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path: root/engines/bladerunner/slice_renderer.cpp
AgeCommit message (Expand)Author
2019-10-13BLADERUNNER: Group shapes loadingPeter Kohaut
2019-10-03BLADERUNNER: Remove use of C99 math functionsCameron Cawley
2019-09-12BLADERUNNER: Remove use of unaligned memory access (#1839)Cameron Cawley
2019-08-31BLADERUNNER: Use best pixel format on every platformPeter Kohaut
2019-07-28BLADERUNNER: prevent seg fault in ESPERThanasis Antoniou
2019-04-17BLADERUNNER: Fixed typo in pixelFormat namePeter Kohaut
2019-04-17BLADERUNNER: Abstraction from 555 pixel formatPeter Kohaut
2019-02-23BLADERUNNER: Fixed CppCheck warningsPeter Kohaut
2019-02-10BLADERUNNER: Added shorty modePeter Kohaut
2018-11-24BLADERUNNER: Preliminary saving & loading supportPeter Kohaut
2018-11-18BLADERUNNER: Fixed perspective slice renderingPeter Kohaut
2018-08-26BLADERUNNER: Remove use of C99 mathColin Snover
2018-03-17BLADERUNNER: Added combatPeter Kohaut
2018-03-11BLADERUNNER: Added shadowsPeter Kohaut
2018-02-12BLADERUNNER: Fixed more Coverity issuesPeter Kohaut
2018-02-11BLADERUNNER: VK small fixesPeter Kohaut
2018-02-01BLADERUNNER: Fixed few Coverity issuesPeter Kohaut
2018-01-28BLADERUNNER: Added basic KIA interfacePeter Kohaut
2017-09-10BLADERUNNER: Added music support & added MaggiePeter Kohaut
2017-08-26BLADERUNNER: Support for AESCPeter Kohaut
2017-04-02BLADERUNNER: fixed lighting cachePeter Kohaut
2016-10-22BLADERUNNER: Fix uninitialized variable accessesThomas Fach-Pedersen
2016-10-15BLADERUNNER: Fix compilation on older gccEugene Sandulenko
2016-10-12BLADERUNNER: added picking up of itemsPeter Kohaut
2016-10-09BLADERUNNER: fixed speed of pickup effectPeter Kohaut
2016-10-08BLADERUNNER: added item pickup effectPeter Kohaut
2016-10-03BLADERUNNER: Code formatting fixesEugene Sandulenko
2016-09-29BLADERUNNER: fixed current frame selection for lightsPeter Kohaut
2016-09-29BLADERUNNER: fixed lightningPeter Kohaut
2016-09-29BLADERUNNER: added rendering support for lighting and effects, but its not wo...Peter Kohaut
2016-09-29BLADERUNNER: added all scene scripts, esper script, kia script, vk script, co...Peter Kohaut
2016-09-29BLADERUNNER: Pull in changes from madmoosePeter Kohaut
2016-09-29BLADERUNNER: added implementation of more script methods added combat structu...Peter Kohaut
2016-09-29BLADERUNNER: still adding structures... and implementing some of script metho...Peter Kohaut
2016-09-29BLADERUNNER: just basic objects description scene stuff - lightning and effec...Peter Kohaut
2016-09-29BLADERUNNER: Add support for ambient sounds, game flags and variables, and us...Thomas Fach-Pedersen
2016-09-29BLADERUNNER: First pass at slice animation rendererThomas Fach-Pedersen