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author | Torbjörn Andersson | 2006-04-05 21:20:04 +0000 |
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committer | Torbjörn Andersson | 2006-04-05 21:20:04 +0000 |
commit | 95eb4604179dbb31c5cad4581ad7c38a867ee4dd (patch) | |
tree | c45430b75a4fe4bb243a45a688e4aff641af5e96 /engines/cine | |
parent | 738aecd57ee47182dc72519148519efb80e9db2e (diff) | |
download | scummvm-rg350-95eb4604179dbb31c5cad4581ad7c38a867ee4dd.tar.gz scummvm-rg350-95eb4604179dbb31c5cad4581ad7c38a867ee4dd.tar.bz2 scummvm-rg350-95eb4604179dbb31c5cad4581ad7c38a867ee4dd.zip |
Use English strings for the system and confirm menus, to be consistent with the
command menu. There are still some other hard-coded French messages in the code,
though.
svn-id: r21634
Diffstat (limited to 'engines/cine')
-rw-r--r-- | engines/cine/various.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp index 5b5691e70f..e6ed63b176 100644 --- a/engines/cine/various.cpp +++ b/engines/cine/various.cpp @@ -298,16 +298,30 @@ int16 getObjectUnderCursor(uint16 x, uint16 y) { const commandeType systemMenu[] = { "Pause", + "Restart Game", + "Quit", + "Backup Drive is A:", + "Restore game", + "Save game" +// french +/* + "Pause", "Nouvelle partie", "Quitter", "Lecteur de Svg. A:", "Charger une partie", "Sauver la partie" +*/ }; const commandeType confirmMenu[] = { + "Ok, go ahead ...", + "Absolutely Not!" +// french +/* "Ok , Vas-y ...", "Surtout Pas !" +*/ }; commandeType currentSaveName[10]; |