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author | Bastien Bouclet | 2016-09-15 18:23:35 +0200 |
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committer | Bastien Bouclet | 2019-11-03 11:43:00 +0100 |
commit | 4b42112721a3a12ee10652f2c1dfcd227ab140b3 (patch) | |
tree | 95e6dfaa76e7dfa3564822489698b5f7cb69d8a0 /engines/cine | |
parent | 6f1515abe8fd68e6ff643541f6c23a6f822ad935 (diff) | |
download | scummvm-rg350-4b42112721a3a12ee10652f2c1dfcd227ab140b3.tar.gz scummvm-rg350-4b42112721a3a12ee10652f2c1dfcd227ab140b3.tar.bz2 scummvm-rg350-4b42112721a3a12ee10652f2c1dfcd227ab140b3.zip |
ENGINES: Add an engine ID to all the engines
Diffstat (limited to 'engines/cine')
-rw-r--r-- | engines/cine/detection.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp index a41bc47bb0..441ec0d197 100644 --- a/engines/cine/detection.cpp +++ b/engines/cine/detection.cpp @@ -88,6 +88,10 @@ public: return Engines::findGameID(gameId, _gameIds, obsoleteGameIDsTable); } + const char *getEngineId() const { + return "cine"; + } + virtual const char *getName() const { return "Cinematique evo 1"; } |