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authorJohannes Schickel2010-01-25 01:39:44 +0000
committerJohannes Schickel2010-01-25 01:39:44 +0000
commitaed02365ec81e77b3c8aa4f4ecd9a9d3893326f2 (patch)
tree95f119e687a666f65aad5041910c43bdfd4f2929 /engines/cine
parentec14cd6e6add76ce4f719edd7ce508d67ebd9f14 (diff)
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Strip trailing spaces/tabs.
svn-id: r47541
Diffstat (limited to 'engines/cine')
-rw-r--r--engines/cine/cine.h2
-rw-r--r--engines/cine/gfx.cpp2
-rw-r--r--engines/cine/pal.cpp2
-rw-r--r--engines/cine/various.cpp2
4 files changed, 4 insertions, 4 deletions
diff --git a/engines/cine/cine.h b/engines/cine/cine.h
index 06e1e07cf1..285565f48d 100644
--- a/engines/cine/cine.h
+++ b/engines/cine/cine.h
@@ -66,7 +66,7 @@
* French variant of the game which heared to be completable.
* Later the work was renewed as part of GSoC'08, by Kari Salminen, but it has not
* yet been finished. The game is not completable.
- *
+ *
*
* Supported games:
*
diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp
index e3ce658366..a680262b9d 100644
--- a/engines/cine/gfx.cpp
+++ b/engines/cine/gfx.cpp
@@ -714,7 +714,7 @@ void FWRenderer::savePalette(Common::OutSaveFile &fHandle) {
byte buf[kLowPalNumBytes];
// Make sure the active palette has the correct format and color count
- assert(_activePal.colorFormat() == kLowPalFormat);
+ assert(_activePal.colorFormat() == kLowPalFormat);
assert(_activePal.colorCount() == kLowPalNumColors);
// Make sure the backup palette has the correct format and color count
diff --git a/engines/cine/pal.cpp b/engines/cine/pal.cpp
index d793f06602..9210fae8ab 100644
--- a/engines/cine/pal.cpp
+++ b/engines/cine/pal.cpp
@@ -352,7 +352,7 @@ byte *Palette::save(byte *buf, const uint size, const Graphics::PixelFormat form
const uint r = (_colors[i].r * rNewMax) / rOrigMax;
const uint g = (_colors[i].g * gNewMax) / gOrigMax;
const uint b = (_colors[i].b * bNewMax) / bOrigMax;
-
+
buf[i * format.bytesPerPixel + rBytePos] |= r << (format.rShift % 8);
buf[i * format.bytesPerPixel + gBytePos] |= g << (format.gShift % 8);
buf[i * format.bytesPerPixel + bBytePos] |= b << (format.bShift % 8);
diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp
index b3f13dd09f..e7c7f9b938 100644
--- a/engines/cine/various.cpp
+++ b/engines/cine/various.cpp
@@ -1106,7 +1106,7 @@ uint16 executePlayerInput() {
bgVar0 = var_5E;
}
-
+
if (g_cine->getGameType() == Cine::GType_OS || !(egoMovedWithKeyboard && allowPlayerInput)) {
getMouseData(mouseUpdateStatus, &mouseButton, &mouseX, &mouseY);