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authoruruk2014-05-13 10:29:41 +0200
committeruruk2014-05-13 10:33:15 +0200
commite30296976c56301f7d4f90868b6f95af87d2de4a (patch)
tree376a4a3bf79cbb4f007227df640d40761ec204a2 /engines/cge2/cge2.cpp
parent2f404690e79377eb960d0acba36f09441c4693fd (diff)
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CGE2: Instantiate CommandHandler.
Diffstat (limited to 'engines/cge2/cge2.cpp')
-rw-r--r--engines/cge2/cge2.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/cge2/cge2.cpp b/engines/cge2/cge2.cpp
index c9fb590400..0c8318a507 100644
--- a/engines/cge2/cge2.cpp
+++ b/engines/cge2/cge2.cpp
@@ -51,6 +51,7 @@ CGE2Engine::CGE2Engine(OSystem *syst, const ADGameDescription *gameDescription)
_heroTab[i] = nullptr;
_eye = nullptr;
_spare = nullptr;
+ _commandHandler = nullptr;
_quitFlag = false;
_bitmapPalette = nullptr;
@@ -72,6 +73,7 @@ void CGE2Engine::init() {
_heroTab[i] = new HeroTab(this);
_eye = new V3D();
_spare = new Spare(this);
+ _commandHandler = new CommandHandler(this, false);
}
void CGE2Engine::deinit() {
@@ -86,6 +88,7 @@ void CGE2Engine::deinit() {
delete _heroTab[i];
delete _eye;
delete _spare;
+ delete _commandHandler;
}
bool CGE2Engine::hasFeature(EngineFeature f) const {