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author | Peter Kohaut | 2019-01-30 21:18:23 +0100 |
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committer | Peter Kohaut | 2019-01-31 21:27:31 +0100 |
commit | b16b26ac722a381c4ab43e66886b3012962556ed (patch) | |
tree | 0cd8338df5cf6c762513e405fdd067914bea3e11 /engines/bladerunner | |
parent | 8f350905e99d27a9e4a5428e8300511b156bf03f (diff) | |
download | scummvm-rg350-b16b26ac722a381c4ab43e66886b3012962556ed.tar.gz scummvm-rg350-b16b26ac722a381c4ab43e66886b3012962556ed.tar.bz2 scummvm-rg350-b16b26ac722a381c4ab43e66886b3012962556ed.zip |
BLADERUNNER: Clean up NR04 and related scripts
Diffstat (limited to 'engines/bladerunner')
-rw-r--r-- | engines/bladerunner/game_constants.h | 46 | ||||
-rw-r--r-- | engines/bladerunner/script/ai/dektora.cpp | 8 | ||||
-rw-r--r-- | engines/bladerunner/script/ai/early_q.cpp | 140 | ||||
-rw-r--r-- | engines/bladerunner/script/ai/hanoi.cpp | 46 | ||||
-rw-r--r-- | engines/bladerunner/script/ai/mccoy.cpp | 120 | ||||
-rw-r--r-- | engines/bladerunner/script/ai_script.h | 4 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/nr01.cpp | 2 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/nr03.cpp | 8 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/nr04.cpp | 260 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/nr05.cpp | 2 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/nr07.cpp | 2 | ||||
-rw-r--r-- | engines/bladerunner/script/scene_script.h | 6 |
12 files changed, 350 insertions, 294 deletions
diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h index 51c33e1c16..54923ab1bb 100644 --- a/engines/bladerunner/game_constants.h +++ b/engines/bladerunner/game_constants.h @@ -945,8 +945,10 @@ enum Flags { kFlagHF05CrazyLegsTalk1 = 562, kFlagHF05CrazyLegsTalk2 = 563, kFlagEarlyQStartedChapter3 = 564, + kFlagNotUsed565 = 565, // has no use kFlagHF03toHF04 = 566, // is never checked kFlagHF04toHF03 = 567, + kFlagNR04EarlyQWalkedIn = 569, kFlagNR03Entered = 573, kFlagHF04DoorsClosed = 584, kFlagHF04CloseDoors = 585, @@ -961,7 +963,10 @@ enum Flags { kFlagKIAPrivacyAddonIntro = 599, kFlagSteeleAimingAtGordo = 603, kFlagNR03McCoyThrownOut = 604, + kFlagNR04DiscFound = 605, + kFlagNR04EarlyQStungByScorpions = 606, kFlagTB07toTB02 = 608, + kFlagNR04McCoyAimedAtEarlyQ = 609, kFlagNR03HanoiTalk = 611, kFlagTB07RachaelTalk = 612, kFlagHF03LucyTalk = 613, @@ -972,6 +977,7 @@ enum Flags { kFlagNR08Available = 620, kFlagNR08TouchedDektora = 622, kFlagTB07TyrellMeeting = 625, + kFlagNR01McCoyIsDrugged = 627, kFlagNR07McCoyIsCop = 638, kFlagNR10toNR11 = 641, // is never checked kFlagSteeleKnowsBulletBobIsDead = 643, @@ -1173,9 +1179,9 @@ enum Scenes { kSceneHF02 = 35, // Hysteria Hall - Hall of Mirrors - Exit kSceneHF03 = 36, // Hysteria Hall - Hysteria Arcade kSceneHF04 = 37, // Hysteria Hall - Hall of Mirrors - kSceneHF05 = 38, // Hysteria Hall - Crazy Legs Larry Autos - kSceneHF06 = 39, - kSceneHF07 = 40, + kSceneHF05 = 38, // Hysteria Hall - Crazy Legs Larry Autos - Inside + kSceneHF06 = 39, // Hysteria Hall - Crazy Legs Larry Autos - Root + kSceneHF07 = 40, // Hysteria Hall - Crazy Legs Larry Autos - Underground kSceneKP01 = 41, kSceneKP02 = 42, kSceneKP03 = 43, @@ -1558,7 +1564,13 @@ enum GoalMcCoy { kGoalMcCoyBB11PrepareToRunAway = 101, kGoalMcCoyBB11RunAway = 102, kGoalMcCoyBB11GetCaught = 103, - kGoalMcCoyNR03ThrownOut = 210, + kGoalMcCoyNRxxSitAtTable = 200, + kGoalMcCoyNRxxStandUp = 201, + kGoalMcCoyNR01ThrownOut = 210, + kGoalMcCoyNR01GetUp = 211, + kGoalMcCoyNR01LayDrugged = 212, + kGoalMcCoyNR04Drink = 220, + kGoalMcCoyNR04PassOut = 221, kGoalMcCoyArrested = 500 }; @@ -1780,6 +1792,24 @@ enum GoalRunciter { enum GoalEarlyQ { // cut feature? goals 0 - 200 has no use as EarlyQ is walking around NR which is not accessible kGoalEarlyQWalkAround = 200, + + kGoalEarlyQNR04Enter = 201, + kGoalEarlyQNR04Talk1 = 202, + kGoalEarlyQNR04GoToBar = 203, + kGoalEarlyQNR04PourDrink = 204, + kGoalEarlyQNR04GoToMcCoy = 205, + kGoalEarlyQNR04McCoyPulledGun = 206, + kGoalEarlyQNR04SitDown = 207, + kGoalEarlyQNR04ScorpionsCheck = 208, + kGoalEarlyQNR04Talk2 = 209, + kGoalEarlyQNR04StungByScorpions = 210, + kGoalEarlyQNR04WaitForPulledGun = 211, + kGoalEarlyQNR04TakeDisk = 212, + kGoalEarlyQNR04Talk3 = 213, + kGoalEarlyQNR04AskForDisk = 214, + kGoalEarlyQNR04HandDrink = 215, + kGoalEarlyQNR04GetShot = 216, + kGoalEarlyQNR04Leave = 217, kGoalEarlyQNR05Wait = 220, kGoalEarlyQNR05WillLeave = 221, kGoalEarlyQNR05Leave = 222, @@ -1819,15 +1849,19 @@ enum GoalOfficerLeary { enum GoalHanoi { kGoalHanoiDefault = 200, kGoalHanoiResetTimer = 201, + kGoalHanoiNR07TalkToMcCoy = 202, + kGoalHanoiNR07GrabMcCoy = 203, kGoalHanoiNR03GoToDefaultPosition = 210, kGoalHanoiNR03GoToSwivelTable = 211, kGoalHanoiNR03GoToOfficeDoor = 212, kGoalHanoiNR03GoToDancer = 213, kGoalHanoiNR03StartGuarding = 215, - kGoalHanoiNR03ThrowOutMcCoy = 220, + kGoalHanoiThrowOutMcCoy = 220, kGoalHanoiNR08WatchShow = 230, kGoalHanoiNR08Leave = 235, - kGoalHanoiNR08Left = 236 + kGoalHanoiNR08Left = 236, + kGoalHanoiNR04Enter = 240, + kGoalHanoiNR04ShootMcCoy = 241 }; enum GoalDeskClerk { diff --git a/engines/bladerunner/script/ai/dektora.cpp b/engines/bladerunner/script/ai/dektora.cpp index 4106224e45..cb5f1db9b8 100644 --- a/engines/bladerunner/script/ai/dektora.cpp +++ b/engines/bladerunner/script/ai/dektora.cpp @@ -208,7 +208,7 @@ void AIScriptDektora::ClickedByPlayer() { AI_Movement_Track_Flush(kActorHanoi); Actor_Force_Stop_Walking(kActorMcCoy); Player_Loses_Control(); - Actor_Set_Goal_Number(kActorHanoi, 220); + Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiThrowOutMcCoy); return; //true; } @@ -422,7 +422,7 @@ bool AIScriptDektora::GoalChanged(int currentGoalNumber, int newGoalNumber) { break; case 211: - if (Player_Query_Current_Scene() == 61) { + if (Player_Query_Current_Scene() == kSceneNR08) { Game_Flag_Set(651); } else { Game_Flag_Set(636); @@ -431,8 +431,8 @@ bool AIScriptDektora::GoalChanged(int currentGoalNumber, int newGoalNumber) { Actor_Change_Animation_Mode(kActorDektora, 0); Actor_Set_Goal_Number(kActorDektora, 200); } - if (Player_Query_Current_Scene() == 61) { - Actor_Set_Goal_Number(kActorHanoi, 235); + if (Player_Query_Current_Scene() == kSceneNR08) { + Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR08Leave); } else { Game_Flag_Reset(651); } diff --git a/engines/bladerunner/script/ai/early_q.cpp b/engines/bladerunner/script/ai/early_q.cpp index 7237c15a06..093c51d7ac 100644 --- a/engines/bladerunner/script/ai/early_q.cpp +++ b/engines/bladerunner/script/ai/early_q.cpp @@ -91,23 +91,23 @@ void AIScriptEarlyQ::TimerExpired(int timer) { } if (timer == 0 - && Actor_Query_Goal_Number(kActorEarlyQ) == 205 + && Actor_Query_Goal_Number(kActorEarlyQ) == kGoalEarlyQNR04GoToMcCoy ) { Player_Loses_Control(); AI_Countdown_Timer_Reset(kActorEarlyQ, 0); - Actor_Set_Goal_Number(kActorEarlyQ, 215); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04HandDrink); return; //true; } if (timer == 1 - && Actor_Query_Goal_Number(kActorEarlyQ) == 211 + && Actor_Query_Goal_Number(kActorEarlyQ) == kGoalEarlyQNR04WaitForPulledGun ) { AI_Countdown_Timer_Reset(kActorEarlyQ, 1); Player_Loses_Control(); Actor_Change_Animation_Mode(kActorEarlyQ, 29); Delay(2500); - Actor_Face_Actor(kActorEarlyQ, kActorMcCoy, 1); - Actor_Change_Animation_Mode(kActorEarlyQ, 6); + Actor_Face_Actor(kActorEarlyQ, kActorMcCoy, true); + Actor_Change_Animation_Mode(kActorEarlyQ, kAnimationModeCombatAttack); Delay(100); _vm->_aiScripts->callChangeAnimationMode(kActorMcCoy, kAnimationModeCombatHit); Delay(250); @@ -151,15 +151,15 @@ void AIScriptEarlyQ::CompletedMovementTrack() { Actor_Set_Goal_Number(kActorEarlyQ, 100); break; - case 201: - Game_Flag_Set(569); - Player_Set_Combat_Mode(0); - Actor_Set_Targetable(kActorEarlyQ, 1); - Actor_Set_Goal_Number(kActorEarlyQ, 202); + case kGoalEarlyQNR04Enter: + Game_Flag_Set(kFlagNR04EarlyQWalkedIn); + Player_Set_Combat_Mode(false); + Actor_Set_Targetable(kActorEarlyQ, true); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04Talk1); break; - case 203: - Actor_Set_Goal_Number(kActorEarlyQ, 204); + case kGoalEarlyQNR04GoToBar: + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04PourDrink); break; case kGoalEarlyQNR05Leave: @@ -198,29 +198,29 @@ void AIScriptEarlyQ::OtherAgentExitedThisScene(int otherActorId) { } void AIScriptEarlyQ::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { - if ( Game_Flag_Query(569) + if ( Game_Flag_Query(kFlagNR04EarlyQWalkedIn) && otherActorId == kActorMcCoy && combatMode - && !Game_Flag_Query(609) + && !Game_Flag_Query(kFlagNR04McCoyAimedAtEarlyQ) ) { - if (!Game_Flag_Query(565)) { - Game_Flag_Set(565); + if (!Game_Flag_Query(kFlagNotUsed565)) { + Game_Flag_Set(kFlagNotUsed565); } - Game_Flag_Set(609); + Game_Flag_Set(kFlagNR04McCoyAimedAtEarlyQ); AI_Countdown_Timer_Reset(kActorEarlyQ, 0); - Actor_Set_Goal_Number(kActorEarlyQ, 206); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04McCoyPulledGun); return; // true; } - if ( Actor_Query_Goal_Number(kActorEarlyQ) == 211 + if ( Actor_Query_Goal_Number(kActorEarlyQ) == kGoalEarlyQNR04WaitForPulledGun && otherActorId == kActorMcCoy && !combatMode ) { - if (Game_Flag_Query(565) == 1) { - Game_Flag_Reset(565); + if (Game_Flag_Query(kFlagNotUsed565)) { + Game_Flag_Reset(kFlagNotUsed565); } AI_Countdown_Timer_Reset(kActorEarlyQ, 1); - Actor_Set_Goal_Number(kActorEarlyQ, 213); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04Talk3); return; //true; } @@ -228,8 +228,8 @@ void AIScriptEarlyQ::OtherAgentEnteredCombatMode(int otherActorId, int combatMod } void AIScriptEarlyQ::ShotAtAndMissed() { - if (Actor_Query_Goal_Number(kActorEarlyQ) == 211) { - Actor_Set_Goal_Number(kActorEarlyQ, 216); + if (Actor_Query_Goal_Number(kActorEarlyQ) == kGoalEarlyQNR04WaitForPulledGun) { + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04GetShot); //return true; } // return false; @@ -239,7 +239,7 @@ bool AIScriptEarlyQ::ShotAtAndHit() { if (Actor_Query_Goal_Number(kActorEarlyQ) >= 201 && Actor_Query_Goal_Number(kActorEarlyQ) <= 217 ) { - Actor_Set_Goal_Number(kActorEarlyQ, 216); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04GetShot); return true; } @@ -318,7 +318,7 @@ bool AIScriptEarlyQ::GoalChanged(int currentGoalNumber, int newGoalNumber) { } break; - case 201: + case kGoalEarlyQNR04Enter: AI_Movement_Track_Flush(kActorEarlyQ); AI_Movement_Track_Append(kActorEarlyQ, 40, 0); AI_Movement_Track_Append(kActorEarlyQ, 322, 0); @@ -326,95 +326,95 @@ bool AIScriptEarlyQ::GoalChanged(int currentGoalNumber, int newGoalNumber) { AI_Movement_Track_Repeat(kActorEarlyQ); break; - case 203: + case kGoalEarlyQNR04GoToBar: AI_Movement_Track_Flush(kActorEarlyQ); AI_Movement_Track_Append(kActorEarlyQ, 355, 0); AI_Movement_Track_Repeat(kActorEarlyQ); - Actor_Face_Object(kActorMcCoy, "BAR", 1); + Actor_Face_Object(kActorMcCoy, "BAR", true); break; - case 205: + case kGoalEarlyQNR04GoToMcCoy: Loop_Actor_Walk_To_Actor(kActorEarlyQ, 0, 36, 0, 0); AI_Countdown_Timer_Reset(kActorEarlyQ, 0); AI_Countdown_Timer_Start(kActorEarlyQ, 0, 4); break; - case 206: + case kGoalEarlyQNR04McCoyPulledGun: Player_Set_Combat_Mode(kActorSteele); - Actor_Face_Actor(kActorEarlyQ, kActorMcCoy, 1); - Actor_Face_Actor(kActorMcCoy, kActorEarlyQ, 1); + Actor_Face_Actor(kActorEarlyQ, kActorMcCoy, true); + Actor_Face_Actor(kActorMcCoy, kActorEarlyQ, true); Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeCombatIdle); - _vm->_aiScripts->callChangeAnimationMode(kActorMcCoy, 5); - Actor_Says(kActorEarlyQ, 130, 3); - Actor_Says(kActorMcCoy, 3400, 5); - Actor_Says_With_Pause(kActorEarlyQ, 140, 1.0, 3); - Actor_Says_With_Pause(kActorEarlyQ, 150, 1.0, 3); - Actor_Says(kActorMcCoy, 3405, 5); - Actor_Says(kActorEarlyQ, 160, 3); - Actor_Says(kActorMcCoy, 3410, 5); - _vm->_aiScripts->callChangeAnimationMode(kActorMcCoy, 4); - Loop_Actor_Walk_To_XYZ(kActorMcCoy, 31.22f, 0.0f, 267.51f, 0, 1, 0, 0); - Actor_Set_Goal_Number(kActorEarlyQ, 207); - break; - - case 208: + _vm->_aiScripts->callChangeAnimationMode(kActorMcCoy, kAnimationModeCombatAim); + Actor_Says(kActorEarlyQ, 130, kAnimationModeTalk); + Actor_Says(kActorMcCoy, 3400, kAnimationModeCombatAim); + Actor_Says_With_Pause(kActorEarlyQ, 140, 1.0, kAnimationModeTalk); + Actor_Says_With_Pause(kActorEarlyQ, 150, 1.0, kAnimationModeTalk); + Actor_Says(kActorMcCoy, 3405, kAnimationModeCombatAim); + Actor_Says(kActorEarlyQ, 160, kAnimationModeTalk); + Actor_Says(kActorMcCoy, 3410, kAnimationModeCombatAim); + _vm->_aiScripts->callChangeAnimationMode(kActorMcCoy, kAnimationModeCombatIdle); + Loop_Actor_Walk_To_XYZ(kActorMcCoy, 31.22f, 0.0f, 267.51f, 0, true, false, 0); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04SitDown); + break; + + case kGoalEarlyQNR04ScorpionsCheck: if (Game_Flag_Query(kFlagAR02DektoraBoughtScorpions)) { - Actor_Set_Goal_Number(kActorEarlyQ, 210); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04StungByScorpions); } else { - Actor_Set_Goal_Number(kActorEarlyQ, 209); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04Talk2); } break; - case 210: - Actor_Set_Targetable(kActorEarlyQ, 0); - Game_Flag_Set(606); + case kGoalEarlyQNR04StungByScorpions: + Actor_Set_Targetable(kActorEarlyQ, false); + Game_Flag_Set(kFlagNR04EarlyQStungByScorpions); Delay(3500); Actor_Change_Animation_Mode(kActorEarlyQ, 76); Delay(2000); Actor_Set_At_XYZ(kActorEarlyQ, 109.0, 0.0, 374.0, 0); - Actor_Retired_Here(kActorEarlyQ, 12, 12, 1, -1); + Actor_Retired_Here(kActorEarlyQ, 12, 12, true, -1); Actor_Voice_Over(4180, kActorVoiceOver); Scene_Exits_Enable(); break; - case 211: + case kGoalEarlyQNR04WaitForPulledGun: AI_Countdown_Timer_Reset(kActorEarlyQ, 1); AI_Countdown_Timer_Start(kActorEarlyQ, 1, 5); break; - case 212: - Actor_Says(kActorEarlyQ, 0, 3); - Actor_Says(kActorEarlyQ, 10, 3); - Actor_Says(kActorEarlyQ, 20, 3); - Actor_Clue_Lose(kActorMcCoy, 89); + case kGoalEarlyQNR04TakeDisk: + Actor_Says(kActorEarlyQ, 0, kAnimationModeTalk); + Actor_Says(kActorEarlyQ, 10, kAnimationModeTalk); + Actor_Says(kActorEarlyQ, 20, kAnimationModeTalk); + Actor_Clue_Lose(kActorMcCoy, kClueEarlyQsClub); Scene_Exits_Enable(); Player_Gains_Control(); - Game_Flag_Set(627); - Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR03ThrowOutMcCoy); + Game_Flag_Set(kFlagNR01McCoyIsDrugged); + Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiThrowOutMcCoy); break; - case 215: + case kGoalEarlyQNR04HandDrink: if (Actor_Query_Inch_Distance_From_Actor(kActorMcCoy, kActorEarlyQ) > 36) { Loop_Actor_Walk_To_Actor(kActorEarlyQ, kActorMcCoy, 36, kActorMcCoy, kActorMcCoy); } - Actor_Face_Actor(kActorMcCoy, kActorEarlyQ, 1); - Actor_Face_Actor(kActorEarlyQ, kActorMcCoy, 1); + Actor_Face_Actor(kActorMcCoy, kActorEarlyQ, true); + Actor_Face_Actor(kActorEarlyQ, kActorMcCoy, true); Actor_Change_Animation_Mode(kActorEarlyQ, 23); - Scene_Loop_Start_Special(2, 2, 0); + Scene_Loop_Start_Special(kSceneLoopModeOnce, 2, false); Ambient_Sounds_Play_Sound(582, 50, 99, 0, 0); - Actor_Set_Goal_Number(kActorMcCoy, 220); + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyNR04Drink); break; - case 216: + case kGoalEarlyQNR04GetShot: AI_Movement_Track_Flush(kActorEarlyQ); - Actor_Change_Animation_Mode(kActorEarlyQ, 48); + Actor_Change_Animation_Mode(kActorEarlyQ, kAnimationModeDie); Delay(250); Actor_Set_At_XYZ(kActorEarlyQ, 109.0, 0.0, 374.0, 0); - Actor_Set_Goal_Number(kActorHanoi, 240); - Player_Set_Combat_Mode(0); + Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR04Enter); + Player_Set_Combat_Mode(false); break; - case 217: + case kGoalEarlyQNR04Leave: AI_Movement_Track_Flush(kActorEarlyQ); AI_Movement_Track_Append(kActorEarlyQ, 354, 0); AI_Movement_Track_Append(kActorEarlyQ, 322, 0); diff --git a/engines/bladerunner/script/ai/hanoi.cpp b/engines/bladerunner/script/ai/hanoi.cpp index 2ddf27b77e..56c39c2003 100644 --- a/engines/bladerunner/script/ai/hanoi.cpp +++ b/engines/bladerunner/script/ai/hanoi.cpp @@ -105,8 +105,8 @@ void AIScriptHanoi::TimerExpired(int timer) { return; //true; } - if (Actor_Query_Goal_Number(kActorHanoi) != kGoalHanoiNR03ThrowOutMcCoy) { - Actor_Set_Goal_Number(kActorHanoi, 202); + if (Actor_Query_Goal_Number(kActorHanoi) != kGoalHanoiThrowOutMcCoy) { + Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR07TalkToMcCoy); return; //true; } } @@ -115,20 +115,20 @@ void AIScriptHanoi::TimerExpired(int timer) { void AIScriptHanoi::CompletedMovementTrack() { switch (Actor_Query_Goal_Number(kActorHanoi)) { - case 202: + case kGoalHanoiNR07TalkToMcCoy: Actor_Says(kActorHanoi, 130, 3); Actor_Says(kActorDektora, 540, 30); - Actor_Set_Goal_Number(kActorHanoi, 203); + Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR07GrabMcCoy); break; - case 203: + case kGoalHanoiNR07GrabMcCoy: Actor_Face_Actor(kActorHanoi, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorHanoi, true); Actor_Change_Animation_Mode(kActorHanoi, 23); Actor_Set_Invisible(kActorMcCoy, true); Actor_Says(kActorMcCoy, 3595, kAnimationModeTalk); Actor_Says(kActorHanoi, 140, kAnimationModeTalk); - Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR03ThrowOutMcCoy); + Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiThrowOutMcCoy); break; case kGoalHanoiNR03GoToDancer: @@ -139,8 +139,8 @@ void AIScriptHanoi::CompletedMovementTrack() { Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR08Left); break; - case 240: - Actor_Set_Goal_Number(kActorHanoi, 241); + case kGoalHanoiNR04Enter: + Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR04ShootMcCoy); break; default: @@ -184,9 +184,9 @@ void AIScriptHanoi::OtherAgentEnteredCombatMode(int otherActorId, int combatMode && otherActorId == kActorMcCoy && combatMode ) { - Player_Set_Combat_Mode(kActorMcCoy); + Player_Set_Combat_Mode(false); Player_Loses_Control(); - Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR03ThrowOutMcCoy); + Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiThrowOutMcCoy); return; //true; } return; //false; @@ -222,11 +222,11 @@ bool AIScriptHanoi::GoalChanged(int currentGoalNumber, int newGoalNumber) { AI_Countdown_Timer_Start(kActorHanoi, 0, 45); break; - case 201: + case kGoalHanoiResetTimer: AI_Countdown_Timer_Reset(kActorHanoi, 0); break; - case 202: + case kGoalHanoiNR07TalkToMcCoy: if (Actor_Query_Which_Set_In(kActorMcCoy) == kSetNR07 && Actor_Query_In_Set(kActorDektora, kSetNR07) ) { @@ -242,7 +242,7 @@ bool AIScriptHanoi::GoalChanged(int currentGoalNumber, int newGoalNumber) { } break; - case 203: + case kGoalHanoiNR07GrabMcCoy: if (Actor_Query_Which_Set_In(kActorMcCoy) != kSetNR07) { return false; } @@ -252,7 +252,7 @@ bool AIScriptHanoi::GoalChanged(int currentGoalNumber, int newGoalNumber) { break; case 204: - Actor_Says(kActorHanoi, 210, 3); + Actor_Says(kActorHanoi, 210, kAnimationModeTalk); Actor_Change_Animation_Mode(kActorHanoi, 23); break; @@ -287,7 +287,7 @@ bool AIScriptHanoi::GoalChanged(int currentGoalNumber, int newGoalNumber) { AI_Countdown_Timer_Start(kActorHanoi, 0, 6); break; - case kGoalHanoiNR03ThrowOutMcCoy: + case kGoalHanoiThrowOutMcCoy: Game_Flag_Set(kFlagNR03McCoyThrownOut); AI_Countdown_Timer_Reset(kActorHanoi, 0); Player_Loses_Control(); @@ -318,7 +318,7 @@ bool AIScriptHanoi::GoalChanged(int currentGoalNumber, int newGoalNumber) { case kGoalHanoiNR08Left: break; - case 240: + case kGoalHanoiNR04Enter: Actor_Put_In_Set(kActorHanoi, kSetNR04); Actor_Set_At_XYZ(kActorHanoi, -47.0f, 0.0f, 334.0f, 535); AI_Movement_Track_Flush(kActorHanoi); @@ -326,10 +326,10 @@ bool AIScriptHanoi::GoalChanged(int currentGoalNumber, int newGoalNumber) { AI_Movement_Track_Repeat(kActorHanoi); break; - case 241: - Actor_Face_Actor(kActorHanoi, kActorMcCoy, 1); - Actor_Change_Animation_Mode(kActorHanoi, 6); - Actor_Retired_Here(kActorMcCoy, 12, 12, 1, -1); + case kGoalHanoiNR04ShootMcCoy: + Actor_Face_Actor(kActorHanoi, kActorMcCoy, true); + Actor_Change_Animation_Mode(kActorHanoi, kAnimationModeCombatAttack); + Actor_Retired_Here(kActorMcCoy, 12, 12, true, -1); break; case 9999: @@ -474,7 +474,7 @@ bool AIScriptHanoi::UpdateAnimation(int *animation, int *frame) { _animationState = 0; _animationFrame = 0; *animation = 648; - Actor_Set_Goal_Number(kActorMcCoy, 210); + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyNR01ThrownOut); Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR03GoToDefaultPosition); } break; @@ -503,7 +503,7 @@ bool AIScriptHanoi::UpdateAnimation(int *animation, int *frame) { _animationState = 8; _animationFrame = 0; *animation = 642; - Actor_Set_Goal_Number(kActorHanoi, 241); + Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR04ShootMcCoy); } break; @@ -521,7 +521,7 @@ bool AIScriptHanoi::UpdateAnimation(int *animation, int *frame) { if (_animationFrame == 5) { Actor_Force_Stop_Walking(kActorMcCoy); - Actor_Change_Animation_Mode(kActorMcCoy, 48); + Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDie); } if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) { diff --git a/engines/bladerunner/script/ai/mccoy.cpp b/engines/bladerunner/script/ai/mccoy.cpp index 720c8ef1ea..a0a122e116 100644 --- a/engines/bladerunner/script/ai/mccoy.cpp +++ b/engines/bladerunner/script/ai/mccoy.cpp @@ -31,8 +31,8 @@ AIScriptMcCoy::AIScriptMcCoy(BladeRunnerEngine *vm) : AIScriptBase(vm) { dword_45A0E4 = 0; off_45A0EC = 0.0f; dword_45A0E8 = 0; - dword_45A0F0 = 0; - dword_45A0F4 = 0; + _animationStateNextSpecial = 0; + _animationNextSpecial = 0; dword_45A0F8 = 0; dword_45A0FC = 0; off_45A100 = 0.0f; @@ -49,12 +49,12 @@ void AIScriptMcCoy::Initialize() { dword_45A0E4 = 0; off_45A0EC = 0; dword_45A0E8 = 3; - dword_45A0F0 = 3; - dword_45A0F4 = 20; + _animationStateNextSpecial = 3; + _animationNextSpecial = 20; dword_45A0F8 = -1; dword_45A0FC = 0; off_45A100 = 0; - Actor_Set_Goal_Number(kActorMcCoy, 0); + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyDefault); } bool AIScriptMcCoy::Update() { @@ -81,8 +81,8 @@ bool AIScriptMcCoy::Update() { } return true; - case 201: - Actor_Set_Goal_Number(kActorMcCoy, 0); + case kGoalMcCoyNRxxStandUp: + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyDefault); if (Player_Query_Current_Set() == kSetNR03) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -166.0f, -70.19f, -501.0f, 0, false, false, 0); Actor_Face_Heading(kActorMcCoy, 300, false); @@ -92,17 +92,17 @@ bool AIScriptMcCoy::Update() { Player_Gains_Control(); return true; - case 212: + case kGoalMcCoyNR01LayDrugged: if (Global_Variable_Query(47) >= 13) { Global_Variable_Set(47, 500); - } else if (Global_Variable_Query(47) > 0) { + } if (Global_Variable_Query(47) > 0) { Global_Variable_Decrement(47, 1); } break; - case 221: - Actor_Set_Goal_Number(kActorMcCoy, 0); - Actor_Set_Goal_Number(kActorEarlyQ, 212); + case kGoalMcCoyNR04PassOut: + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyDefault); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04TakeDisk); return true; case 309: @@ -327,18 +327,17 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) { Actor_Face_Actor(kActorMcCoy, kActorSadik, true); return true; - - case 200: + case kGoalMcCoyNRxxSitAtTable: Player_Loses_Control(); Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeIdle); return true; - case kGoalMcCoyNR03ThrownOut: + case kGoalMcCoyNR01ThrownOut: Actor_Put_In_Set(kActorMcCoy, kSetNR01); Actor_Set_At_XYZ(kActorMcCoy, -204.0f, 24.0f, -817.0f, 256); Actor_Set_Invisible(kActorMcCoy, false); - if (Game_Flag_Query(627)) { - Actor_Set_Goal_Number(kActorMcCoy, 212); + if (Game_Flag_Query(kFlagNR01McCoyIsDrugged)) { + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyNR01LayDrugged); } else { _animationState = 53; _animationFrame = Slice_Animation_Query_Number_Of_Frames(18) - 1; @@ -346,7 +345,7 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) { } return true; - case 211: + case kGoalMcCoyNR01GetUp: Actor_Face_Heading(kActorMcCoy, 512, false); Actor_Face_Heading(kActorMcCoy, 768, true); if (Random_Query(0, 1)) { @@ -356,11 +355,11 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) { } Delay(150); Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeIdle); - Actor_Set_Goal_Number(kActorMcCoy, 0); + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyDefault); Player_Gains_Control(); return true; - case 212: + case kGoalMcCoyNR01LayDrugged: Global_Variable_Set(47, 0); Player_Set_Combat_Mode_Access(false); Player_Gains_Control(); @@ -369,7 +368,7 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) { _animationFrame = Slice_Animation_Query_Number_Of_Frames(18) - 1; return true; - case 220: + case kGoalMcCoyNR04Drink: Actor_Change_Animation_Mode(kActorMcCoy, 75); return true; @@ -560,10 +559,10 @@ bool AIScriptMcCoy::UpdateAnimation(int *animation, int *frame) { *animation = 19; _animationState = 0; _animationFrame = 0; - Game_Flag_Reset(627); + Game_Flag_Reset(kFlagNR01McCoyIsDrugged); Scene_Exits_Enable(); Player_Set_Combat_Mode_Access(true); - Actor_Set_Goal_Number(kActorMcCoy, 0); + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyDefault); } break; case 67: @@ -574,8 +573,8 @@ bool AIScriptMcCoy::UpdateAnimation(int *animation, int *frame) { *animation = 19; _animationState = 0; _animationFrame = 0; - if (Actor_Query_Goal_Number(kActorMcCoy) == 220) { - Actor_Change_Animation_Mode(kActorMcCoy, 48); + if (Actor_Query_Goal_Number(kActorMcCoy) == kGoalMcCoyNR04Drink) { + Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDie); } } break; @@ -596,7 +595,7 @@ bool AIScriptMcCoy::UpdateAnimation(int *animation, int *frame) { _animationFrame = 0; _animationState = 14; *animation = 0; - Actor_Set_Goal_Number(kActorMcCoy, 0); + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyDefault); } break; case 64: @@ -631,8 +630,8 @@ bool AIScriptMcCoy::UpdateAnimation(int *animation, int *frame) { *animation = 19; _animationFrame = 0; _animationState = 0; - if (Actor_Query_Goal_Number(kActorMcCoy) == 200) { - Actor_Set_Goal_Number(kActorMcCoy, 201); + if (Actor_Query_Goal_Number(kActorMcCoy) == kGoalMcCoyNRxxSitAtTable) { + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyNRxxStandUp); } } break; @@ -721,8 +720,8 @@ bool AIScriptMcCoy::UpdateAnimation(int *animation, int *frame) { if (Actor_Query_Goal_Number(kActorMcCoy) == kGoalMcCoyBB11GetUp) { Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyBB11PrepareToRunAway); } - if (Actor_Query_Goal_Number(kActorMcCoy) == 210) { - Actor_Set_Goal_Number(kActorMcCoy, 211); + if (Actor_Query_Goal_Number(kActorMcCoy) == kGoalMcCoyNR01ThrownOut) { + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyNR01GetUp); } } break; @@ -740,7 +739,7 @@ bool AIScriptMcCoy::UpdateAnimation(int *animation, int *frame) { if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(28)) { Player_Set_Combat_Mode(true); sub_405800(); - Actor_Set_Goal_Number(kActorMcCoy, 0); + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyDefault); _animationFrame = 0; Player_Gains_Control(); } @@ -753,7 +752,7 @@ bool AIScriptMcCoy::UpdateAnimation(int *animation, int *frame) { *animation = 34; _animationFrame++; if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(34)) { - Actor_Set_Goal_Number(kActorMcCoy, 0); + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyDefault); *animation = 19; _animationFrame = 0; sub_405660(); @@ -996,8 +995,8 @@ bool AIScriptMcCoy::UpdateAnimation(int *animation, int *frame) { _animationFrame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1; _animationState = 50; sub_4054F0(); - if (Actor_Query_Goal_Number(kActorMcCoy) == 220) { - Actor_Set_Goal_Number(kActorMcCoy, 221); + if (Actor_Query_Goal_Number(kActorMcCoy) == kGoalMcCoyNR04Drink) { + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyNR04PassOut); } } break; @@ -1211,10 +1210,10 @@ bool AIScriptMcCoy::UpdateAnimation(int *animation, int *frame) { case 4: if (_animationFrame == 0 && !Game_Flag_Query(kFlagMcCoyAnimation1)) { _animationFrame = 1; - _animationState = dword_45A0F0; - *animation = dword_45A0F4; - dword_45A0F0 = 4; - dword_45A0F4 = 20; + _animationState = _animationStateNextSpecial; + *animation = _animationNextSpecial; + _animationStateNextSpecial = 4; + _animationNextSpecial = 20; } else if (_animationFrame <= 4 && Game_Flag_Query(kFlagMcCoyAnimation1)) { Game_Flag_Reset(kFlagMcCoyAnimation1); *animation = 19; @@ -1380,8 +1379,8 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) { _animationNext = 20; } else { Game_Flag_Reset(kFlagMcCoyAnimation1); - dword_45A0F0 = 4; - dword_45A0F4 = 20; + _animationStateNextSpecial = 4; + _animationNextSpecial = 20; } break; @@ -1472,8 +1471,8 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) { _animationNext = 21; } else { Game_Flag_Reset(kFlagMcCoyAnimation1); - dword_45A0F0 = 5; - dword_45A0F4 = 21; + _animationStateNextSpecial = 5; + _animationNextSpecial = 21; } break; @@ -1485,8 +1484,8 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) { _animationNext = 27; } else { Game_Flag_Reset(kFlagMcCoyAnimation1); - dword_45A0F0 = 6; - dword_45A0F4 = 27; + _animationStateNextSpecial = 6; + _animationNextSpecial = 27; } break; @@ -1498,8 +1497,8 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) { _animationNext = 22; } else { Game_Flag_Reset(kFlagMcCoyAnimation1); - dword_45A0F0 = 7; - dword_45A0F4 = 22; + _animationStateNextSpecial = 7; + _animationNextSpecial = 22; } break; @@ -1510,8 +1509,8 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) { _animationNext = 23; } else { Game_Flag_Reset(kFlagMcCoyAnimation1); - dword_45A0F0 = 8; - dword_45A0F4 = 23; + _animationStateNextSpecial = 8; + _animationNextSpecial = 23; } break; @@ -1522,8 +1521,8 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) { _animationNext = 24; } else { Game_Flag_Reset(kFlagMcCoyAnimation1); - dword_45A0F0 = 9; - dword_45A0F4 = 24; + _animationStateNextSpecial = 9; + _animationNextSpecial = 24; } break; @@ -1534,8 +1533,8 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) { _animationNext = 25; } else { Game_Flag_Reset(kFlagMcCoyAnimation1); - dword_45A0F0 = 10; - dword_45A0F4 = 25; + _animationStateNextSpecial = 10; + _animationNextSpecial = 25; } break; @@ -1546,8 +1545,8 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) { _animationNext = 26; } else { Game_Flag_Reset(kFlagMcCoyAnimation1); - dword_45A0F0 = 11; - dword_45A0F4 = 26; + _animationStateNextSpecial = 11; + _animationNextSpecial = 26; } break; @@ -1558,8 +1557,8 @@ bool AIScriptMcCoy::ChangeAnimationMode(int mode) { _animationNext = 27; } else { Game_Flag_Reset(kFlagMcCoyAnimation1); - dword_45A0F0 = 12; - dword_45A0F4 = 27; + _animationStateNextSpecial = 12; + _animationNextSpecial = 27; } break; @@ -1763,14 +1762,17 @@ void AIScriptMcCoy::sub_4053E0() { off_45A100 = off_45A100 - 0.2f; } else { flt_462710 = flt_462714; - Actor_Set_Goal_Number(kActorMcCoy, 0); - Actor_Retired_Here(kActorMcCoy, 12, 48, 1, -1); + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyDefault); + Actor_Retired_Here(kActorMcCoy, 12, 48, true, -1); } return Actor_Set_At_XYZ(kActorMcCoy, x, flt_462710, z, Actor_Query_Facing_1024(kActorMcCoy)); } void AIScriptMcCoy::sub_4054F0() { - if (Actor_Query_Which_Set_In(kActorMcCoy) == kSetUG15 && Actor_Query_Goal_Number(kActorMcCoy) != 390 && !Game_Flag_Query(682)) { + if (Actor_Query_Which_Set_In(kActorMcCoy) == kSetUG15 + && Actor_Query_Goal_Number(kActorMcCoy) != 390 + && !Game_Flag_Query(682) + ) { float x, y, z; Actor_Query_XYZ(kActorMcCoy, &x, &y, &z); if ((z < 220.0f) && (-210.0f < x) && (-70.0f > x)) { diff --git a/engines/bladerunner/script/ai_script.h b/engines/bladerunner/script/ai_script.h index 134a6a9608..f0f0c9567b 100644 --- a/engines/bladerunner/script/ai_script.h +++ b/engines/bladerunner/script/ai_script.h @@ -102,8 +102,8 @@ DECLARE_SCRIPT(McCoy) int dword_45A0E4; float off_45A0EC; int dword_45A0E8; - int dword_45A0F0; - int dword_45A0F4; + int _animationStateNextSpecial; + int _animationNextSpecial; int dword_45A0F8; int dword_45A0FC; float off_45A100; diff --git a/engines/bladerunner/script/scene/nr01.cpp b/engines/bladerunner/script/scene/nr01.cpp index 76575f2e70..a14c9e75db 100644 --- a/engines/bladerunner/script/scene/nr01.cpp +++ b/engines/bladerunner/script/scene/nr01.cpp @@ -105,7 +105,7 @@ void SceneScriptNR01::SceneLoaded() { } bool SceneScriptNR01::MouseClick(int x, int y) { - if (Actor_Query_Goal_Number(kActorMcCoy) == 212) { + if (Actor_Query_Goal_Number(kActorMcCoy) == kGoalMcCoyNR01LayDrugged) { Global_Variable_Increment(47, 4); return true; } diff --git a/engines/bladerunner/script/scene/nr03.cpp b/engines/bladerunner/script/scene/nr03.cpp index 26f87842b7..4f97be5d26 100644 --- a/engines/bladerunner/script/scene/nr03.cpp +++ b/engines/bladerunner/script/scene/nr03.cpp @@ -165,7 +165,7 @@ bool SceneScriptNR03::ClickedOnExit(int exitId) { Actor_Says(kActorHanoi, 210, 15); AI_Movement_Track_Unpause(kActorHanoi); } else if (warnings == 2) { - Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR03ThrowOutMcCoy); + Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiThrowOutMcCoy); } // game bug? after reentering this does nothing as variable is never reset or checked for > 2 Global_Variable_Increment(kVariableHanoiNR04Warnings, 1); @@ -204,7 +204,7 @@ bool SceneScriptNR03::ClickedOnExit(int exitId) { Actor_Says(kActorHanoi, 210, 12); AI_Movement_Track_Unpause(kActorHanoi); } else if (warnings == 2) { - Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR03ThrowOutMcCoy); + Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiThrowOutMcCoy); } // game bug? after reentering this does nothing as variable is never reset or checked for > 2 Global_Variable_Increment(kVariableHanoiNR05Warnings, 1); @@ -267,7 +267,7 @@ void SceneScriptNR03::SceneFrameAdvanced(int frame) { if (Actor_Query_Goal_Number(kActorGuzza) == kGoalGuzzaSitAtNR03) { Actor_Set_Goal_Number(kActorGuzza, 200); } else if (!Game_Flag_Query(kFlagNR03toNR05)) { - Actor_Set_Goal_Number(kActorMcCoy, 200); + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyNRxxSitAtTable); Player_Gains_Control(); } } @@ -293,7 +293,7 @@ void SceneScriptNR03::PlayerWalkedIn() { } if (Player_Query_Combat_Mode()) { - Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR03ThrowOutMcCoy); + Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiThrowOutMcCoy); } //return false; } diff --git a/engines/bladerunner/script/scene/nr04.cpp b/engines/bladerunner/script/scene/nr04.cpp index 3af9c3e52c..0d90781597 100644 --- a/engines/bladerunner/script/scene/nr04.cpp +++ b/engines/bladerunner/script/scene/nr04.cpp @@ -73,7 +73,7 @@ bool SceneScriptNR04::MouseClick(int x, int y) { return true; } - if (Actor_Query_Animation_Mode(kActorMcCoy) == 53) { + if (Actor_Query_Animation_Mode(kActorMcCoy) == kAnimationModeSit) { Actor_Change_Animation_Mode(kActorMcCoy, 29); return true; } @@ -88,50 +88,54 @@ bool SceneScriptNR04::ClickedOn3DObject(const char *objectName, bool a2) { || Object_Query_Click("DESK", objectName) ) { if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 546, 0, true, false)) { - if (!Object_Query_Click("DESK", objectName)) { - Actor_Face_Object(kActorMcCoy, "B.TV01", true); - Actor_Voice_Over(1530, kActorVoiceOver); - Actor_Voice_Over(1540, kActorVoiceOver); - Actor_Voice_Over(1550, kActorVoiceOver); - } else { + if (Object_Query_Click("DESK", objectName)) { Actor_Face_Object(kActorMcCoy, "DESK", true); if (!Actor_Clue_Query(kActorMcCoy, kCluePeruvianLadyInterview)) { Actor_Voice_Over(1600, kActorVoiceOver); Actor_Voice_Over(1610, kActorVoiceOver); - } else if (Actor_Clue_Query(kActorMcCoy, kClueCollectionReceipt)) { - Actor_Says(kActorMcCoy, 8580, kAnimationModeTalk); - } else { + } else if (!Actor_Clue_Query(kActorMcCoy, kClueCollectionReceipt)) { Actor_Clue_Acquire(kActorMcCoy, kClueCollectionReceipt, false, -1); Item_Pickup_Spin_Effect(961, 247, 141); Actor_Voice_Over(1560, kActorVoiceOver); Actor_Voice_Over(1570, kActorVoiceOver); Actor_Voice_Over(1580, kActorVoiceOver); Actor_Voice_Over(1590, kActorVoiceOver); + } else { + Actor_Says(kActorMcCoy, 8580, kAnimationModeTalk); } - + } else { + Actor_Face_Object(kActorMcCoy, "B.TV01", true); + Actor_Voice_Over(1530, kActorVoiceOver); + Actor_Voice_Over(1540, kActorVoiceOver); + Actor_Voice_Over(1550, kActorVoiceOver); } } - } else if ( Object_Query_Click("TORUS01", objectName) - && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 18.56f, 0.0f, 38.86f, 0, true, false, 0) - && !Game_Flag_Query(605) + return false; + } + + if ( Object_Query_Click("TORUS01", objectName) + && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 18.56f, 0.0f, 38.86f, 0, true, false, 0) + && !Game_Flag_Query(kFlagNR04DiscFound) ) { Unclickable_Object("TORUS01"); Scene_Exits_Disable(); Player_Loses_Control(); - Game_Flag_Set(605); + Game_Flag_Set(kFlagNR04DiscFound); Actor_Face_Object(kActorMcCoy, "TORUS01", true); Item_Pickup_Spin_Effect(975, 358, 160); Actor_Voice_Over(1620, kActorVoiceOver); Actor_Voice_Over(1630, kActorVoiceOver); Actor_Clue_Acquire(kActorMcCoy, kClueEarlyQsClub, false, -1); - Actor_Set_Goal_Number(kActorEarlyQ, 201); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04Enter); + return false; } + return false; } bool SceneScriptNR04::ClickedOnActor(int actorId) { if (actorId == kActorEarlyQ - && Game_Flag_Query(606) + && Game_Flag_Query(kFlagNR04EarlyQStungByScorpions) ) { Actor_Voice_Over(1640, kActorVoiceOver); Actor_Voice_Over(1650, kActorVoiceOver); @@ -149,7 +153,7 @@ bool SceneScriptNR04::ClickedOnItem(int itemId, bool a2) { bool SceneScriptNR04::ClickedOnExit(int exitId) { if (exitId == 0) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 45.0f, 0.0f, -106.0f, 0, 1, false, 0)) { + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 45.0f, 0.0f, -106.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(kFlagNR04toNR03); @@ -161,37 +165,46 @@ bool SceneScriptNR04::ClickedOnExit(int exitId) { } bool SceneScriptNR04::ClickedOn2DRegion(int region) { - if ((region == 0 || region == 1 || region == 2) - && Actor_Query_Which_Set_In(kActorEarlyQ) != 12 - && Actor_Query_Animation_Mode(kActorMcCoy) != 53 - && !Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 445, 0, true, false) + if ((region == 0 + || region == 1 + || region == 2 + ) + && Actor_Query_Which_Set_In(kActorEarlyQ) != kSetNR04 + && Actor_Query_Animation_Mode(kActorMcCoy) != kAnimationModeSit ) { - Actor_Face_Heading(kActorMcCoy, 49, false); - Actor_Change_Animation_Mode(kActorMcCoy, 85); - Delay(2500); - if (Game_Flag_Query(606) == 1) { + if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 445, 0, true, false)) { + Actor_Face_Heading(kActorMcCoy, 49, false); + Actor_Change_Animation_Mode(kActorMcCoy, 85); + Delay(2500); + + if (!Game_Flag_Query(kFlagNR04EarlyQStungByScorpions) + && Game_Flag_Query(kFlagAR02DektoraBoughtScorpions) + ) { + Player_Loses_Control(); + Actor_Voice_Over(4180, kActorVoiceOver); + Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDie); + Ambient_Sounds_Play_Sound(555, 90, 99, 0, 0); + Delay(350); + Actor_Set_At_XYZ(kActorMcCoy, 109.0f, 0.0f, 374.0f, 0); + Actor_Retired_Here(kActorMcCoy, 12, 12, true, -1); + } return true; } - if (Game_Flag_Query(kFlagAR02DektoraBoughtScorpions)) { - Player_Loses_Control(); - Actor_Voice_Over(4180, kActorVoiceOver); - Actor_Change_Animation_Mode(kActorMcCoy, 48); - Ambient_Sounds_Play_Sound(555, 90, 99, 0, 0); - Delay(350); - Actor_Set_At_XYZ(kActorMcCoy, 109.0f, 0.0f, 374.0f, 0); - Actor_Retired_Here(kActorMcCoy, 12, 12, 1, -1); - } - return true; } return false; } void SceneScriptNR04::SceneFrameAdvanced(int frame) { - if (frame == 1 && !Music_Is_Playing()) { - sub_402960(); + if ( frame == 1 + && !Music_Is_Playing() + ) { + playNextMusic(); } - if (frame > 60 && frame < 120) { - sub_402860(frame); + + if (frame > 60 + && frame < 120 + ) { + druggedEffect(frame); } else if (frame == 120) { Set_Fade_Color(1.0f, 1.0f, 1.0f); Set_Fade_Density(0.0f); @@ -202,51 +215,23 @@ void SceneScriptNR04::SceneFrameAdvanced(int frame) { void SceneScriptNR04::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { if (actorId == kActorEarlyQ) { switch (newGoal) { - case 214: - Actor_Change_Animation_Mode(kActorEarlyQ, 29); - Delay(2500); - Actor_Says(kActorEarlyQ, 290, 3); - sub_401DB0(); - //return true; - break; - case 213: - Actor_Clue_Acquire(kActorMcCoy, kClueDektorasDressingRoom, false, kActorEarlyQ); - Item_Pickup_Spin_Effect(984, 200, 160); - Actor_Says(kActorEarlyQ, 200, 30); - Actor_Says(kActorEarlyQ, 210, 30); - Actor_Says(kActorEarlyQ, 220, 30); - Actor_Says_With_Pause(kActorMcCoy, 3425, 1.5f, 23); - Actor_Says(kActorMcCoy, 3430, 3); - Actor_Says(kActorEarlyQ, 240, 30); - Actor_Says(kActorMcCoy, 3435, 3); - Actor_Says(kActorEarlyQ, 250, 30); - Actor_Says(kActorMcCoy, 3440, 3); - Actor_Says(kActorEarlyQ, 280, 30); - Actor_Says(kActorMcCoy, 3445, 3); - Actor_Set_Goal_Number(kActorEarlyQ, 214); - //return true; - break; - case 209: - Actor_Face_Actor(kActorMcCoy, kActorEarlyQ, true); - Delay(3000); - Actor_Says(kActorEarlyQ, 170, 30); - Actor_Says(kActorMcCoy, 3415, 3); - Actor_Says(kActorEarlyQ, 180, 30); - Actor_Says_With_Pause(kActorMcCoy, 3420, 1.5f, 3); - Actor_Says(kActorEarlyQ, 190, 30); - Actor_Set_Goal_Number(kActorEarlyQ, 211); - //return true; - break; - case 207: - Loop_Actor_Walk_To_Waypoint(kActorEarlyQ, 445, 0, 1, false); - Actor_Face_Heading(kActorEarlyQ, 49, false); - Actor_Change_Animation_Mode(kActorEarlyQ, 85); + case kGoalEarlyQNR04Talk1: + Actor_Face_Actor(kActorEarlyQ, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorEarlyQ, true); - Actor_Set_Goal_Number(kActorEarlyQ, 208); - Actor_Clue_Acquire(kActorMcCoy, kClueEarlyQInterview, false, kActorEarlyQ); + Actor_Says(kActorEarlyQ, 30, kAnimationModeTalk); + Actor_Says(kActorMcCoy, 3375, kAnimationModeTalk); + Actor_Says_With_Pause(kActorEarlyQ, 50, 1.5f, kAnimationModeTalk); + Actor_Says(kActorEarlyQ, 60, kAnimationModeTalk); + Actor_Says_With_Pause(kActorMcCoy, 3380, 1.0f, kAnimationModeTalk); + Actor_Says(kActorEarlyQ, 70, kAnimationModeTalk); + Actor_Says(kActorMcCoy, 3415, kAnimationModeTalk); + Actor_Says(kActorEarlyQ, 80, kAnimationModeTalk); + Player_Gains_Control(); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04GoToBar); //return true; break; - case 204: + + case kGoalEarlyQNR04PourDrink: Actor_Face_Actor(kActorMcCoy, kActorEarlyQ, true); Actor_Says(kActorEarlyQ, 90, 73); Actor_Says(kActorMcCoy, 3390, 3); @@ -255,22 +240,55 @@ void SceneScriptNR04::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo Actor_Says(kActorMcCoy, 3385, 3); Actor_Says(kActorEarlyQ, 120, 74); Actor_Face_Actor(kActorEarlyQ, kActorMcCoy, true); - Actor_Set_Goal_Number(kActorEarlyQ, 205); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04GoToMcCoy); //return true; break; - case 202: - Actor_Face_Actor(kActorEarlyQ, kActorMcCoy, true); + + case kGoalEarlyQNR04SitDown: + Loop_Actor_Walk_To_Waypoint(kActorEarlyQ, 445, 0, true, false); + Actor_Face_Heading(kActorEarlyQ, 49, false); + Actor_Change_Animation_Mode(kActorEarlyQ, 85); Actor_Face_Actor(kActorMcCoy, kActorEarlyQ, true); - Actor_Says(kActorEarlyQ, 30, 3); - Actor_Says(kActorMcCoy, 3375, 3); - Actor_Says_With_Pause(kActorEarlyQ, 50, 1.5f, 3); - Actor_Says(kActorEarlyQ, 60, 3); - Actor_Says_With_Pause(kActorMcCoy, 3380, 1.0f, 3); - Actor_Says(kActorEarlyQ, 70, 3); - Actor_Says(kActorMcCoy, 3415, 3); - Actor_Says(kActorEarlyQ, 80, 3); - Player_Gains_Control(); - Actor_Set_Goal_Number(kActorEarlyQ, 203); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04ScorpionsCheck); + Actor_Clue_Acquire(kActorMcCoy, kClueEarlyQInterview, false, kActorEarlyQ); + //return true; + break; + + case kGoalEarlyQNR04Talk2: + Actor_Face_Actor(kActorMcCoy, kActorEarlyQ, true); + Delay(3000); + Actor_Says(kActorEarlyQ, 170, 30); + Actor_Says(kActorMcCoy, 3415, kAnimationModeTalk); + Actor_Says(kActorEarlyQ, 180, 30); + Actor_Says_With_Pause(kActorMcCoy, 3420, 1.5f, kAnimationModeTalk); + Actor_Says(kActorEarlyQ, 190, 30); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04WaitForPulledGun); + //return true; + break; + + case kGoalEarlyQNR04Talk3: + Actor_Clue_Acquire(kActorMcCoy, kClueDektorasDressingRoom, false, kActorEarlyQ); + Item_Pickup_Spin_Effect(984, 200, 160); + Actor_Says(kActorEarlyQ, 200, 30); + Actor_Says(kActorEarlyQ, 210, 30); + Actor_Says(kActorEarlyQ, 220, 30); + Actor_Says_With_Pause(kActorMcCoy, 3425, 1.5f, 23); + Actor_Says(kActorMcCoy, 3430, kAnimationModeTalk); + Actor_Says(kActorEarlyQ, 240, 30); + Actor_Says(kActorMcCoy, 3435, kAnimationModeTalk); + Actor_Says(kActorEarlyQ, 250, 30); + Actor_Says(kActorMcCoy, 3440, kAnimationModeTalk); + Actor_Says(kActorEarlyQ, 280, 30); + Actor_Says(kActorMcCoy, 3445, kAnimationModeTalk); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04AskForDisk); + //return true; + break; + + case kGoalEarlyQNR04AskForDisk: + Actor_Change_Animation_Mode(kActorEarlyQ, 29); + Delay(2500); + Actor_Says(kActorEarlyQ, 290, kAnimationModeTalk); + dialogueWithEarlyQ(); //return true; break; } @@ -279,9 +297,9 @@ void SceneScriptNR04::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo } void SceneScriptNR04::PlayerWalkedIn() { - Loop_Actor_Walk_To_XYZ(kActorMcCoy, 53.0f, 0.0f, -26.0f, 0, 0, false, 0); + Loop_Actor_Walk_To_XYZ(kActorMcCoy, 53.0f, 0.0f, -26.0f, 0, false, false, 0); if (Game_Flag_Query(kFlagAR02DektoraBoughtScorpions)) { - Overlay_Play("nr04over", 0, 1, 0, 0); + Overlay_Play("nr04over", 0, true, false, 0); Delay(4000); Overlay_Remove("nr04over"); } @@ -294,28 +312,30 @@ void SceneScriptNR04::PlayerWalkedOut() { void SceneScriptNR04::DialogueQueueFlushed(int a1) { } -void SceneScriptNR04::sub_401DB0() { +void SceneScriptNR04::dialogueWithEarlyQ() { Dialogue_Menu_Clear_List(); - DM_Add_To_List(1530, 10, 5, 3); - DM_Add_To_List(1540, 3, 5, 10); + DM_Add_To_List(1530, 10, 5, 3); // GIVE DISC + DM_Add_To_List(1540, 3, 5, 10); // KEEP IT + Dialogue_Menu_Appear(320, 240); int answer = Dialogue_Menu_Query_Input(); Dialogue_Menu_Disappear(); - if (answer == 1530) { - Loop_Actor_Walk_To_Actor(kActorEarlyQ, kActorMcCoy, 36, 0, false); + + if (answer == 1530) { // GIVE DISC + Loop_Actor_Walk_To_Actor(kActorEarlyQ, kActorMcCoy, 36, false, false); Actor_Change_Animation_Mode(kActorMcCoy, 23); Actor_Change_Animation_Mode(kActorEarlyQ, 23); Delay(1500); - Actor_Says(kActorEarlyQ, 300, 3); - Actor_Change_Animation_Mode(kActorMcCoy, 0); - Actor_Change_Animation_Mode(kActorEarlyQ, 0); - Actor_Says(kActorEarlyQ, 310, 3); - ADQ_Add(kActorMcCoy, 3450, 3); + Actor_Says(kActorEarlyQ, 300, kAnimationModeTalk); + Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeIdle); + Actor_Change_Animation_Mode(kActorEarlyQ, kAnimationModeIdle); + Actor_Says(kActorEarlyQ, 310, kAnimationModeTalk); + ADQ_Add(kActorMcCoy, 3450, kAnimationModeTalk); Actor_Set_Targetable(kActorEarlyQ, false); - Actor_Set_Goal_Number(kActorEarlyQ, 217); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04Leave); Actor_Clue_Lose(kActorMcCoy, kClueEarlyQsClub); Scene_Exits_Enable(); - } else if (answer == 1540) { + } else if (answer == 1540) { // KEEP IT Actor_Says(kActorMcCoy, 8512, 15); Actor_Says(kActorEarlyQ, 320, 12); Actor_Says(kActorMcCoy, 3455, 13); @@ -325,12 +345,12 @@ void SceneScriptNR04::sub_401DB0() { Actor_Says(kActorMcCoy, 3465, 12); Actor_Says(kActorEarlyQ, 350, 16); Actor_Set_Targetable(kActorEarlyQ, false); - Actor_Set_Goal_Number(kActorEarlyQ, 217); + Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04Leave); Scene_Exits_Enable(); } } -void SceneScriptNR04::sub_402860(int frame) { +void SceneScriptNR04::druggedEffect(int frame) { float colorMap[] = { 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, @@ -359,20 +379,20 @@ void SceneScriptNR04::sub_402860(int frame) { } } -void SceneScriptNR04::sub_402960() { - int v0 = Global_Variable_Query(53); - if (!v0) { +void SceneScriptNR04::playNextMusic() { + int track = Global_Variable_Query(kVariableEarlyQFrontMusic); + if (track == 0) { Music_Play(14, 11, 80, 2, -1, 0, 0); - } else if (v0 == 1) { + } else if (track == 1) { Music_Play(13, 11, 80, 2, -1, 0, 0); - } else if (v0 == 2) { + } else if (track == 2) { Music_Play(5, 11, 80, 2, -1, 0, 0); } - v0++; - if (v0 > 2) { - v0 = 0; + track++; + if (track > 2) { + track = 0; } - Global_Variable_Set(53, v0); + Global_Variable_Set(kVariableEarlyQFrontMusic, track); } } // End of namespace BladeRunner diff --git a/engines/bladerunner/script/scene/nr05.cpp b/engines/bladerunner/script/scene/nr05.cpp index f88e8c0cee..eb16152f31 100644 --- a/engines/bladerunner/script/scene/nr05.cpp +++ b/engines/bladerunner/script/scene/nr05.cpp @@ -181,7 +181,7 @@ void SceneScriptNR05::SceneFrameAdvanced(int frame) { if ( frame == 134 && !Game_Flag_Query(kFlagNR05toNR03) ) { - Actor_Set_Goal_Number(kActorMcCoy, 200); + Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyNRxxSitAtTable); } //return true; } diff --git a/engines/bladerunner/script/scene/nr07.cpp b/engines/bladerunner/script/scene/nr07.cpp index 4ba1438885..0b23d61b02 100644 --- a/engines/bladerunner/script/scene/nr07.cpp +++ b/engines/bladerunner/script/scene/nr07.cpp @@ -54,7 +54,7 @@ bool SceneScriptNR07::ClickedOn3DObject(const char *objectName, bool a2) { bool SceneScriptNR07::ClickedOnActor(int actorId) { if (actorId == kActorDektora) { - if (Actor_Query_Goal_Number(kActorHolloway) < kGoalHollowayGoToNR07) { // Holloway is not yet comming + if (Actor_Query_Goal_Number(kActorHolloway) >= kGoalHollowayGoToNR07) { // Holloway is not yet comming return true; } diff --git a/engines/bladerunner/script/scene_script.h b/engines/bladerunner/script/scene_script.h index 77cf8597d4..0767fee704 100644 --- a/engines/bladerunner/script/scene_script.h +++ b/engines/bladerunner/script/scene_script.h @@ -307,9 +307,9 @@ DECLARE_SCRIPT(NR03) END_SCRIPT DECLARE_SCRIPT(NR04) - void sub_401DB0(); - void sub_402860(int frame); - void sub_402960(); + void dialogueWithEarlyQ(); + void druggedEffect(int frame); + void playNextMusic(); END_SCRIPT DECLARE_SCRIPT(NR05) |