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author | Filippos Karapetis | 2016-09-20 10:56:07 +0300 |
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committer | Filippos Karapetis | 2016-10-03 00:33:21 +0300 |
commit | 078cbf0b089588836784513a558cb7dc99b4758b (patch) | |
tree | c8a681d2d6d90a0d83693e36793babd95c7289b6 /engines/chewy/sound.h | |
parent | 8ab1846f59504dc7edd8d26b7702d520e3bab631 (diff) | |
download | scummvm-rg350-078cbf0b089588836784513a558cb7dc99b4758b.tar.gz scummvm-rg350-078cbf0b089588836784513a558cb7dc99b4758b.tar.bz2 scummvm-rg350-078cbf0b089588836784513a558cb7dc99b4758b.zip |
CHEWY: Add a sound player class and use the proper game resolution
Currently, speech and sound effects are supported, but the current
music playing implementation is wrong, as the game's music is
encoded in custom MOD-like files. With the current music
implementation, the PCM parts of these files are played
Diffstat (limited to 'engines/chewy/sound.h')
-rw-r--r-- | engines/chewy/sound.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/engines/chewy/sound.h b/engines/chewy/sound.h new file mode 100644 index 0000000000..6537f3eabe --- /dev/null +++ b/engines/chewy/sound.h @@ -0,0 +1,53 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef CHEWY_SOUND_H +#define CHEWY_SOUND_H + +#include "audio/mixer.h" +#include "chewy/chewy.h" + +namespace Chewy { + +class Resource; + +class Sound { +public: + Sound(); + ~Sound(); + + void playSound(int num, bool loop = false); + void playMusic(int num, bool loop = false); + void playSpeech(int num); + +private: + Audio::SoundHandle _soundHandle; + Audio::SoundHandle _musicHandle; + Audio::SoundHandle _speechHandle; + + Resource *_speechRes; + Resource *_soundRes; +}; + +} // End of namespace Chewy + +#endif |