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authorThanasis Antoniou2019-07-22 01:08:23 +0300
committerThanasis Antoniou2019-07-22 01:09:23 +0300
commitaf9ec2f69139d74a697b6e534d31c8f31e1ce587 (patch)
treec521d71c82aa8a4a7adc3ef05225a11da9c4edb1 /engines/bladerunner/script/scene
parent4e16711e478d416846502164864faa31bc59fa7b (diff)
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BLADERUNNER: Revert uint32 vars to int32 if they could be init to -1
Diffstat (limited to 'engines/bladerunner/script/scene')
-rw-r--r--engines/bladerunner/script/scene/ct01.cpp4
-rw-r--r--engines/bladerunner/script/scene/dr06.cpp2
-rw-r--r--engines/bladerunner/script/scene/nr10.cpp2
-rw-r--r--engines/bladerunner/script/scene/rc02.cpp4
-rw-r--r--engines/bladerunner/script/scene/ug16.cpp2
5 files changed, 7 insertions, 7 deletions
diff --git a/engines/bladerunner/script/scene/ct01.cpp b/engines/bladerunner/script/scene/ct01.cpp
index a1a63bf22e..e58f270053 100644
--- a/engines/bladerunner/script/scene/ct01.cpp
+++ b/engines/bladerunner/script/scene/ct01.cpp
@@ -534,8 +534,8 @@ void SceneScriptCT01::PlayerWalkedIn() {
void SceneScriptCT01::PlayerWalkedOut() {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
if (Game_Flag_Query(kFlagCT01toCT12)) {
- Ambient_Sounds_Remove_Looping_Sound(kSfxCTAMBL1, true);
- Ambient_Sounds_Remove_Looping_Sound(kSfxCTAMBR1, true);
+ Ambient_Sounds_Remove_Looping_Sound(kSfxCTAMBL1, 1);
+ Ambient_Sounds_Remove_Looping_Sound(kSfxCTAMBR1, 1);
} else {
Ambient_Sounds_Remove_All_Looping_Sounds(1);
}
diff --git a/engines/bladerunner/script/scene/dr06.cpp b/engines/bladerunner/script/scene/dr06.cpp
index 037f10dcf4..0d788ba124 100644
--- a/engines/bladerunner/script/scene/dr06.cpp
+++ b/engines/bladerunner/script/scene/dr06.cpp
@@ -85,7 +85,7 @@ bool SceneScriptDR06::ClickedOn3DObject(const char *objectName, bool a2) {
Game_Flag_Set(kFlagDR06JesterActive);
} else {
Overlay_Play("DR06over", 0, true, true, 0);
- Ambient_Sounds_Remove_Looping_Sound(kSfxJESTMOV1, false);
+ Ambient_Sounds_Remove_Looping_Sound(kSfxJESTMOV1, 0);
Game_Flag_Reset(kFlagDR06JesterActive);
}
return true;
diff --git a/engines/bladerunner/script/scene/nr10.cpp b/engines/bladerunner/script/scene/nr10.cpp
index 270feb50e9..778f19d33c 100644
--- a/engines/bladerunner/script/scene/nr10.cpp
+++ b/engines/bladerunner/script/scene/nr10.cpp
@@ -81,7 +81,7 @@ bool SceneScriptNR10::ClickedOn3DObject(const char *objectName, bool combatMode)
Game_Flag_Reset(kFlagNR10McCoyBlinded);
Actor_Set_Invisible(kActorMcCoy, false);
Actor_Set_Invisible(kActorDektora, false);
- Ambient_Sounds_Remove_Looping_Sound(kSfx35MM, true);
+ Ambient_Sounds_Remove_Looping_Sound(kSfx35MM, 1);
Sound_Play(kSfx35MMBRK1, 52, 0, 0, 50);
Scene_Loop_Set_Default(0);
Scene_Loop_Start_Special(kSceneLoopModeOnce, 0, true);
diff --git a/engines/bladerunner/script/scene/rc02.cpp b/engines/bladerunner/script/scene/rc02.cpp
index 84b67d9f77..e307fdf1dc 100644
--- a/engines/bladerunner/script/scene/rc02.cpp
+++ b/engines/bladerunner/script/scene/rc02.cpp
@@ -416,8 +416,8 @@ bool SceneScriptRC02::ClickedOnExit(int exitId) {
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -71.51f, -1238.89f, 108587.15f, 0, true, false, false)) {
Game_Flag_Set(kFlagRC02toRC01);
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
- Ambient_Sounds_Remove_Looping_Sound(kSfxBRBED5, true);
- Ambient_Sounds_Remove_Looping_Sound(kSfxWINDLOP8, true);
+ Ambient_Sounds_Remove_Looping_Sound(kSfxBRBED5, 1);
+ Ambient_Sounds_Remove_Looping_Sound(kSfxWINDLOP8, 1);
Ambient_Sounds_Adjust_Looping_Sound(kSfxRCRAIN1, 100, -101, 1);
Actor_Set_Goal_Number(kActorRunciter, kGoalRunciterDefault);
Set_Enter(kSetRC01, kSceneRC01);
diff --git a/engines/bladerunner/script/scene/ug16.cpp b/engines/bladerunner/script/scene/ug16.cpp
index b1dbdda0f4..b6f5c21553 100644
--- a/engines/bladerunner/script/scene/ug16.cpp
+++ b/engines/bladerunner/script/scene/ug16.cpp
@@ -185,7 +185,7 @@ bool SceneScriptUG16::ClickedOn2DRegion(int region) {
void SceneScriptUG16::SceneFrameAdvanced(int frame) {
if (frame == 132) {
- Ambient_Sounds_Remove_Looping_Sound(kSfxELECLAB1, true);
+ Ambient_Sounds_Remove_Looping_Sound(kSfxELECLAB1, 1);
}
}