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| author | Thanasis Antoniou | 2019-07-22 01:08:23 +0300 |
|---|---|---|
| committer | Thanasis Antoniou | 2019-07-22 01:09:23 +0300 |
| commit | af9ec2f69139d74a697b6e534d31c8f31e1ce587 (patch) | |
| tree | c521d71c82aa8a4a7adc3ef05225a11da9c4edb1 /engines/bladerunner/script/scene | |
| parent | 4e16711e478d416846502164864faa31bc59fa7b (diff) | |
| download | scummvm-rg350-af9ec2f69139d74a697b6e534d31c8f31e1ce587.tar.gz scummvm-rg350-af9ec2f69139d74a697b6e534d31c8f31e1ce587.tar.bz2 scummvm-rg350-af9ec2f69139d74a697b6e534d31c8f31e1ce587.zip | |
BLADERUNNER: Revert uint32 vars to int32 if they could be init to -1
Diffstat (limited to 'engines/bladerunner/script/scene')
| -rw-r--r-- | engines/bladerunner/script/scene/ct01.cpp | 4 | ||||
| -rw-r--r-- | engines/bladerunner/script/scene/dr06.cpp | 2 | ||||
| -rw-r--r-- | engines/bladerunner/script/scene/nr10.cpp | 2 | ||||
| -rw-r--r-- | engines/bladerunner/script/scene/rc02.cpp | 4 | ||||
| -rw-r--r-- | engines/bladerunner/script/scene/ug16.cpp | 2 |
5 files changed, 7 insertions, 7 deletions
diff --git a/engines/bladerunner/script/scene/ct01.cpp b/engines/bladerunner/script/scene/ct01.cpp index a1a63bf22e..e58f270053 100644 --- a/engines/bladerunner/script/scene/ct01.cpp +++ b/engines/bladerunner/script/scene/ct01.cpp @@ -534,8 +534,8 @@ void SceneScriptCT01::PlayerWalkedIn() { void SceneScriptCT01::PlayerWalkedOut() { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); if (Game_Flag_Query(kFlagCT01toCT12)) { - Ambient_Sounds_Remove_Looping_Sound(kSfxCTAMBL1, true); - Ambient_Sounds_Remove_Looping_Sound(kSfxCTAMBR1, true); + Ambient_Sounds_Remove_Looping_Sound(kSfxCTAMBL1, 1); + Ambient_Sounds_Remove_Looping_Sound(kSfxCTAMBR1, 1); } else { Ambient_Sounds_Remove_All_Looping_Sounds(1); } diff --git a/engines/bladerunner/script/scene/dr06.cpp b/engines/bladerunner/script/scene/dr06.cpp index 037f10dcf4..0d788ba124 100644 --- a/engines/bladerunner/script/scene/dr06.cpp +++ b/engines/bladerunner/script/scene/dr06.cpp @@ -85,7 +85,7 @@ bool SceneScriptDR06::ClickedOn3DObject(const char *objectName, bool a2) { Game_Flag_Set(kFlagDR06JesterActive); } else { Overlay_Play("DR06over", 0, true, true, 0); - Ambient_Sounds_Remove_Looping_Sound(kSfxJESTMOV1, false); + Ambient_Sounds_Remove_Looping_Sound(kSfxJESTMOV1, 0); Game_Flag_Reset(kFlagDR06JesterActive); } return true; diff --git a/engines/bladerunner/script/scene/nr10.cpp b/engines/bladerunner/script/scene/nr10.cpp index 270feb50e9..778f19d33c 100644 --- a/engines/bladerunner/script/scene/nr10.cpp +++ b/engines/bladerunner/script/scene/nr10.cpp @@ -81,7 +81,7 @@ bool SceneScriptNR10::ClickedOn3DObject(const char *objectName, bool combatMode) Game_Flag_Reset(kFlagNR10McCoyBlinded); Actor_Set_Invisible(kActorMcCoy, false); Actor_Set_Invisible(kActorDektora, false); - Ambient_Sounds_Remove_Looping_Sound(kSfx35MM, true); + Ambient_Sounds_Remove_Looping_Sound(kSfx35MM, 1); Sound_Play(kSfx35MMBRK1, 52, 0, 0, 50); Scene_Loop_Set_Default(0); Scene_Loop_Start_Special(kSceneLoopModeOnce, 0, true); diff --git a/engines/bladerunner/script/scene/rc02.cpp b/engines/bladerunner/script/scene/rc02.cpp index 84b67d9f77..e307fdf1dc 100644 --- a/engines/bladerunner/script/scene/rc02.cpp +++ b/engines/bladerunner/script/scene/rc02.cpp @@ -416,8 +416,8 @@ bool SceneScriptRC02::ClickedOnExit(int exitId) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -71.51f, -1238.89f, 108587.15f, 0, true, false, false)) { Game_Flag_Set(kFlagRC02toRC01); Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); - Ambient_Sounds_Remove_Looping_Sound(kSfxBRBED5, true); - Ambient_Sounds_Remove_Looping_Sound(kSfxWINDLOP8, true); + Ambient_Sounds_Remove_Looping_Sound(kSfxBRBED5, 1); + Ambient_Sounds_Remove_Looping_Sound(kSfxWINDLOP8, 1); Ambient_Sounds_Adjust_Looping_Sound(kSfxRCRAIN1, 100, -101, 1); Actor_Set_Goal_Number(kActorRunciter, kGoalRunciterDefault); Set_Enter(kSetRC01, kSceneRC01); diff --git a/engines/bladerunner/script/scene/ug16.cpp b/engines/bladerunner/script/scene/ug16.cpp index b1dbdda0f4..b6f5c21553 100644 --- a/engines/bladerunner/script/scene/ug16.cpp +++ b/engines/bladerunner/script/scene/ug16.cpp @@ -185,7 +185,7 @@ bool SceneScriptUG16::ClickedOn2DRegion(int region) { void SceneScriptUG16::SceneFrameAdvanced(int frame) { if (frame == 132) { - Ambient_Sounds_Remove_Looping_Sound(kSfxELECLAB1, true); + Ambient_Sounds_Remove_Looping_Sound(kSfxELECLAB1, 1); } } |
