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author | Thanasis Antoniou | 2019-04-20 17:32:47 +0300 |
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committer | Thanasis Antoniou | 2019-04-20 17:33:39 +0300 |
commit | a663930dd062edd8bfc217fb19a5cbce37705ece (patch) | |
tree | 6d3b81f51280a1c6b59e1570aac3f976b874175a /engines/bladerunner/script/scene/ug02.cpp | |
parent | 63b8ddb50e03a535c4f61a2424914a3c09579197 (diff) | |
download | scummvm-rg350-a663930dd062edd8bfc217fb19a5cbce37705ece.tar.gz scummvm-rg350-a663930dd062edd8bfc217fb19a5cbce37705ece.tar.bz2 scummvm-rg350-a663930dd062edd8bfc217fb19a5cbce37705ece.zip |
BLADERUNNER: Named constants for animationIds P01
Part one of using named constants for model animations
Diffstat (limited to 'engines/bladerunner/script/scene/ug02.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ug02.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/script/scene/ug02.cpp b/engines/bladerunner/script/scene/ug02.cpp index 266eb4b847..67d2d92612 100644 --- a/engines/bladerunner/script/scene/ug02.cpp +++ b/engines/bladerunner/script/scene/ug02.cpp @@ -73,7 +73,7 @@ void SceneScriptUG02::SceneLoaded() { if (!Game_Flag_Query(kFlagUG02RagiationGooglesTaken) && Game_Flag_Query(kFlagIzoIsReplicant) ) { - Item_Add_To_World(kItemRadiationGoogles, 963, kSetUG02, -300.37f, 120.16f, -81.31f, 0, 8, 8, false, true, false, true); + Item_Add_To_World(kItemRadiationGoogles, kModelAnimationRadiationGoggles, kSetUG02, -300.37f, 120.16f, -81.31f, 0, 8, 8, false, true, false, true); } } |