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authoruruk2014-07-03 09:47:10 +0200
committeruruk2014-07-04 13:01:29 +0200
commitddf4f4598de95ea8b631d9e77c3da4178d61c1d2 (patch)
tree2fefd4ec9b3a28a43c1c1b3975cb86c96f4f3436 /engines/cge2/saveload.cpp
parent927be46c8738ea474476e94ed9868be3c4c0dcf6 (diff)
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CGE2: Rename saveHeroPos() to storeHeroPos().
Diffstat (limited to 'engines/cge2/saveload.cpp')
-rw-r--r--engines/cge2/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cge2/saveload.cpp b/engines/cge2/saveload.cpp
index cb1e981318..f6cbbf93e1 100644
--- a/engines/cge2/saveload.cpp
+++ b/engines/cge2/saveload.cpp
@@ -196,7 +196,7 @@ Common::Error CGE2Engine::saveGameState(int slot, const Common::String &desc) {
writeSavegameHeader(saveFile, header);
// Write out the data of the savegame
- saveHeroPos();
+ storeHeroPos();
sceneDown();
syncGame(nullptr, saveFile);
sceneUp(_now);