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authorTorbjörn Andersson2006-04-08 13:20:40 +0000
committerTorbjörn Andersson2006-04-08 13:20:40 +0000
commit986dce3a7dc4353a51fcc2abba744b4372d72610 (patch)
treee514e5ed48e4d4e9180341ac8044767fbd02e127 /engines/cine/cine.cpp
parent453e69b6c2156ec8e84ff99a4f0fa3841362c06a (diff)
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Split the opcodes into individual functions. This could easily cause
regressions, but hopefully not too many. While doing this, I noticed I had gotten at least one of the stubs I added recently wrong. That's hopefully fixed now. svn-id: r21693
Diffstat (limited to 'engines/cine/cine.cpp')
-rw-r--r--engines/cine/cine.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp
index d36ab79eeb..e4be764e2c 100644
--- a/engines/cine/cine.cpp
+++ b/engines/cine/cine.cpp
@@ -188,6 +188,8 @@ int gameType;
static void initialize() {
uint16 i;
+ setupOpcodes();
+
initLanguage(Common::parseLanguage(ConfMan.get("language")));
init_video();