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authorFilippos Karapetis2016-09-20 10:56:07 +0300
committerFilippos Karapetis2016-10-03 00:33:21 +0300
commit078cbf0b089588836784513a558cb7dc99b4758b (patch)
treec8a681d2d6d90a0d83693e36793babd95c7289b6 /engines/chewy/sound.h
parent8ab1846f59504dc7edd8d26b7702d520e3bab631 (diff)
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CHEWY: Add a sound player class and use the proper game resolution
Currently, speech and sound effects are supported, but the current music playing implementation is wrong, as the game's music is encoded in custom MOD-like files. With the current music implementation, the PCM parts of these files are played
Diffstat (limited to 'engines/chewy/sound.h')
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diff --git a/engines/chewy/sound.h b/engines/chewy/sound.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef CHEWY_SOUND_H
+#define CHEWY_SOUND_H
+
+#include "audio/mixer.h"
+#include "chewy/chewy.h"
+
+namespace Chewy {
+
+class Resource;
+
+class Sound {
+public:
+ Sound();
+ ~Sound();
+
+ void playSound(int num, bool loop = false);
+ void playMusic(int num, bool loop = false);
+ void playSpeech(int num);
+
+private:
+ Audio::SoundHandle _soundHandle;
+ Audio::SoundHandle _musicHandle;
+ Audio::SoundHandle _speechHandle;
+
+ Resource *_speechRes;
+ Resource *_soundRes;
+};
+
+} // End of namespace Chewy
+
+#endif