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author | uruk | 2014-05-23 10:55:58 +0200 |
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committer | uruk | 2014-05-23 10:55:58 +0200 |
commit | e98554309d85578826001d9305b0e4c4df658450 (patch) | |
tree | bf2548dde774824eec765602c294cb1dc286478e /engines/cge2/cge2.cpp | |
parent | afa15dd74f0a97d373409bb39333b5f25e7f507a (diff) | |
download | scummvm-rg350-e98554309d85578826001d9305b0e4c4df658450.tar.gz scummvm-rg350-e98554309d85578826001d9305b0e4c4df658450.tar.bz2 scummvm-rg350-e98554309d85578826001d9305b0e4c4df658450.zip |
CGE2: Add mainLoop() and handleFrame().
Also implement connecting things.
Diffstat (limited to 'engines/cge2/cge2.cpp')
-rw-r--r-- | engines/cge2/cge2.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/cge2/cge2.cpp b/engines/cge2/cge2.cpp index fe94e16387..89ec3b0b42 100644 --- a/engines/cge2/cge2.cpp +++ b/engines/cge2/cge2.cpp @@ -70,6 +70,8 @@ CGE2Engine::CGE2Engine(OSystem *syst, const ADGameDescription *gameDescription) _sex = true; _mouseTop = kWorldHeight / 3; _dark = false; + _lastFrame = 0; + _lastTick = 0; } void CGE2Engine::init() { |