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authorPeter Kohaut2017-03-29 01:50:47 +0200
committerPeter Kohaut2017-03-29 01:55:06 +0200
commitd42b39817d89421b932f2b4079a2bed0b737754c (patch)
tree7eccdb4280cbd8ebbe5f7a7798ac8f9722ea1b64 /engines/bladerunner/script/scene/ps11.cpp
parent4564b84d918e13bfceed4338aa3111bf468b0f0e (diff)
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BLADERUNNER: introduced some game constants
Game script are more readable now Fixed name of Officer Leary
Diffstat (limited to 'engines/bladerunner/script/scene/ps11.cpp')
-rw-r--r--engines/bladerunner/script/scene/ps11.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/script/scene/ps11.cpp b/engines/bladerunner/script/scene/ps11.cpp
index 1b20781451..dba7f1abd5 100644
--- a/engines/bladerunner/script/scene/ps11.cpp
+++ b/engines/bladerunner/script/scene/ps11.cpp
@@ -223,7 +223,7 @@ bool SceneScriptPS11::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptPS11::ClickedOnExit(int exitId) {
if (exitId == 0) {
- if (!Loop_Actor_Walk_To_Waypoint(0, 6, 12, 1, false)) {
+ if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 6, 12, 1, false)) {
Game_Flag_Set(15);
sub_402744();
Set_Enter(14, 73);
@@ -231,7 +231,7 @@ bool SceneScriptPS11::ClickedOnExit(int exitId) {
return true;
}
if (exitId == 1) {
- if (!Loop_Actor_Walk_To_Waypoint(0, 8, 12, 1, false)) {
+ if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 8, 12, 1, false)) {
Game_Flag_Set(16);
sub_402744();
Global_Variable_Decrement(9, 20 - Global_Variable_Query(11));