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author | Max Horn | 2012-02-20 16:03:39 +0100 |
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committer | Max Horn | 2012-02-20 16:18:27 +0100 |
commit | 4f8665fc836898ebf54fc73b1061125b748183bc (patch) | |
tree | ae393cd0822fab01bdcc38bd003ab186955eb270 /engines/cine | |
parent | 658080deeda79d20ea40643569fbcb072573e7cf (diff) | |
download | scummvm-rg350-4f8665fc836898ebf54fc73b1061125b748183bc.tar.gz scummvm-rg350-4f8665fc836898ebf54fc73b1061125b748183bc.tar.bz2 scummvm-rg350-4f8665fc836898ebf54fc73b1061125b748183bc.zip |
COMMON: Move isFoo functions to namespace Common, add doxygen comments
Diffstat (limited to 'engines/cine')
-rw-r--r-- | engines/cine/detection.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp index 65b2285f11..823b8e38b5 100644 --- a/engines/cine/detection.cpp +++ b/engines/cine/detection.cpp @@ -141,7 +141,7 @@ SaveStateList CineMetaEngine::listSaves(const char *target) const { for (file = filenames.begin(); file != filenames.end(); ++file) { // Jump over savegame files that don't end with a digit (e.g. "fw.3" is ok, "fw.a" is not). - if (!isDigit(file->lastChar())) + if (!Common::isDigit(file->lastChar())) continue; // Obtain the last digit of the filename, since they correspond to the save slot |