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author | Max Horn | 2011-06-14 15:25:33 +0200 |
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committer | Max Horn | 2011-06-14 18:52:07 +0200 |
commit | 593b929047434eefa9b6dfb73730f7d502c4ff10 (patch) | |
tree | 84fcfdd28ec336bf00f2969ff545e5a686ebd98d /engines/cine/detection.cpp | |
parent | 6412d091268d299f7f4d31382b0e4e9e4e352ad9 (diff) | |
download | scummvm-rg350-593b929047434eefa9b6dfb73730f7d502c4ff10.tar.gz scummvm-rg350-593b929047434eefa9b6dfb73730f7d502c4ff10.tar.bz2 scummvm-rg350-593b929047434eefa9b6dfb73730f7d502c4ff10.zip |
DETECTOR: Separate code for handling obsolete gameids from advanced detector
This includes a renaming of ADObsoleteGameID to Engine::ObsoleteGameID,
and AdvancedDetector::findGameID now is Engines::findGameID.
Doxygen comments were added or improved
Diffstat (limited to 'engines/cine/detection.cpp')
-rw-r--r-- | engines/cine/detection.cpp | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp index 691acea2b3..cffeb29418 100644 --- a/engines/cine/detection.cpp +++ b/engines/cine/detection.cpp @@ -23,6 +23,7 @@ #include "base/plugins.h" #include "engines/advancedDetector.h" +#include "engines/obsolete.h" #include "common/system.h" #include "common/textconsole.h" @@ -52,7 +53,7 @@ static const PlainGameDescriptor cineGames[] = { {0, 0} }; -static const ADObsoleteGameID obsoleteGameIDsTable[] = { +static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = { {"fw", "cine", Common::kPlatformUnknown}, {"os", "cine", Common::kPlatformUnknown}, {0, 0, Common::kPlatformUnknown} @@ -63,11 +64,14 @@ static const ADObsoleteGameID obsoleteGameIDsTable[] = { class CineMetaEngine : public AdvancedMetaEngine { public: CineMetaEngine() : AdvancedMetaEngine(Cine::gameDescriptions, sizeof(Cine::CINEGameDescription), cineGames) { - _obsoleteList = obsoleteGameIDsTable; _singleid = "cine"; _guioptions = Common::GUIO_NOSPEECH | Common::GUIO_NOMIDI; } + virtual GameDescriptor findGame(const char *gameid) const { + return Engines::findGameID(gameid, _gameids, obsoleteGameIDsTable); + } + virtual const char *getName() const { return "Cine"; } @@ -76,7 +80,12 @@ public: return "Future Wars & Operation Stealth (C) Delphine Software"; } + virtual Common::Error createInstance(OSystem *syst, Engine **engine) const { + Engines::upgradeTargetIfNecessary(obsoleteGameIDsTable); + return AdvancedMetaEngine::createInstance(syst, engine); + } virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual bool hasFeature(MetaEngineFeature f) const; virtual SaveStateList listSaves(const char *target) const; virtual int getMaximumSaveSlot() const; |