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author | Peter Kohaut | 2019-01-13 20:38:17 +0100 |
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committer | Peter Kohaut | 2019-01-13 21:06:58 +0100 |
commit | eb84113222562a3da2161ca7190cfd26a57f8080 (patch) | |
tree | cbd5e8ab78fe12126e83edb4b5fabf617fb402a4 /engines/bladerunner/script/scene/ps11.cpp | |
parent | efbcc757b62461914121e4e00891361994d90643 (diff) | |
download | scummvm-rg350-eb84113222562a3da2161ca7190cfd26a57f8080.tar.gz scummvm-rg350-eb84113222562a3da2161ca7190cfd26a57f8080.tar.bz2 scummvm-rg350-eb84113222562a3da2161ca7190cfd26a57f8080.zip |
BLADERUNNER: More variable names in the game scripts
Diffstat (limited to 'engines/bladerunner/script/scene/ps11.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ps11.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/bladerunner/script/scene/ps11.cpp b/engines/bladerunner/script/scene/ps11.cpp index e6311b3ca1..01ed9874c3 100644 --- a/engines/bladerunner/script/scene/ps11.cpp +++ b/engines/bladerunner/script/scene/ps11.cpp @@ -25,10 +25,10 @@ namespace BladeRunner { void SceneScriptPS11::InitializeScene() { - if (Game_Flag_Query(14)) { + if (Game_Flag_Query(kFlagPS10toPS11)) { Scene_Loop_Start_Special(0, 0, 0); Scene_Loop_Set_Default(1); - Game_Flag_Reset(14); + Game_Flag_Reset(kFlagPS10toPS11); Setup_Scene_Information(World_Waypoint_Query_X(6), World_Waypoint_Query_Y(6), World_Waypoint_Query_Z(6), 840); } else { Scene_Loop_Set_Default(1); @@ -224,19 +224,19 @@ bool SceneScriptPS11::ClickedOnItem(int itemId, bool a2) { bool SceneScriptPS11::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 6, 12, 1, false)) { - Game_Flag_Set(15); + Game_Flag_Set(kFlagPS11toPS10); sub_402744(); - Set_Enter(14, kScenePS10); + Set_Enter(kSetPS10_PS11_PS12_PS13, kScenePS10); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 8, 12, 1, false)) { - Game_Flag_Set(16); + Game_Flag_Set(kFlagPS11toPS12); sub_402744(); Global_Variable_Decrement(9, 20 - Global_Variable_Query(11)); Global_Variable_Set(11, 20); - Set_Enter(14, kScenePS12); + Set_Enter(kSetPS10_PS11_PS12_PS13, kScenePS12); } return true; } |