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authorJohannes Schickel2010-01-12 21:07:56 +0000
committerJohannes Schickel2010-01-12 21:07:56 +0000
commit0d995c592046aadbfcb8f46a252537da312912c5 (patch)
tree95a0a8d25372f887fe656f6ba61f050cc28845d4 /engines/cine
parent1ebe047972e2df513449db6aa615f6ab17dd6fb7 (diff)
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Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
Check this for reference: http://en.wikipedia.org/wiki/Ad_Lib,_Inc. http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card) This commit does not touch "adlib" and "ADLIB" uses! Also it does not update all the SCUMM detection entries, which still use "Adlib". svn-id: r47279
Diffstat (limited to 'engines/cine')
-rw-r--r--engines/cine/cine.cpp4
-rw-r--r--engines/cine/sound.cpp100
2 files changed, 52 insertions, 52 deletions
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp
index 46aea246bd..0b5e3f4057 100644
--- a/engines/cine/cine.cpp
+++ b/engines/cine/cine.cpp
@@ -58,9 +58,9 @@ CineEngine::CineEngine(OSystem *syst, const CINEGameDescription *gameDesc) : Eng
// Setup mixer
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
- // Use music volume for plain sound types (At least the Adlib player uses a plain sound type
+ // Use music volume for plain sound types (At least the AdLib player uses a plain sound type
// so previously the music and sfx volume controls didn't affect it at all).
- // FIXME: Make Adlib player differentiate between playing sound effects and music and remove this.
+ // FIXME: Make AdLib player differentiate between playing sound effects and music and remove this.
_mixer->setVolumeForSoundType(Audio::Mixer::kPlainSoundType, ConfMan.getInt("music_volume"));
g_cine = this;
diff --git a/engines/cine/sound.cpp b/engines/cine/sound.cpp
index 287b7a605e..39acb44ecb 100644
--- a/engines/cine/sound.cpp
+++ b/engines/cine/sound.cpp
@@ -78,7 +78,7 @@ const int PCSoundDriver::_noteTable[] = {
const int PCSoundDriver::_noteTableCount = ARRAYSIZE(_noteTable);
-struct AdlibRegisterSoundInstrument {
+struct AdLibRegisterSoundInstrument {
uint8 vibrato;
uint8 attackDecay;
uint8 sustainRelease;
@@ -88,20 +88,20 @@ struct AdlibRegisterSoundInstrument {
uint8 freqMod;
};
-struct AdlibSoundInstrument {
+struct AdLibSoundInstrument {
byte mode;
byte channel;
- AdlibRegisterSoundInstrument regMod;
- AdlibRegisterSoundInstrument regCar;
+ AdLibRegisterSoundInstrument regMod;
+ AdLibRegisterSoundInstrument regCar;
byte waveSelectMod;
byte waveSelectCar;
byte amDepth;
};
-class AdlibSoundDriver : public PCSoundDriver, Audio::AudioStream {
+class AdLibSoundDriver : public PCSoundDriver, Audio::AudioStream {
public:
- AdlibSoundDriver(Audio::Mixer *mixer);
- virtual ~AdlibSoundDriver();
+ AdLibSoundDriver(Audio::Mixer *mixer);
+ virtual ~AdLibSoundDriver();
// PCSoundDriver interface
virtual void setupChannel(int channel, const byte *data, int instrument, int volume);
@@ -117,8 +117,8 @@ public:
void initCard();
void update(int16 *buf, int len);
void setupInstrument(const byte *data, int channel);
- void loadRegisterInstrument(const byte *data, AdlibRegisterSoundInstrument *reg);
- virtual void loadInstrument(const byte *data, AdlibSoundInstrument *asi) = 0;
+ void loadRegisterInstrument(const byte *data, AdLibRegisterSoundInstrument *reg);
+ virtual void loadInstrument(const byte *data, AdLibSoundInstrument *asi) = 0;
protected:
FM_OPL *_opl;
@@ -128,7 +128,7 @@ protected:
byte _vibrato;
int _channelsVolumeTable[4];
- AdlibSoundInstrument _instrumentsTable[4];
+ AdLibSoundInstrument _instrumentsTable[4];
static const int _freqTable[];
static const int _freqTableCount;
@@ -138,41 +138,41 @@ protected:
static const int _voiceOperatorsTableCount;
};
-const int AdlibSoundDriver::_freqTable[] = {
+const int AdLibSoundDriver::_freqTable[] = {
0x157, 0x16C, 0x181, 0x198, 0x1B1, 0x1CB,
0x1E6, 0x203, 0x222, 0x243, 0x266, 0x28A
};
-const int AdlibSoundDriver::_freqTableCount = ARRAYSIZE(_freqTable);
+const int AdLibSoundDriver::_freqTableCount = ARRAYSIZE(_freqTable);
-const int AdlibSoundDriver::_operatorsTable[] = {
+const int AdLibSoundDriver::_operatorsTable[] = {
0, 1, 2, 3, 4, 5, 8, 9, 10, 11, 12, 13, 16, 17, 18, 19, 20, 21
};
-const int AdlibSoundDriver::_operatorsTableCount = ARRAYSIZE(_operatorsTable);
+const int AdLibSoundDriver::_operatorsTableCount = ARRAYSIZE(_operatorsTable);
-const int AdlibSoundDriver::_voiceOperatorsTable[] = {
+const int AdLibSoundDriver::_voiceOperatorsTable[] = {
0, 3, 1, 4, 2, 5, 6, 9, 7, 10, 8, 11, 12, 15, 16, 16, 14, 14, 17, 17, 13, 13
};
-const int AdlibSoundDriver::_voiceOperatorsTableCount = ARRAYSIZE(_voiceOperatorsTable);
+const int AdLibSoundDriver::_voiceOperatorsTableCount = ARRAYSIZE(_voiceOperatorsTable);
-// Future Wars Adlib driver
-class AdlibSoundDriverINS : public AdlibSoundDriver {
+// Future Wars AdLib driver
+class AdLibSoundDriverINS : public AdLibSoundDriver {
public:
- AdlibSoundDriverINS(Audio::Mixer *mixer) : AdlibSoundDriver(mixer) {}
+ AdLibSoundDriverINS(Audio::Mixer *mixer) : AdLibSoundDriver(mixer) {}
virtual const char *getInstrumentExtension() const { return ".INS"; }
- virtual void loadInstrument(const byte *data, AdlibSoundInstrument *asi);
+ virtual void loadInstrument(const byte *data, AdLibSoundInstrument *asi);
virtual void setChannelFrequency(int channel, int frequency);
virtual void playSample(const byte *data, int size, int channel, int volume);
};
-// Operation Stealth Adlib driver
-class AdlibSoundDriverADL : public AdlibSoundDriver {
+// Operation Stealth AdLib driver
+class AdLibSoundDriverADL : public AdLibSoundDriver {
public:
- AdlibSoundDriverADL(Audio::Mixer *mixer) : AdlibSoundDriver(mixer) {}
+ AdLibSoundDriverADL(Audio::Mixer *mixer) : AdLibSoundDriver(mixer) {}
virtual const char *getInstrumentExtension() const { return ".ADL"; }
- virtual void loadInstrument(const byte *data, AdlibSoundInstrument *asi);
+ virtual void loadInstrument(const byte *data, AdLibSoundInstrument *asi);
virtual void setChannelFrequency(int channel, int frequency);
virtual void playSample(const byte *data, int size, int channel, int volume);
};
@@ -237,22 +237,22 @@ void PCSoundDriver::resetChannel(int channel) {
stopAll();
}
-AdlibSoundDriver::AdlibSoundDriver(Audio::Mixer *mixer)
+AdLibSoundDriver::AdLibSoundDriver(Audio::Mixer *mixer)
: _mixer(mixer) {
_sampleRate = _mixer->getOutputRate();
- _opl = makeAdlibOPL(_sampleRate);
+ _opl = makeAdLibOPL(_sampleRate);
memset(_channelsVolumeTable, 0, sizeof(_channelsVolumeTable));
memset(_instrumentsTable, 0, sizeof(_instrumentsTable));
initCard();
_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
}
-AdlibSoundDriver::~AdlibSoundDriver() {
+AdLibSoundDriver::~AdLibSoundDriver() {
_mixer->stopHandle(_soundHandle);
OPLDestroy(_opl);
}
-void AdlibSoundDriver::setupChannel(int channel, const byte *data, int instrument, int volume) {
+void AdLibSoundDriver::setupChannel(int channel, const byte *data, int instrument, int volume) {
assert(channel < 4);
if (data) {
if (volume > 80) {
@@ -269,9 +269,9 @@ void AdlibSoundDriver::setupChannel(int channel, const byte *data, int instrumen
}
}
-void AdlibSoundDriver::stopChannel(int channel) {
+void AdLibSoundDriver::stopChannel(int channel) {
assert(channel < 4);
- AdlibSoundInstrument *ins = &_instrumentsTable[channel];
+ AdLibSoundInstrument *ins = &_instrumentsTable[channel];
if (ins->mode != 0 && ins->channel == 6) {
channel = 6;
}
@@ -284,7 +284,7 @@ void AdlibSoundDriver::stopChannel(int channel) {
}
}
-void AdlibSoundDriver::stopAll() {
+void AdLibSoundDriver::stopAll() {
int i;
for (i = 0; i < 18; ++i) {
OPLWriteReg(_opl, 0x40 | _operatorsTable[i], 63);
@@ -295,12 +295,12 @@ void AdlibSoundDriver::stopAll() {
OPLWriteReg(_opl, 0xBD, 0);
}
-int AdlibSoundDriver::readBuffer(int16 *buffer, const int numSamples) {
+int AdLibSoundDriver::readBuffer(int16 *buffer, const int numSamples) {
update(buffer, numSamples);
return numSamples;
}
-void AdlibSoundDriver::initCard() {
+void AdLibSoundDriver::initCard() {
_vibrato = 0x20;
OPLWriteReg(_opl, 0xBD, _vibrato);
OPLWriteReg(_opl, 0x08, 0x40);
@@ -324,7 +324,7 @@ void AdlibSoundDriver::initCard() {
OPLWriteReg(_opl, 1, 0);
}
-void AdlibSoundDriver::update(int16 *buf, int len) {
+void AdLibSoundDriver::update(int16 *buf, int len) {
static int samplesLeft = 0;
while (len != 0) {
int count = samplesLeft;
@@ -344,13 +344,13 @@ void AdlibSoundDriver::update(int16 *buf, int len) {
}
}
-void AdlibSoundDriver::setupInstrument(const byte *data, int channel) {
+void AdLibSoundDriver::setupInstrument(const byte *data, int channel) {
assert(channel < 4);
- AdlibSoundInstrument *ins = &_instrumentsTable[channel];
+ AdLibSoundInstrument *ins = &_instrumentsTable[channel];
loadInstrument(data, ins);
int mod, car, tmp;
- const AdlibRegisterSoundInstrument *reg;
+ const AdLibRegisterSoundInstrument *reg;
if (ins->mode != 0) {
mod = _operatorsTable[_voiceOperatorsTable[2 * ins->channel + 0]];
@@ -390,7 +390,7 @@ void AdlibSoundDriver::setupInstrument(const byte *data, int channel) {
OPLWriteReg(_opl, 0xE0 | car, ins->waveSelectCar);
}
-void AdlibSoundDriver::loadRegisterInstrument(const byte *data, AdlibRegisterSoundInstrument *reg) {
+void AdLibSoundDriver::loadRegisterInstrument(const byte *data, AdLibRegisterSoundInstrument *reg) {
reg->vibrato = 0;
if (READ_LE_UINT16(data + 18)) { // amplitude vibrato
reg->vibrato |= 0x80;
@@ -422,7 +422,7 @@ void AdlibSoundDriver::loadRegisterInstrument(const byte *data, AdlibRegisterSou
reg->freqMod = READ_LE_UINT16(data + 24);
}
-void AdlibSoundDriverINS::loadInstrument(const byte *data, AdlibSoundInstrument *asi) {
+void AdLibSoundDriverINS::loadInstrument(const byte *data, AdLibSoundInstrument *asi) {
asi->mode = *data++;
asi->channel = *data++;
loadRegisterInstrument(data, &asi->regMod); data += 26;
@@ -432,9 +432,9 @@ void AdlibSoundDriverINS::loadInstrument(const byte *data, AdlibSoundInstrument
asi->amDepth = data[0]; data += 2;
}
-void AdlibSoundDriverINS::setChannelFrequency(int channel, int frequency) {
+void AdLibSoundDriverINS::setChannelFrequency(int channel, int frequency) {
assert(channel < 4);
- AdlibSoundInstrument *ins = &_instrumentsTable[channel];
+ AdLibSoundInstrument *ins = &_instrumentsTable[channel];
if (ins->mode != 0 && ins->channel == 6) {
channel = 6;
}
@@ -458,12 +458,12 @@ void AdlibSoundDriverINS::setChannelFrequency(int channel, int frequency) {
}
}
-void AdlibSoundDriverINS::playSample(const byte *data, int size, int channel, int volume) {
+void AdLibSoundDriverINS::playSample(const byte *data, int size, int channel, int volume) {
assert(channel < 4);
_channelsVolumeTable[channel] = 127;
resetChannel(channel);
setupInstrument(data + 257, channel);
- AdlibSoundInstrument *ins = &_instrumentsTable[channel];
+ AdLibSoundInstrument *ins = &_instrumentsTable[channel];
if (ins->mode != 0 && ins->channel == 6) {
channel = 6;
}
@@ -483,7 +483,7 @@ void AdlibSoundDriverINS::playSample(const byte *data, int size, int channel, in
}
}
-void AdlibSoundDriverADL::loadInstrument(const byte *data, AdlibSoundInstrument *asi) {
+void AdLibSoundDriverADL::loadInstrument(const byte *data, AdLibSoundInstrument *asi) {
asi->mode = *data++;
asi->channel = *data++;
asi->waveSelectMod = *data++ & 3;
@@ -494,9 +494,9 @@ void AdlibSoundDriverADL::loadInstrument(const byte *data, AdlibSoundInstrument
loadRegisterInstrument(data, &asi->regCar); data += 26;
}
-void AdlibSoundDriverADL::setChannelFrequency(int channel, int frequency) {
+void AdLibSoundDriverADL::setChannelFrequency(int channel, int frequency) {
assert(channel < 4);
- AdlibSoundInstrument *ins = &_instrumentsTable[channel];
+ AdLibSoundInstrument *ins = &_instrumentsTable[channel];
if (ins->mode != 0) {
channel = ins->channel;
if (channel == 9) {
@@ -527,11 +527,11 @@ void AdlibSoundDriverADL::setChannelFrequency(int channel, int frequency) {
}
}
-void AdlibSoundDriverADL::playSample(const byte *data, int size, int channel, int volume) {
+void AdLibSoundDriverADL::playSample(const byte *data, int size, int channel, int volume) {
assert(channel < 4);
_channelsVolumeTable[channel] = 127;
setupInstrument(data, channel);
- AdlibSoundInstrument *ins = &_instrumentsTable[channel];
+ AdLibSoundInstrument *ins = &_instrumentsTable[channel];
if (ins->mode != 0 && ins->channel == 6) {
OPLWriteReg(_opl, 0xB0 | channel, 0);
}
@@ -723,9 +723,9 @@ void PCSoundFxPlayer::unload() {
PCSound::PCSound(Audio::Mixer *mixer, CineEngine *vm)
: Sound(mixer, vm) {
if (_vm->getGameType() == GType_FW) {
- _soundDriver = new AdlibSoundDriverINS(_mixer);
+ _soundDriver = new AdLibSoundDriverINS(_mixer);
} else {
- _soundDriver = new AdlibSoundDriverADL(_mixer);
+ _soundDriver = new AdLibSoundDriverADL(_mixer);
}
_player = new PCSoundFxPlayer(_soundDriver);
}