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author | Torbjörn Andersson | 2006-05-25 22:51:42 +0000 |
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committer | Torbjörn Andersson | 2006-05-25 22:51:42 +0000 |
commit | 8062eb6ec33e32012da28f0cd06b8f9334c26937 (patch) | |
tree | 088c83206fbb0e4feea93ebeada0a505599572bb /engines/cine | |
parent | d56c65bf4a47007dc874b70eb04be9ed7de27b01 (diff) | |
download | scummvm-rg350-8062eb6ec33e32012da28f0cd06b8f9334c26937.tar.gz scummvm-rg350-8062eb6ec33e32012da28f0cd06b8f9334c26937.tar.bz2 scummvm-rg350-8062eb6ec33e32012da28f0cd06b8f9334c26937.zip |
Set and show/hide mouse cursors through a "cursor manager" (analogous to the
recently added (cursor) palette manager) so that the cursor can be properly
restored after returning from the GUI.
If there's any C++ magic that can keep the backend functions from being called
by anything else than these managing classes, that would probably be a good
idea. Also, since the cursor manager keeps a copy of the cursor image, perhaps
there are at least some backends that will no longer need to?
svn-id: r22639
Diffstat (limited to 'engines/cine')
-rw-r--r-- | engines/cine/cine.cpp | 4 | ||||
-rw-r--r-- | engines/cine/gfx.cpp | 4 |
2 files changed, 6 insertions, 2 deletions
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp index cb61fbf1cd..644caecb6e 100644 --- a/engines/cine/cine.cpp +++ b/engines/cine/cine.cpp @@ -32,6 +32,8 @@ #include "backends/fs/fs.h" +#include "graphics/cursorman.h" + #include "sound/mididrv.h" #include "sound/mixer.h" @@ -171,7 +173,7 @@ int CineEngine::init() { } int CineEngine::go() { - _system->showMouse(true); + CursorMan.showMouse(true); mainLoop(1); diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp index 3c365e6e86..cc8f9ffe07 100644 --- a/engines/cine/gfx.cpp +++ b/engines/cine/gfx.cpp @@ -27,6 +27,8 @@ #include "common/system.h" +#include "graphics/cursorman.h" + namespace Cine { byte *screenBuffer; @@ -116,7 +118,7 @@ void setMouseCursor(int cursor) { } ++src; } - g_system->setMouseCursor(mouseCursor, 16, 16, mc->hotspotX, mc->hotspotY); + CursorMan.replaceCursor(mouseCursor, 16, 16, mc->hotspotX, mc->hotspotY); currentMouseCursor = cursor; } } |