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author | Peter Kohaut | 2018-01-14 12:12:06 +0100 |
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committer | Peter Kohaut | 2018-01-28 10:57:16 +0100 |
commit | 1e5f9d3078f236f306b5d868bcd52f4e47f7b512 (patch) | |
tree | 0d402af27d75064d60e4674ab3bd4c9ad08759f1 /engines/bladerunner/vqa_player.cpp | |
parent | 3a937f19c0a5e347c801c62d345475be082f9e41 (diff) | |
download | scummvm-rg350-1e5f9d3078f236f306b5d868bcd52f4e47f7b512.tar.gz scummvm-rg350-1e5f9d3078f236f306b5d868bcd52f4e47f7b512.tar.bz2 scummvm-rg350-1e5f9d3078f236f306b5d868bcd52f4e47f7b512.zip |
BLADERUNNER: Added basic KIA interface
Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
Diffstat (limited to 'engines/bladerunner/vqa_player.cpp')
-rw-r--r-- | engines/bladerunner/vqa_player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/vqa_player.cpp b/engines/bladerunner/vqa_player.cpp index 7e820b7db2..1616459d36 100644 --- a/engines/bladerunner/vqa_player.cpp +++ b/engines/bladerunner/vqa_player.cpp @@ -164,7 +164,7 @@ void VQAPlayer::updateLights(Lights *lights) { } bool VQAPlayer::setLoop(int loop, int repeatsCount, int loopSetMode, void (*callback)(void *, int, int), void *callbackData) { -#if 0 +#if BLADERUNNER_DEBUG_CONSOLE debug("VQAPlayer::setBeginAndEndFrameFromLoop(%i, %i, %i), streamLoaded = %i", loop, repeatsCount, loopSetMode, _s != nullptr); #endif if (_s == nullptr) { @@ -185,7 +185,7 @@ bool VQAPlayer::setLoop(int loop, int repeatsCount, int loopSetMode, void (*call } bool VQAPlayer::setBeginAndEndFrame(int begin, int end, int repeatsCount, int loopSetMode, void (*callback)(void *, int, int), void *callbackData) { -#if 0 +#if BLADERUNNER_DEBUG_CONSOLE debug("VQAPlayer::setBeginAndEndFrame(%i, %i, %i, %i), streamLoaded = %i", begin, end, repeatsCount, loopSetMode, _s != nullptr); #endif |