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authorPaul Gilbert2011-07-16 22:28:49 +1000
committerPaul Gilbert2011-07-16 22:28:49 +1000
commite1df646ace3f0b487ef810a5489c3f0c2090da71 (patch)
treecf52ac9f95e7b4e1adcd1fd9903da92c60e40013 /engines/cge/cge.cpp
parent00061bc5dd6492fcb3be9781b134f1928f69205b (diff)
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CGE: Set up a separate variable for the game tick speed, independent from frame rate
Diffstat (limited to 'engines/cge/cge.cpp')
-rw-r--r--engines/cge/cge.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/cge/cge.cpp b/engines/cge/cge.cpp
index bb5b786330..97712591fa 100644
--- a/engines/cge/cge.cpp
+++ b/engines/cge/cge.cpp
@@ -58,6 +58,7 @@ CGEEngine::CGEEngine(OSystem *syst, const ADGameDescription *gameDescription)
void CGEEngine::setup() {
// Initialise fields
_lastFrame = 0;
+ _lastTick = 0;
_hero = NULL;
_shadow = NULL;
_miniCave = NULL;