:38:17 +0100
committerPeter Kohaut2019-01-13 21:06:58 +0100
commiteb84113222562a3da2161ca7190cfd26a57f8080 (patch)
treecbd5e8ab78fe12126e83edb4b5fabf617fb402a4 /engines/bladerunner/script/scene/ps10.cpp
parentefbcc757b62461914121e4e00891361994d90643 (diff)
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BLADERUNNER: More variable names in the game scripts
Diffstat (limited to 'engines/bladerunner/script/scene/ps10.cpp')
-rw-r--r--engines/bladerunner/script/scene/ps10.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/bladerunner/script/scene/ps10.cpp b/engines/bladerunner/script/scene/ps10.cpp
index 3957ee1c7d..c9da4892d0 100644
--- a/engines/bladerunner/script/scene/ps10.cpp
+++ b/engines/bladerunner/script/scene/ps10.cpp
@@ -319,7 +319,7 @@ static const int *getPoliceMazePS10TrackData9() {
void SceneScriptPS10::InitializeScene() {
Police_Maze_Set_Pause_State(true);
- if (Game_Flag_Query(15)) {
+ if (Game_Flag_Query(kFlagPS11toPS10)) {
float x = World_Waypoint_Query_X(4);
float y = World_Waypoint_Query_Y(4);
float z = World_Waypoint_Query_Z(4);
@@ -469,7 +469,7 @@ bool SceneScriptPS10::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptPS10::ClickedOnExit(int exitId) {
if (exitId == 1) {
if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 6, 12, true, false)) {
- Game_Flag_Set(14);
+ Game_Flag_Set(kFlagPS10toPS11);
removeTargets();
Global_Variable_Decrement(kVariablePoliceMazeScore, kPoliceMazePS10TargetCount - Global_Variable_Query(kVariablePoliceMazePS10TargetCounter));
Global_Variable_Set(kVariablePoliceMazePS10TargetCounter, kPoliceMazePS10TargetCount);
@@ -492,10 +492,10 @@ void SceneScriptPS10::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
}
void SceneScriptPS10::PlayerWalkedIn() {
- if (Game_Flag_Query(15)) {
+ if (Game_Flag_Query(kFlagPS11toPS10)) {
Loop_Actor_Walk_To_XYZ(kActorMcCoy, -352.09f, -9.23f, 267.95f, 0, false, true, 0);
Police_Maze_Set_Pause_State(false);
- Game_Flag_Reset(15);
+ Game_Flag_Reset(kFlagPS11toPS10);
//return true;
return;
} else {