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authoruruk2014-07-25 23:24:06 +0200
committeruruk2014-07-25 23:24:06 +0200
commit56da652e8f748155cea0269d3dec5f295905a9be (patch)
tree17a12d1634a8d3dd3990a47054599b5a4aa51978 /engines/cge2/cge2.h
parent5861b963ed4af0531052c2354159acdd57e661c7 (diff)
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CGE2: Rearrange things a bit in cge2.h.
Diffstat (limited to 'engines/cge2/cge2.h')
-rw-r--r--engines/cge2/cge2.h17
1 files changed, 9 insertions, 8 deletions
diff --git a/engines/cge2/cge2.h b/engines/cge2/cge2.h
index 9e85d03e7d..c5f7b54afd 100644
--- a/engines/cge2/cge2.h
+++ b/engines/cge2/cge2.h
@@ -151,7 +151,6 @@ public:
void inf(const char *text, ColorBank col = kCBInf);
void movie(const char *ext);
void runGame();
- void initToolbar();
void loadHeroes();
void loadScript(const char *fname, bool onlyToolbar = false);
Sprite *loadSprite(const char *fname, int ref, int scene, V3D &pos);
@@ -177,8 +176,6 @@ public:
Sprite *locate(int ref);
bool isHero(Sprite *spr);
void loadUser();
- void switchSay();
- void checkSaySwitch();
void loadPos();
void releasePocket(Sprite *spr);
void switchHero(int sex);
@@ -193,19 +190,23 @@ public:
void keyClick();
void swapInPocket(Sprite *spr, Sprite *xspr);
void busyStep();
- void checkSounds();
- void checkMusicSwitch();
- void checkVolumeSwitches();
- void updateMusicVolume();
- void updateSpeechVolume();
void optionTouch(int opt, uint16 mask);
void switchColorMode();
void switchMusic(bool on);
+ void updateMusicVolume();
+ void checkMusicSwitch();
void quit();
void setVolume(int idx, int cnt);
+ void checkVolumeSwitches();
void switchCap();
void switchVox();
+ void updateSpeechVolume();
+ void switchSay();
+ void checkSaySwitch();
+ void initToolbar();
+
+ void checkSounds();
void setEye(const V3D &e);
void setEye(const V2D& e2, int z = -kScrWidth);