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authorThanasis Antoniou2019-07-10 13:58:54 +0300
committerThanasis Antoniou2019-07-10 13:59:31 +0300
commitf2c4a39d23e9ec2f475af43d2c58b5f7ec8d92a1 (patch)
treeab2e7bd962e4508804721ff8b46ecdcc0149b1d3 /engines/bladerunner/script
parentf2f91fa773b737e1315489cd1f775e5c23f5515a (diff)
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BLADERUNNER: Note for unused kOuttakeFlyThrough
Diffstat (limited to 'engines/bladerunner/script')
-rw-r--r--engines/bladerunner/script/scene/ma01.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/bladerunner/script/scene/ma01.cpp b/engines/bladerunner/script/scene/ma01.cpp
index d21ac5d7c6..e818218eb9 100644
--- a/engines/bladerunner/script/scene/ma01.cpp
+++ b/engines/bladerunner/script/scene/ma01.cpp
@@ -308,6 +308,10 @@ void SceneScriptMA01::PlayerWalkedOut() {
if (Global_Variable_Query(kVariableChapter) == 1) {
Outtake_Play(kOuttakeTowards2, true, -1);
Outtake_Play(kOuttakeInside1, true, -1);
+// // Commented out - Has no sound - TODO can we use external SFX for it?
+// if (_vm->_cutContent) {
+// Outtake_Play(kOuttakeFlyThrough, true, -1);
+// }
Outtake_Play(kOuttakeTowards1, true, -1);
}
#if BLADERUNNER_ORIGINAL_BUGS