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author | Thanasis Antoniou | 2019-04-27 19:57:55 +0300 |
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committer | Thanasis Antoniou | 2019-04-28 00:21:16 +0300 |
commit | 083bfd16873f738bce64da472d95f42e2cc97cb1 (patch) | |
tree | 446b30d9ee095f3ad533e65646b0ec47e547120c /engines/bladerunner/script/scene/rc51.cpp | |
parent | 2858873db92ea96c8c69bfbd1f3dc9ec703ab871 (diff) | |
download | scummvm-rg350-083bfd16873f738bce64da472d95f42e2cc97cb1.tar.gz scummvm-rg350-083bfd16873f738bce64da472d95f42e2cc97cb1.tar.bz2 scummvm-rg350-083bfd16873f738bce64da472d95f42e2cc97cb1.zip |
BLADERUNNER: BB01, DR01, NR01 reduce freq of intro scene
They'll play the first time, but have 33% probability to play on subsequent visits
Diffstat (limited to 'engines/bladerunner/script/scene/rc51.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/rc51.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/script/scene/rc51.cpp b/engines/bladerunner/script/scene/rc51.cpp index 85182b8e9d..ed5642de6c 100644 --- a/engines/bladerunner/script/scene/rc51.cpp +++ b/engines/bladerunner/script/scene/rc51.cpp @@ -26,7 +26,7 @@ namespace BladeRunner { enum kRC51Loops { kRC51LoopInshotFromRC02 = 0, - kRC51LoopMain = 1 + kRC51LoopMainLoop = 1 }; enum kRC51Exits { @@ -37,7 +37,7 @@ void SceneScriptRC51::InitializeScene() { Setup_Scene_Information(-8.87f, -1238.89f, 108164.27f, 66); Scene_Exit_Add_2D_Exit(kRC51ExitRC02, 0, 460, 639, 479, 2); Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kRC51LoopInshotFromRC02, false); - Scene_Loop_Set_Default(kRC51LoopMain); + Scene_Loop_Set_Default(kRC51LoopMainLoop); } void SceneScriptRC51::SceneLoaded() { |