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authorThomas Fach-Pedersen2015-05-01 10:13:30 +0200
committerEugene Sandulenko2016-09-29 22:33:39 +0200
commit90f879f5a88ed7ab0aff2a46b84f1581f20432e4 (patch)
tree8df0888a3ad8f2f23d8c91522a202d3ef96207bb /engines/bladerunner/script
parent28c55ade8985d3721a444bbc253eadcef062b8cf (diff)
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BLADERUNNER: Implement Player_Loses_Control and Player_Gains_Control
Diffstat (limited to 'engines/bladerunner/script')
-rw-r--r--engines/bladerunner/script/script.cpp11
-rw-r--r--engines/bladerunner/script/script.h4
2 files changed, 11 insertions, 4 deletions
diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp
index 62754bea3c..5788936536 100644
--- a/engines/bladerunner/script/script.cpp
+++ b/engines/bladerunner/script/script.cpp
@@ -172,8 +172,15 @@ void ScriptBase::Actor_Clue_Add_To_Database(int a0, int a1, int a2, int a3, int
// ScriptBase::Animation_Stop
// ScriptBase::Animation_Skip_To_Frame
// ScriptBase::Delay
-// ScriptBase::Player_Loses_Control
-// ScriptBase::Player_Gains_Control
+
+void ScriptBase::Player_Loses_Control() {
+ _vm->playerLosesControl();
+}
+
+void ScriptBase::Player_Gains_Control() {
+ _vm->playerGainsControl();
+}
+
// ScriptBase::Player_Set_Combat_Mode
// ScriptBase::Player_Query_Combat_Mode
// ScriptBase::Player_Set_Combat_Mode_Access
diff --git a/engines/bladerunner/script/script.h b/engines/bladerunner/script/script.h
index 82f7be8bb5..e399a64f29 100644
--- a/engines/bladerunner/script/script.h
+++ b/engines/bladerunner/script/script.h
@@ -131,8 +131,8 @@ protected:
// Animation_Stop
// Animation_Skip_To_Frame
// Delay
- // Player_Loses_Control
- // Player_Gains_Control
+ void Player_Loses_Control();
+ void Player_Gains_Control();
// Player_Set_Combat_Mode
// Player_Query_Combat_Mode
// Player_Set_Combat_Mode_Access