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author | Martin Kiewitz | 2017-09-16 19:58:40 +0200 |
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committer | Martin Kiewitz | 2017-09-16 19:58:40 +0200 |
commit | bbbbfb64dc9ce6770a8a0691921054f8c39a9019 (patch) | |
tree | c0172771d642689eb6ff472d47b30fc449c04848 /engines/cine | |
parent | bce9ba0aec00d56f125b4de6a4157a080be6cddd (diff) | |
download | scummvm-rg350-bbbbfb64dc9ce6770a8a0691921054f8c39a9019.tar.gz scummvm-rg350-bbbbfb64dc9ce6770a8a0691921054f8c39a9019.tar.bz2 scummvm-rg350-bbbbfb64dc9ce6770a8a0691921054f8c39a9019.zip |
SCI32: Add script patch for PQ4CD for dual mode (text+speech)
This makes the game menu able to handle a 3rd state, so that the
game shows text but also play speech at the same time.
We need to inject our own view for the new button to really show
up. I'm not that experienced with the SCI32 graphics code, which
is why I prefer snover to do this part.
Right now it will show the button with text selected 2 times in
a row. The first "text" button is the dual mode / "both" state.
Anyway, thanks to snover for notifying me of this game needing
dual mode patched in and also for some help.
Diffstat (limited to 'engines/cine')
0 files changed, 0 insertions, 0 deletions