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authorMarcus Comstedt2010-01-07 15:07:36 +0000
committerMarcus Comstedt2010-01-07 15:07:36 +0000
commit40f950616397dad5833751b755c11f92f4462acb (patch)
treec678ab133e8a45d689e65985636c69706f958afa /engines/cine
parent519e80ca8b57bb7b68a13cea6e83c0404fe0a414 (diff)
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The default keycolor for mouse pointers used to be 255.
This makes sense as a default for CLUT8 modes, but not really for anything else. As part of the gsoc2009-16bit merge, the default was changed to "all ones", with extra code in the SDL backend to truncate this to the depth of the mode. However, "all ones" (white) still isn't a very useful default for RGB modes. So rather than jumping through hoops to provide a bad default, it's better to remove the default altogether. Engines which relied on the old default of 255 have been updated to specify it explicitly. svn-id: r47118
Diffstat (limited to 'engines/cine')
-rw-r--r--engines/cine/gfx.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp
index 610afda492..e3ce658366 100644
--- a/engines/cine/gfx.cpp
+++ b/engines/cine/gfx.cpp
@@ -1407,7 +1407,7 @@ void setMouseCursor(int cursor) {
}
++src;
}
- CursorMan.replaceCursor(mouseCursor, 16, 16, mc->hotspotX, mc->hotspotY);
+ CursorMan.replaceCursor(mouseCursor, 16, 16, mc->hotspotX, mc->hotspotY, 0xFF);
CursorMan.replaceCursorPalette(cursorPalette, 0, 2);
currentMouseCursor = cursor;
}