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authorStrangerke2011-11-29 23:27:00 +0100
committerStrangerke2011-11-29 23:27:35 +0100
commit732006611327898436da8b58f57611ffe39b4455 (patch)
tree40a4d0a4ef61deeed423a3a8aca1e3276a964297 /engines/cge/cge_main.cpp
parentfda6e1534bc1dfad7f1f32ccf0bb51f3eb34974d (diff)
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CGE: Remove key sound in System::touch().
ALTering dice no longer is no longer noisy
Diffstat (limited to 'engines/cge/cge_main.cpp')
-rw-r--r--engines/cge/cge_main.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp
index 01bd037315..db47c61d42 100644
--- a/engines/cge/cge_main.cpp
+++ b/engines/cge/cge_main.cpp
@@ -757,7 +757,8 @@ void System::touch(uint16 mask, int x, int y) {
funTouch();
if (mask & kEventKeyb) {
- _vm->keyClick();
+ // The original was calling keyClick()
+ // The sound is uselessly annoying and noisy, so it has been removed
_vm->killText();
if (_vm->_startupMode == 1) {
_vm->_commandHandler->addCommand(kCmdClear, -1, 0, NULL);