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authorPeter Kohaut2018-03-06 21:10:48 +0100
committerPeter Kohaut2018-03-06 21:12:52 +0100
commit2a0bdd7df8a60c59d96f077d50567460cbf8e814 (patch)
tree724162bc0e4e7bdfeaf140e631c8d502b364be42 /engines/bladerunner/script/script.h
parent09ebefe96131a98f56db235b92d59a8e14b3f082 (diff)
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BLADERUNNER: Added stairs & ladder support
Diffstat (limited to 'engines/bladerunner/script/script.h')
-rw-r--r--engines/bladerunner/script/script.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/script/script.h b/engines/bladerunner/script/script.h
index ae6e6eeafb..edfbacdcae 100644
--- a/engines/bladerunner/script/script.h
+++ b/engines/bladerunner/script/script.h
@@ -109,8 +109,8 @@ protected:
void Async_Actor_Walk_To_Waypoint(int actorId, int waypointId, int destinationOffset, bool run);
void Async_Actor_Walk_To_XYZ(int actorId, float x, float y, float z, int destinationOffset, bool run);
void Actor_Force_Stop_Walking(int actorId);
- bool Loop_Actor_Travel_Stairs(int actorId, int a2, int a3, int a4);
- bool Loop_Actor_Travel_Ladder(int actorId, int a2, int a3, int a4);
+ void Loop_Actor_Travel_Stairs(int actorId, int stepCount, bool up, int animationModeEnd);
+ void Loop_Actor_Travel_Ladder(int actorId, int stepCount, bool up, int animationModeEnd);
void Actor_Clue_Add_To_Database(int actorId, int clueId, int weight, bool clueAcquired, bool unknownFlag, int fromActorId);
void Actor_Clue_Acquire(int actorId, int clueId, bool unknownFlag, int fromActorId);
void Actor_Clue_Lose(int actorId, int clueId);