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author | Peter Kohaut | 2019-10-13 14:08:49 +0200 |
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committer | Peter Kohaut | 2019-10-13 14:09:47 +0200 |
commit | cd7e44f9f92c3aee7b99ecf44e8dbfbb252904d0 (patch) | |
tree | 2fb470e0166eaf4f125778b1675b4a49c20232e4 /engines/bladerunner/slice_renderer.cpp | |
parent | 2b0bce60908ec7fb2d1e2c950d4a967bc16e158a (diff) | |
download | scummvm-rg350-cd7e44f9f92c3aee7b99ecf44e8dbfbb252904d0.tar.gz scummvm-rg350-cd7e44f9f92c3aee7b99ecf44e8dbfbb252904d0.tar.bz2 scummvm-rg350-cd7e44f9f92c3aee7b99ecf44e8dbfbb252904d0.zip |
BLADERUNNER: Group shapes loading
Diffstat (limited to 'engines/bladerunner/slice_renderer.cpp')
-rw-r--r-- | engines/bladerunner/slice_renderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/slice_renderer.cpp b/engines/bladerunner/slice_renderer.cpp index 54cc0f4120..7f3976f7e8 100644 --- a/engines/bladerunner/slice_renderer.cpp +++ b/engines/bladerunner/slice_renderer.cpp @@ -38,7 +38,7 @@ SliceRenderer::SliceRenderer(BladeRunnerEngine *vm) { _vm = vm; _pixelFormat = screenPixelFormat(); - for (int i = 0; i < 942; i++) { // yes, its going just to 942 and not 997 + for (int i = 0; i < ARRAYSIZE(_animationsShadowEnabled); i++) { // original game ss going just yp to 942 and not 997 _animationsShadowEnabled[i] = true; } _animation = -1; |