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author | Johannes Schickel | 2010-01-25 01:39:44 +0000 |
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committer | Johannes Schickel | 2010-01-25 01:39:44 +0000 |
commit | aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2 (patch) | |
tree | 95f119e687a666f65aad5041910c43bdfd4f2929 /engines/cine | |
parent | ec14cd6e6add76ce4f719edd7ce508d67ebd9f14 (diff) | |
download | scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.tar.gz scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.tar.bz2 scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.zip |
Strip trailing spaces/tabs.
svn-id: r47541
Diffstat (limited to 'engines/cine')
-rw-r--r-- | engines/cine/cine.h | 2 | ||||
-rw-r--r-- | engines/cine/gfx.cpp | 2 | ||||
-rw-r--r-- | engines/cine/pal.cpp | 2 | ||||
-rw-r--r-- | engines/cine/various.cpp | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/engines/cine/cine.h b/engines/cine/cine.h index 06e1e07cf1..285565f48d 100644 --- a/engines/cine/cine.h +++ b/engines/cine/cine.h @@ -66,7 +66,7 @@ * French variant of the game which heared to be completable. * Later the work was renewed as part of GSoC'08, by Kari Salminen, but it has not * yet been finished. The game is not completable. - * + * * * Supported games: * diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp index e3ce658366..a680262b9d 100644 --- a/engines/cine/gfx.cpp +++ b/engines/cine/gfx.cpp @@ -714,7 +714,7 @@ void FWRenderer::savePalette(Common::OutSaveFile &fHandle) { byte buf[kLowPalNumBytes]; // Make sure the active palette has the correct format and color count - assert(_activePal.colorFormat() == kLowPalFormat); + assert(_activePal.colorFormat() == kLowPalFormat); assert(_activePal.colorCount() == kLowPalNumColors); // Make sure the backup palette has the correct format and color count diff --git a/engines/cine/pal.cpp b/engines/cine/pal.cpp index d793f06602..9210fae8ab 100644 --- a/engines/cine/pal.cpp +++ b/engines/cine/pal.cpp @@ -352,7 +352,7 @@ byte *Palette::save(byte *buf, const uint size, const Graphics::PixelFormat form const uint r = (_colors[i].r * rNewMax) / rOrigMax; const uint g = (_colors[i].g * gNewMax) / gOrigMax; const uint b = (_colors[i].b * bNewMax) / bOrigMax; - + buf[i * format.bytesPerPixel + rBytePos] |= r << (format.rShift % 8); buf[i * format.bytesPerPixel + gBytePos] |= g << (format.gShift % 8); buf[i * format.bytesPerPixel + bBytePos] |= b << (format.bShift % 8); diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp index b3f13dd09f..e7c7f9b938 100644 --- a/engines/cine/various.cpp +++ b/engines/cine/various.cpp @@ -1106,7 +1106,7 @@ uint16 executePlayerInput() { bgVar0 = var_5E; } - + if (g_cine->getGameType() == Cine::GType_OS || !(egoMovedWithKeyboard && allowPlayerInput)) { getMouseData(mouseUpdateStatus, &mouseButton, &mouseX, &mouseY); |