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author | Colin Snover | 2017-10-01 16:23:22 -0500 |
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committer | Colin Snover | 2017-10-07 12:30:29 -0500 |
commit | 6e157429b7a5a64af6265d075c88595df2d6fd79 (patch) | |
tree | 6e16e359d2f427ff0aa17ae229780509595ee1b1 /engines/cine | |
parent | 24f5d456195df3b65ed2876cbca2e2981f3d1a07 (diff) | |
download | scummvm-rg350-6e157429b7a5a64af6265d075c88595df2d6fd79.tar.gz scummvm-rg350-6e157429b7a5a64af6265d075c88595df2d6fd79.tar.bz2 scummvm-rg350-6e157429b7a5a64af6265d075c88595df2d6fd79.zip |
BACKENDS: Fix window sizing of games that switch between multiple resolutions
Diffstat (limited to 'engines/cine')
-rw-r--r-- | engines/cine/cine.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp index 777cbe279f..5ecf78d8b4 100644 --- a/engines/cine/cine.cpp +++ b/engines/cine/cine.cpp @@ -94,8 +94,14 @@ void CineEngine::syncSoundSettings() { } Common::Error CineEngine::run() { + Graphics::ModeList modes; + modes.push_back(Graphics::Mode(320, 200)); if (g_cine->getGameType() == GType_FW && (g_cine->getFeatures() & GF_CD)) { + modes.push_back(Graphics::Mode(640, 480)); + initGraphicsModes(modes); showSplashScreen(); + } else { + initGraphicsModes(modes); } // Initialize backend |