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author | Thanasis Antoniou | 2019-05-08 22:57:06 +0300 |
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committer | Thanasis Antoniou | 2019-05-08 22:58:04 +0300 |
commit | db0020c55fa0078e1ff01156454f224df02dba6c (patch) | |
tree | 5d8145cbb03616712b40fd317b7169f8142a9efe /engines/bladerunner/script/script.h | |
parent | 3c67ce0eed26712946244d06e119ee398562a704 (diff) | |
download | scummvm-rg350-db0020c55fa0078e1ff01156454f224df02dba6c.tar.gz scummvm-rg350-db0020c55fa0078e1ff01156454f224df02dba6c.tar.bz2 scummvm-rg350-db0020c55fa0078e1ff01156454f224df02dba6c.zip |
BLADERUNNER: Another fix for confess to Guzza
Diffstat (limited to 'engines/bladerunner/script/script.h')
-rw-r--r-- | engines/bladerunner/script/script.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/script/script.h b/engines/bladerunner/script/script.h index fbd366f13a..7641b2279b 100644 --- a/engines/bladerunner/script/script.h +++ b/engines/bladerunner/script/script.h @@ -107,7 +107,7 @@ protected: bool Loop_Actor_Walk_To_Item(int actorId, int itemId, int proximity, bool interruptible, bool run); bool Loop_Actor_Walk_To_Scene_Object(int actorId, const char *objectName, int proximity, bool interruptible, bool run); bool Loop_Actor_Walk_To_Waypoint(int actorId, int waypointId, int proximity, bool interruptible, bool run); - bool Loop_Actor_Walk_To_XYZ(int actorId, float x, float y, float z, int proximity, bool interruptible, bool run, bool a7); + bool Loop_Actor_Walk_To_XYZ(int actorId, float x, float y, float z, int proximity, bool interruptible, bool run, bool force); void Async_Actor_Walk_To_Waypoint(int actorId, int waypointId, int proximity, bool run); void Async_Actor_Walk_To_XYZ(int actorId, float x, float y, float z, int proximity, bool run); void Actor_Force_Stop_Walking(int actorId); |